Area Portal Prefab by -=Mad-Dog=-

Just unzip ll files to your Kingpin folder.

To play the map, start Kingpin, bring down the console
by pressing the tilde(~) key and type, 

     map APprefab;r_speeds 1

You will notice how the world poly (wpoly) numbers drop
when the doors are shut between the two rooms.  This is 
a good thing, folks, as high wpoly causes lag in 
internet gameplay.
An areaportal will only function if the two rooms it 
separates are completely exclusive from each other, as 
in the example map.
If you get the "Hall of Mirrors" effect, you may have
to change the target key/value number for the door and 
areaportal, or completely reposition your areaportal.
If you use this areaportal more than once in your level,
you will have to change the team key/value numbers for
the doors.

If you use this prefab in your map, please give me
credit.
