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From: "Jamie and Diane Hornstein" <jndhorn@toolcity.net>
To: <ml@qoole.com>
Subject: Re: sky textures
Date: Sat, 1 Nov 1997 11:23:06 -0800
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Status: RO

Isn't this similar to that shadowtrick thing you guyz was talkin' 'bout?

Never done it, but it sounds like that.
-----Original Message-----
From: Matt Ayres <matt@qoole.com>
To: Qoole Mailing List <ml@qoole.com>
Date: Saturday, November 01, 1997 5:33 AM
Subject: Re: sky textures


>
>On Sat, 1 Nov 1997, Opiate wrote:
>
>> Just a quick question. Does anyone know if sky textures emit their own
>> light and if so is this light adjustable?
>
>They do not.
>
>> I have a room with some windows where the background is a sky texture and
>> need to know if they will be emitting their own light before i start to
>> light this room. Also, i want to put a light inside the sky texture brush
>> (so that the window frame/bars cast a shadow on the ground), but when i
>> compile the map will qbsp recognize that there is an entity inside the
>> brush before removing the outside faces or should i enclose the sky
texture
>> in another brush.
>
>Lights placed within brushes will be clipped I believe.  You need to place
>the light source elsewhere.
>
>Matt
>
>


