From owner-ml  Mon Nov  3 00:32:38 1997
Received: (from majordom@localhost)
	by qoole.com (8.8.5/8.8.5) id AAA04416
	for ml-outgoing; Mon, 3 Nov 1997 00:32:38 -0800 (PST)
X-Authentication-Warning: qoole.com: majordom set sender to owner-qoole@qoole.com using -f
Received: from nexus.idirect.com (nexus.idirect.com [207.136.80.55])
	by qoole.com (8.8.5/8.8.5) with ESMTP id IAA04412
	for <ml@qoole.com>; Mon, 3 Nov 1997 08:32:31 GMT
Received: from ns.idirect.com (doomnet4.idirect.com [207.136.87.4]) by nexus.idirect.com (8.8.5/8.6.12) with SMTP id EAA12170 for <ml@qoole.com>; Mon, 3 Nov 1997 04:32:58 -0500 (EST)
Message-ID: <345D9A48.92D@geocities.com>
Date: Mon, 03 Nov 1997 04:32:56 -0500
From: Sonya Roberts <sonya_roberts@geocities.com>
X-Mailer: Mozilla 3.03Gold (Win95; U)
MIME-Version: 1.0
To: ml@qoole.com
Subject: Re: Leviting Objects
References: <19971103004354.252d0f55.in@mail.blackboard.com>
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Sender: owner-qoole@qoole.com
Precedence: bulk
Reply-To: ml@qoole.com
Status: RO

Christopher W. Rice wrote:
> 
> Hello, I'm new to quake level editing, but can you place a slipgate in
> mid-air?????

Yes.  The gravity in Quake does not affect objects such as crates,
stairs, platforms, and other structure which are built of brushes,
though entities like monsters, weapons, health packs, etc. will fall.


-- 
Sonya Roberts  ________^ ^      ^ ^________       ^ ^________
      ________/(((((((=O!O=    =O.O=)))))))\_____=OYO=       \________
     *---------\_)___(__)/)    C\C_)____C_/------C\C_)____C_/---------*
MS. BARROW'S CONSENSUAL REALITY http://webhome.idirect.com/~sonyar
SONYA'S PAGE OF POV STUFF       http://www.geocities.com/SoHo/Lofts/1022
CONTAMINATED LEVELS   http://www.trailerpark.com/siesta/sonyar/index.htm
PSEUDO INTERACTIVE    http://www.pseudointeractive.com

