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Date: Mon, 24 Nov 1997 16:18:03 -0500
From: Brian or Doug <mystic@niagara.com>
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Subject: Re: How bout this one...
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Status: RO

Hey, the reason it disapears is because you ant see func's or triggers, and
lava should hurt the player wihtout the hurt func on it....
hpe that clears your prob up,
YurDun4/Doug

Christopher Kirkman wrote:

> I've created a map that has a room in it which has lave on the floor. It
> sits about1-20 pixels off the floor. The thing is though, if I apply hurt
> damage to it and bsp the map, the lava disappears, but walking in that area
> still damages the player. When I leave the hurt off, the lava shows up
> after compilation, but obviously no damage?
>
> Any ideas anybody?




