9762            Re: Why Quake 2 is merely GOOD and not GREAT
9794            \-> Re: Why Quake 2 is merely GOOD and not GREAT
9836            \-> Re: Why Quake 2 is merely GOOD and not GREAT
9882            \-> Re: Why Quake 2 is merely GOOD and not GREAT
9931            \-> Re: Why Quake 2 is merely GOOD and not GREAT
9973            \-> Re: Why Quake 2 is merely GOOD and not GREAT
10431           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10454           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10461           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10471           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10480           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10483           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10507           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10517           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10537           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10539           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10540           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10543           \-> Re: Why Quake 2 is merely GOOD and not GREAT
10548           \-> Re: Why Quake 2 is merely GOOD and not GREAT
9763            Getting started with QuakeC
9804            \-> Re: Getting started with QuakeC
9765            worldcraft error message?
9777            \-> Re: worldcraft error message?
9845            \-> Re: worldcraft error message?
9991            \-> Re: worldcraft error message?
9767            One-way glass/seethru walls?
9776            \-> Re: One-way glass/seethru walls?
9888            \-> Re: One-way glass/seethru walls?
9768            Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In THe
               | UK.
9769            \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
               | THe UK.
9770            \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
               | THe UK.
10313           \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
               | THe UK.
10322           \-> Re: Guns Kill, was :GUNS GONE! Big Brother Takes Over In
               | THe UK.
9771            Re: progs.dat version number?
9772            Re: Map Editing, Quick Question
9773            Re: any FAQ for console commands and cfg-commands around
               | here????
9791            \-> Re: any FAQ for console commands and cfg-commands around
               | here????
9774            Re: General questions about editing Quake levels
9775            Re: FULL VERSION QUAKEME
9781            \-> Re: FULL VERSION QUAKEME
9797            \-> Re: FULL VERSION QUAKEME
9809            \-> Re: FULL VERSION QUAKEME
9811            \-> Re: FULL VERSION QUAKEME
9813            \-> Re: FULL VERSION QUAKEME
9820            \-> Re: FULL VERSION QUAKEME
10019           \-> Re: FULL VERSION QUAKEME
10085           \-> Re: FULL VERSION QUAKEME
10088           \-> Re: FULL VERSION QUAKEME
10191           \-> Re: FULL VERSION QUAKEME
10197           \-> Re: FULL VERSION QUAKEME
9778            Re: !DAMNIT, SKINS!
9779            Re: 4096 units - limit of Quake or QBSP ?!?
9796            \-> Re: 4096 units - limit of Quake or QBSP ?!?
9780            Re: skins and photopaint
9783            Airquake
10018           \-> Re: Airquake
9784            Where do I start?
9785            \-> Re: Where do I start?
9790            \-> Re: Where do I start?
9792            \-> Re: Where do I start?
9798            \-> Re: Where do I start?
9799            \-> Re: Where do I start?
9823            \-> Re: Where do I start?
9865            \-> Re: Where do I start?
9787            Re: Noiseless Trigger Push?
9788            Setting up Listen Server
9911            \-> Re: Setting up Listen Server
9789            Re: Now tell me what's that again ??  Skin ??
9795            PLEA to add-on makers -- make a directory in your zip file.
9803            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9826            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9843            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9852            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9853            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9872            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9879            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9885            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9932            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9951            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
10017           \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
9801            Re: skins and photopaint - Pspquak.pal (0/1)
9802            Re: skins and photopaint - Pspquak.pal (1/1)
9805            KILL ALL THE FUCKING SPAMMMERS
9939            \-> Re: KILL ALL THE FUCKING SPAMMMERS
9806            Re: choppy game
9877            \-> Re: choppy game
9807            to all GOOD quake-c programmers
9808            rocketjump
9881            \-> Re: rocketjump
9981            \-> Re: rocketjump
9812            Gamspy Sounds and Multimedia
9815            Re: $1000/wk Donating Sperm
9816            making textures for quake
9878            \-> Re: making textures for quake
9880            \-> Re: making textures for quake
9817            Quake level using Thred
9818            GameSpy v1.01, Quakeworld v2.1 - What are these?
9837            \-> Re: GameSpy v1.01, Quakeworld v2.1 - What are these?
