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Date: Mon, 3 Nov 1997 01:40:29 -0500 (EST)
Message-ID: <971103014025_1591592801@mrin41.mail.aol.com>
To: ml@qoole.com
Subject: Scoping/grouping problem
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Status: RO

Hey all, i already sent in a email to bugs@ qoole, but I just wanted to not
only address this problem but see who else suffers from it... Quite simply
say you created a brush for a room, after you hollowed it, selected it and
scoped dwon, you then added the detail to the inside of the room whether it
be, tables, and beds or thermonuclear generators, when you scope up, ofcourse
all of these components (brush's and entities) are highlighted and can be
ungrouped... Now the problem, When I scope down on situation's like this, or
situations of different sections of a level (several rooms grouped) the
entire section moves (changing the map data) the section moves down adn to
the right of the original location... This it quite a nuisance when it comes
time to vising, the nuisance being it don't happen... One workaround I found
to this, is to ungroup all of the brushes, but this just simply isn't
happening when you have layers of levels behind what you're looking,
destroying the purpose of grouping (aside from csg subracting occuring many
times faster when grouped down, just for anyone who didn't know that)... Well
that's my hwat not and whim wham for today....


Rich

