jawMD2 v1.29
============

WEB SITE:		http://www.quake2.com/jawmd2/
			http://www.ncsa.uiuc.edu/~jawed/

EMAIL:			jawed@quake2.com
			jkarim@students.uiuc.edu

jawMD2 is a Nullsoft product. Visit http://www.nullsoft.com/ for a list of
other products.

Mouse Controls are explained in HELP/ABOUT

Keyboard Controls: arrow keys (rotation), home (reset object)

New since 1.28:
===============

* color control for smooth shaded mode

* Internet version checking (must have dialup/network connection)

* improved zooming

New since 1.27:
===============

* common choose color dialog boxes for wireframe color and background color

* basic keyboard controls for model manipulation:
  arrow keys (translation), HOME (default position), plus/minus (zooming)

* quick skin selection dialog

* right-click popup menu

New since 1.25:
===============

* used Silicon Graphics' OpenGL implementation instead of Microsoft's OpenGL implementation.
  Significant framerate gains noticable.

* perspective correction works (is not the default) with this implementation

* fixed several interface bugs

New since 1.2:
==============

* ability to reload texture quickly (for external editing)
* change background color
* perspective correction (is ignored on some OpenGL implementations)
* added keyboard shortcuts for important menu items (CTRL-R to reload texture)

New since 1.1:
==============

* automatic texture rescaling (prevents lossy effects)
* smarter interface
* anti aliased lines


Greets:

Thanks to Pimpmaster |69| Greg for a cool logo!
Thanks to Mark Kilgard for answering my question.
Justin `Burn Frankel
Mike 'Keebler' Raiter