9819            check out my site please
9821            Clip texture
9827            \-> Re: Clip texture
9835            \-> Re: Clip texture
9889            \-> Re: Clip texture
9890            \-> Re: Clip texture
9822            Error in Worldcraft
9830            \-> Re: Error in Worldcraft
9825            Lookin for a collaberator
9828            KICK ASS QUAKE2 SITE
9829            [Q] Multiple player models and 20+ weapons??
9886            \-> Re: [Q] Multiple player models and 20+ weapons??
9831            Re: Does anyone know how to program in DLL's?
9918            \-> Re: Does anyone know how to program in DLL's?
10091           \-> Re: Does anyone know how to program in DLL's?
10138           \-> Re: Does anyone know how to program in DLL's?
9832            Re: Quake2 Hacks, any yet?
10198           \-> Re: Quake2 Hacks, any yet?
9833            You guys actually pay for this stuff? Re: Creating models in 3D
               | Studio Max
9840            \-> Re: You guys actually pay for this stuff? Re: Creating
               | models in 3D Studio Max
9844            \-> Re: You guys actually pay for this stuff? Re: Creating
               | models in 3D Studio Max
9834            2 QUESTIONS ! ! ! ! ! !
9841            \-> Re: 2 QUESTIONS ! ! ! ! ! !
9900            \-> Re: 2 QUESTIONS ! ! ! ! ! !
9838            Vodoo2, WOW!
9839            \-> Re: Vodoo2, WOW!
9938            \-> Re: Vodoo2, WOW!
9980            \-> Re: Vodoo2, WOW!
10071           \-> Re: Vodoo2, WOW!
10119           \-> Re: Vodoo2, WOW!
9842            Software Piracy
9869            \-> Re: Software Piracy
9846            Req: Need to replace textures on exploding radiation
               | box....How?
9887            \-> Re: Req: Need to replace textures on exploding radiation
               | box....How?
9847            QCW - Quake Championship Wrestling
9848            join game with url and use skin
9849            qbsp error- "numtexinfo == MAX_MAP_TEXINFO"
9850            NCC1701D.bsp
9867            \-> Re: NCC1701D.bsp
9986            \-> Re: NCC1701D.bsp
10023           \-> Re: NCC1701D.bsp
9851            Re: Need to replace textures on exploding radiation box....How?
9854            Hexen2 Rotating Doors?
9863            \-> Re: Hexen2 Rotating Doors?
9871            \-> Re: Hexen2 Rotating Doors?
9884            \-> Re: Hexen2 Rotating Doors?
9908            \-> Re: Hexen2 Rotating Doors?
9855            1000+ Files. Maps. Conversions. Bots. Cheats(TF). Links Editors
9856            Re: What editor is the BEST?
9898            \-> Re: What editor is the BEST?
9921            \-> Re: What editor is the BEST?
9930            \-> Re: What editor is the BEST?
9940            \-> Re: What editor is the BEST?
9945            \-> Re: What editor is the BEST?
10034           \-> Re: What editor is the BEST?
10054           \-> Re: What editor is the BEST?
10086           \-> Re: What editor is the BEST?
10250           \-> Re: What editor is the BEST?
10300           \-> Re: What editor is the BEST?
9857            Using my own skins
9864            \-> Re: Using my own skins
9894            \-> Re: Using my own skins
9858            Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
10154           \-> Re: ARGH! 3DFX CARD! COULD'VE BEEN MINE!
9859            Re: How big can I build in Quake II  ?
9925            \-> Re: How big can I build in Quake II  ?
9990            \-> Re: How big can I build in Quake II  ?
9860            Sound editing problem! Please help....
9996            \-> Re: Sound editing problem! Please help....
10020           \-> Re: Sound editing problem! Please help....
