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Date: Sun, 09 Nov 1997 14:03:19 +0100
From: Rudolf <rudolfk@xs4all.nl>
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Subject: Re: shadowtrick
References: <3.0.3.32.19971028105908.006f2818@mail.student.utwente.nl> <3455BC84.E298615E@scee.sony.co.uk> <3455D9E1.6CF5@xs4all.nl> <3455E9E6.3F85B014@ij.net> <3455EFDB.4816@geocities.com> <345859FC.5FDD@xs4all.nl>
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Status: RO

People are still talking about the shadowtrick apparently but I haven't gotten an
answer to my question about the "bug" I discovered concerning a.o. the
shadowtrick. So I'll repeat it :) (see the final question at the bottom)

Rudolf wrote:

> Sonya Roberts wrote:
> >
> > Zack Hamm wrote:
> > >
> > > Rudolf wrote:
> > > >
> > > > I've been working on the shadow trick for my next dm level, (you know
> > > > hidden object behind the sky texture),
> > > > but it won't work in my map! Funny thing is that I first tested it in a
> > > > small testroom, where it worked just fine. I don't get it.
> >
> > > Hmm...is your light *inside* or outside the second brush of sky that
> > > contains the brush you used for a shadow...i have had problems with this
> > > when i put the light outside of the brush.
> >
> > Also, make sure to make the layer of sky between the two sky-textured
> > rooms "illusionary", so the light shines through it.
> >
> > --
> > Sonya Roberts
>
> Thanx evryone but I was doing all that already. The solution was
> something strange though...
> I got it to work when I ungrouped the brushes that I used for the trick.
> Apparently this is
> a bug in winqoole. Matt? Any Ideas?
>
> Rudolf




