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Date: Sun, 23 Nov 1997 11:05:58 -0800
To: ml@qoole.com
From: Christopher Kirkman <jedi@cts.com>
Subject: How bout this one...
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Status: RO

I've created a map that has a room in it which has lave on the floor. It
sits about1-20 pixels off the floor. The thing is though, if I apply hurt
damage to it and bsp the map, the lava disappears, but walking in that area
still damages the player. When I leave the hurt off, the lava shows up
after compilation, but obviously no damage?

Any ideas anybody?