9861            [Q] Flying in Quake and rotating freely
9873            \-> Re: [Q] Flying in Quake and rotating freely
9874            \-> Re: [Q] Flying in Quake and rotating freely
9875            \-> Re: [Q] Flying in Quake and rotating freely
9876            \-> Re: [Q] Flying in Quake and rotating freely
9906            \-> Re: [Q] Flying in Quake and rotating freely
9919            \-> Re: [Q] Flying in Quake and rotating freely
9966            \-> Re: [Q] Flying in Quake and rotating freely
10063           \-> Re: [Q] Flying in Quake and rotating freely
9862            DaPak & HeadHunters Reviewed
9868            Lighting effects in Quake
9870            \-> Re: Lighting effects in Quake
9883            An Apology
9891            Team Fortress Help
10053           \-> Re: Team Fortress Help
10205           \-> Re: Team Fortress Help
9892            Team Fortress Map Help
9909            \-> Re: Team Fortress Map Help
9913            \-> Re: Team Fortress Map Help
9917            \-> Re: Team Fortress Map Help
9893            Team Fortress Map Help
9895            Editing an existing .BSP - possible?
9896            \-> Re: Editing an existing .BSP - possible?
9910            \-> Re: Editing an existing .BSP - possible?
9922            \-> Re: Editing an existing .BSP - possible?
9897            new SLIDE level slidefox
9899            sprite editing tools?
10102           \-> Re: sprite editing tools?
10103           \-> Re: sprite editing tools?
9901            What marks a QW 'server-side' patch?
9902            Just so you are not missing it....TR2 and DirectX5
9903            \-> Re: Just so you are not missing it....TR2 and DirectX5
9905            \-> Re: Just so you are not missing it....TR2 and DirectX5
9907            help joyticks+mouse
9912            Quake.ee come see us!!!!!
9914            To all having problems building Teamfortress maps
9915            Multiskin????
9916            Worldcraft problems
9946            \-> Re: Worldcraft problems
9971            \-> Re: Worldcraft problems
10072           \-> Re: Worldcraft problems
10182           \-> Re: Worldcraft problems
9920            Client Connect Messages
10052           \-> Re: Client Connect Messages
9923            Grey matter problem in Worldcraft, need help
9924            \-> Re: Grey matter problem in Worldcraft, need help
9942            \-> Re: Grey matter problem in Worldcraft, need help
9926            3 button mouse help please
10077           \-> Re: 3 button mouse help please
9927            newbie: how do i make rotating doors ?
9936            \-> Re: newbie: how do i make rotating doors ?
9928            Re: Editing an existing .BSP - possible? - bsp2map.zip (0/1)
9929            Re: Editing an existing .BSP - possible? - bsp2map.zip (1/1)
9933            How to put Ch'ton into my level ?????
9937            \-> Re: How to put Ch'ton into my level ?????
9955            \-> Re: How to put Ch'ton into my level ?????
9957            \-> Re: How to put Ch'ton into my level ?????
10027           \-> Re: How to put Ch'ton into my level ?????
10040           \-> Re: How to put Ch'ton into my level ?????
10057           \-> Re: How to put Ch'ton into my level ?????
10059           \-> Re: How to put Ch'ton into my level ?????
10094           \-> Re: How to put Ch'ton into my level ?????
9934            QBSP 'Wrong version number' ERROR.
9963            \-> Re: QBSP 'Wrong version number' ERROR.
9935            Re: Best quake editor that I have used
9974            \-> Re: Best quake editor that I have used
10097           \-> Re: Best quake editor that I have used
9941            Brush with duplicate planes
9947            \-> Re: Brush with duplicate planes
9949            \-> Re: Brush with duplicate planes
9962            \-> Re: Brush with duplicate planes
9969            \-> Re: Brush with duplicate planes
9984            \-> Re: Brush with duplicate planes
9994            \-> Re: Brush with duplicate planes
9943            setting up reaperbot on server
9968            \-> Re: setting up reaperbot on server
9944            Possible ? Add a light to a moving object and stay attached ?
9948            \-> Re: Possible ? Add a light to a moving object and stay
               | attached ?
10055           \-> Re: Possible ? Add a light to a moving object and stay
               | attached ?
10064           \-> Re: Possible ? Add a light to a moving object and stay
               | attached ?
9950            Problem connecting modem to modem...HELP!!!!
9997            \-> Re: Problem connecting modem to modem...HELP!!!!
10049           \-> Re: Problem connecting modem to modem...HELP!!!!
10246           \-> Re: Problem connecting modem to modem...HELP!!!!
