From owner-ml  Tue Nov 25 06:47:49 1997
Received: (from majordom@localhost)
	by qoole.com (8.8.5/8.8.5) id GAA29469
	for ml-outgoing; Tue, 25 Nov 1997 06:47:49 -0800 (PST)
X-Authentication-Warning: qoole.com: majordom set sender to owner-qoole@qoole.com using -f
Received: from quark.im4u.net (root@quark.im4u.net [208.140.44.5])
	by qoole.com (8.8.5/8.8.5) with ESMTP id GAA29465
	for <ml@qoole.com>; Tue, 25 Nov 1997 06:47:38 -0800 (PST)
Received: from mycroft (dialup1.im4u.net [208.140.44.10]) by quark.im4u.net (8.8.5/8.7.3) with ESMTP id KAA31685 for <ml@qoole.com>; Tue, 25 Nov 1997 10:32:55 -0500
Message-Id: <199711251532.KAA31685@quark.im4u.net>
From: "MycrofT" <mycroft@im4u.net>
To: <ml@qoole.com>
Subject: Re: problem with QBSP (I think)
Date: Tue, 25 Nov 1997 09:44:49 -0500
X-MSMail-Priority: Normal
X-Priority: 3
X-Mailer: Microsoft Internet Mail 4.70.1161
MIME-Version: 1.0
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Sender: owner-qoole@qoole.com
Precedence: bulk
Reply-To: ml@qoole.com
Status: RO

I never actually tried putting a brush around the whole level, that was
just something someone mentioned....

----------
> From: Jamie and Diane Hornstein <jndhorn@toolcity.net>
> To: ml@qoole.com
> Subject: Re: problem with QBSP (I think)
> Date: Tuesday, November 25, 1997 7:21 AM
> 
> Uhh. I wouldn't put a big brush around the whole level.  It will really
make
> your level run slow.
> -----Original Message-----
> From: MycrofT <mycroft@im4u.net>
> To: ml@qoole.com <ml@qoole.com>
> Date: Monday, November 24, 1997 12:11 PM
> Subject: Re: problem with QBSP (I think)
> 
> 
> >Heh,
> >sorry follow the lines that appear in quake
> >you may have to use the noclip cheat at the console to follow them
> >then once you find where they go to remember that location and load it
into
> >your map editor, and zoom into the area with the brush mode at solid
> >look and see if you can find holes
> >
> >Or you could just make a big brush around your hole level....
> >
> >----------
> >> From: Christopher Kirkman <jedi@cts.com>
> >> To: ml@qoole.com
> >> Subject: Re: problem with QBSP (I think)
> >> Date: Sunday, November 23, 1997 2:55 PM
> >>
> >>
> >> >You should get a .pts file from QBSP
> >> >copy that to quake\id1\maps
> >> >then run quake with
> >> >quake -particles 99999
> >> >then open the console
> >> >type map mapname
> >> >then type pointfile
> >>
> >>
> >> I had the same problems the other guy did with not being able to VIS
it
> >sa
> >> well. I did what you said above.....now what, it didn't create any
files
> >or
> >> anything. it just reports how many points i have. Is it supposed to
> >> generate something?
> >>
> >>
> >>
> >> /^^^^\    ___
> >>   ||     /___|
> >>   ||echs/    \evenge
> >> ______________________
> >> http://iquake.cts.com
> >>
> >> Jedi
> >> Out, You Demons of Stupidity!
> >