9953            AfterShock quake.ee
10062           \-> Re: AfterShock quake.ee
9954            AfterShock quake.ee
9956            skins
9958            \-> Re: skins
9959            I search
9960            demo.qwd problem
9961            \-> Re: demo.qwd problem
10128           \-> Re: demo.qwd problem
9964            Help using hook and nail gun
9967            \-> Re: Help using hook and nail gun
9975            \-> Re: Help using hook and nail gun
9965            Help using hook and nail gun
9970            Map leakage!
9983            \-> Re: Map leakage!
9995            \-> Re: Map leakage!
10028           \-> Re: Map leakage!
9972            Help! Wierd Error
9979            \-> Re: Help! Wierd Error
9976            QuArk
9977            join my quake clan
9978            JOIN MY QUAKE CLAN
9985            Why not Deathmatch Maker?
9988            \-> Re: Why not Deathmatch Maker?
9989            \-> Re: Why not Deathmatch Maker?
10002           \-> Re: Why not Deathmatch Maker?
10007           \-> Re: Why not Deathmatch Maker?
10008           \-> Re: Why not Deathmatch Maker?
10056           \-> Re: Why not Deathmatch Maker?
10074           \-> Re: Why not Deathmatch Maker?
9987            Re: quick vis question (i think)
10069           \-> Re: quick vis question (i think)
9993            Good Guys ??
9998            \-> Re: Good Guys ??
10046           \-> Re: Good Guys ??
9999            Quake-zar
10409           \-> Re: Quake-zar
10000           death match levels
10031           \-> Re: death match levels
10047           \-> Re: death match levels
10171           \-> Re: death match levels
10185           \-> Re: death match levels
10001           editing guns
10010           \-> Re: editing guns
10048           \-> Re: editing guns
10003           are there any TeamFortress ReaperBots ???
10006           \-> Re: are there any TeamFortress ReaperBots ???
10021           \-> Re: are there any TeamFortress ReaperBots ???
10083           \-> Re: are there any TeamFortress ReaperBots ???
10004           Converting 3dstudio to mdls?!?!
10032           \-> Re: Converting 3dstudio to mdls?!?!
10172           \-> Re: Converting 3dstudio to mdls?!?!
10005           Need HELP with maps
10011           \-> Re: Need HELP with maps
10033           \-> Re: Need HELP with maps
10009           Re: Monsters in Deathmatch levels?
10026           \-> Re: Monsters in Deathmatch levels?
10037           \-> Re: Monsters in Deathmatch levels?
10079           \-> Re: Monsters in Deathmatch levels?
10012           Re: Quake PaintBall
10013           HELP: Transparent Liquid with GLQuake (level editing question)
10015           \-> Re: HELP: Transparent Liquid with GLQuake (level editing
               | question)
10016           \-> Re: HELP: Transparent Liquid with GLQuake (level editing
               | question)
10066           \-> Re: HELP: Transparent Liquid with GLQuake (level editing
               | question)
10022           Weapon Combination
10030           \-> Re: Weapon Combination
10024           Code Cracking
10029           \-> Re: Code Cracking
10038           \-> Re: Code Cracking
10039           \-> Re: Code Cracking
10044           \-> Re: Code Cracking
10061           \-> Re: Code Cracking
10080           \-> Re: Code Cracking
10084           \-> Re: Code Cracking
10087           \-> Re: Code Cracking
10095           \-> Re: Code Cracking
10106           \-> Re: Code Cracking
10107           \-> Re: Code Cracking
10110           \-> Re: Code Cracking
10122           \-> Re: Code Cracking
10126           \-> Re: Code Cracking
10130           \-> Re: Code Cracking
10137           \-> Re: Code Cracking
10152           \-> Re: Code Cracking
10161           \-> Re: Code Cracking
10169           \-> Re: Code Cracking
10315           \-> Re: Code Cracking
10343           \-> Re: Code Cracking
10025           Not a COFF file
10035           Hexen II editing with Worldcraft
10036           What's with World Craft?
10045           \-> Re: What's with World Craft?
10050           \-> Re: What's with World Craft?
10065           \-> Re: What's with World Craft?
10075           \-> Re: What's with World Craft?
10076           \-> Re: What's with World Craft?
10104           \-> Re: What's with World Craft?
10143           \-> Re: What's with World Craft?
10248           \-> Re: What's with World Craft?
10274           \-> Re: What's with World Craft?
10041           deathmatch types
10043           \-> Re: deathmatch types
10081           \-> Re: deathmatch types
10124           \-> Re: deathmatch types
10042           DOES ANYONE HAVE THE FILE: QUAKE.DOC
10051           Um, Virtual MEM?
10058           Quake rocks but Jess can't play :(
10117           \-> Re: Quake rocks but Jess can't play :(
10260           \-> Re: Quake rocks but Jess can't play :(
10060           Editing in quake
10123           \-> Re: Editing in quake
10067           join my clan!!!
10068           are you in need to join a clan
10070           Gun turrents
10078           quake.ee
10082           Help using hook and nail gun
10089           Re:Alien quake <was> Gun turrents
10090           Re: deathmatch options ??
10148           \-> Re: deathmatch options ??
10092           Painkeep question.
10093           DEATHMATCH QUESTION
10187           \-> Re: DEATHMATCH QUESTION
10096           Combining patches : now you can!
10098           a link to your level
10099           Worldcraft Question - water
10113           \-> Re: Worldcraft Question - water
10114           \-> Re: Worldcraft Question - water
10121           \-> Re: Worldcraft Question - water
10132           \-> Re: Worldcraft Question - water
10100           Weapon disappeared!!!
10105           \-> Re: Weapon disappeared!!!
10207           \-> Re: Weapon disappeared!!!
10101           BLOOD
10108           night vision for quake
10131           \-> Re: night vision for quake
10155           \-> Re: night vision for quake
10168           \-> Re: night vision for quake
10175           \-> Re: night vision for quake
10180           \-> Re: night vision for quake
10213           \-> Re: night vision for quake
10298           \-> Re: night vision for quake
10109           Help if possible
10111           INCORRECT WEAPONS IN GLQUAKE
10112           A cool idea
10118           \-> Re: A cool idea
10115           bots
10116           Opacity and Light
10135           \-> Re: Opacity and Light
10188           \-> Re: Opacity and Light
10233           \-> Re: Opacity and Light
10243           \-> Re: Opacity and Light
10120           End-of-episode messages
10127           \-> Re: End-of-episode messages
10134           \-> Re: End-of-episode messages
10146           \-> Re: End-of-episode messages
10192           \-> Re: End-of-episode messages
10201           \-> Re: End-of-episode messages
10125           Re: Code Cracking (lamers, leeches, & losers)
10129           \-> Re: Code Cracking (lamers, leeches, & losers)
10133           \-> Re: Code Cracking (lamers, leeches, & losers)
10142           \-> Re: Code Cracking (lamers, leeches, & losers)
10181           \-> Re: Code Cracking (lamers, leeches, & losers)
10208           \-> Re: Code Cracking (lamers, leeches, & losers)
10211           \-> Re: Code Cracking (lamers, leeches, & losers)
10314           \-> Re: Code Cracking (lamers, leeches, & losers)
10353           \-> Re: Code Cracking (lamers, leeches, & losers)
10357           \-> Re: Code Cracking (lamers, leeches, & losers)
10370           \-> Re: Code Cracking (lamers, leeches, & losers)
10375           \-> Re: Code Cracking (lamers, leeches, & losers)
10383           \-> Re: Code Cracking (lamers, leeches, & losers)
10386           \-> Re: Code Cracking (lamers, leeches, & losers)
10422           \-> Re: Code Cracking (lamers, leeches, & losers)
10485           \-> Re: Code Cracking (lamers, leeches, & losers)
10136           Levels for GLQuake
10184           \-> Re: Levels for GLQuake
10139           Textures
10162           \-> Re: Textures
10206           \-> Re: Textures
10382           \-> Re: Textures
10388           \-> Re: Textures
10398           \-> Re: Textures
10140           - - -  GRAPHIC ARTISTS  needed
10141           how to make a wind tunnel?
10178           \-> Re: how to make a wind tunnel?
10202           \-> Re: how to make a wind tunnel?
10231           \-> Re: how to make a wind tunnel?
10144           Ammo in a weapon entity and silent secret doors?
10149           \-> Re: Ammo in a weapon entity and silent secret doors?
10145           few questions....
10147           New tc!
10325           \-> Re: New tc!
10150           quake unvissible ping times
10151           Lifts disappearing question
10153           \-> Re: Lifts disappearing question
10186           \-> Re: Lifts disappearing question
10215           \-> Re: Lifts disappearing question
10156           Moving light sources, is it possible?
10176           \-> Re: Moving light sources, is it possible?
10204           \-> Re: Moving light sources, is it possible?
10265           \-> Re: Moving light sources, is it possible?
10305           \-> Re: Moving light sources, is it possible?
10363           \-> Re: Moving light sources, is it possible?
10157           Simple Deathmatch Question.....I hope
10166           \-> Re: Simple Deathmatch Question.....I hope
10167           \-> Re: Simple Deathmatch Question.....I hope
10158           progs.dat disassemble
10228           \-> Re: progs.dat disassemble
10159           taunts
10193           \-> Re: taunts
10203           \-> Re: taunts
10160           THE CHRISTIAN BUSINESS OPPORTUNITY WEBSITE
10183           \-> Re: THE CHRISTIAN BUSINESS OPPORTUNITY WEBSITE
10163           Parsing .BSP files...
10164           \-> Re: Parsing .BSP files...
10318           \-> Re: Parsing .BSP files...
10460           \-> Re: Parsing .BSP files...
10165           Quake Dmatch Modem to modem
10232           \-> Re: Quake Dmatch Modem to modem
10173           CTF CHALLENGE!!!
10174           Entities in WorldCraft
10177           \-> Re: Entities in WorldCraft
10236           \-> Re: Entities in WorldCraft
10179           Quake-C vs QuakeWorld-C
10189           Game Programming
10190           Starship Troopers
10194           What's the best level maker?
10195           TF Quick Pipe Alias
10249           \-> Re: TF Quick Pipe Alias
10196           PROGRAMMERS, LEVEL ARTISTS NEEDED! JOBS LIMITED!
10199           \-> Re: PROGRAMMERS, LEVEL ARTISTS NEEDED! JOBS LIMITED!
10200           Worlcraft ?'s
10209           \-> Re: Worlcraft ?'s
10210           \-> Re: Worlcraft ?'s
10214           \-> Re: Worlcraft ?'s
10212           Re: Worlcraft ?'s  ---FINDING LEAKS
10217           Activision will own your Quake2 levels
10218           \-> Re: Activision will own your Quake2 levels
10223           \-> Re: Activision will own your Quake2 levels
10234           \-> Re: Activision will own your Quake2 levels
10251           \-> Re: Activision will own your Quake2 levels
10255           \-> Re: Activision will own your Quake2 levels
10258           \-> Re: Activision will own your Quake2 levels
10261           \-> Re: Activision will own your Quake2 levels
10262           \-> Re: Activision will own your Quake2 levels
10321           \-> Re: Activision will own your Quake2 levels
10327           \-> Re: Activision will own your Quake2 levels
10352           \-> Re: Activision will own your Quake2 levels
10379           \-> Re: Activision will own your Quake2 levels
10405           \-> Re: Activision will own your Quake2 levels
10414           \-> Re: Activision will own your Quake2 levels
10468           \-> Re: Activision will own your Quake2 levels
10219           Dynamic sv_gravity?
10227           \-> Re: Dynamic sv_gravity?
10220           .MAP files
10242           \-> Re: .MAP files
10254           \-> Re: .MAP files
10266           \-> Re: .MAP files
10221           quake questions
10267           \-> Re: quake questions
10222           QWD editing problems
10224           Exit for Quake level...how do I create?
10226           \-> Re: Exit for Quake level...how do I create?
10229           \-> Re: Exit for Quake level...how do I create?
10253           \-> Re: Exit for Quake level...how do I create?
10275           \-> Re: Exit for Quake level...how do I create?
10225           Gif Contest
10230           HELP - a general and a TF-map problem
10235           r_drawflat
10244           \-> Re: r_drawflat
10237           Re: Worldcraft ?'s
10238           quake graphics
10245           \-> Re: quake graphics
10256           \-> Re: quake graphics
10268           \-> Re: quake graphics
10290           \-> Re: quake graphics
10239           Controlling trains?
10269           \-> Re: Controlling trains?
10240           LightCycle Quake?  any tc makers want to try?
10241           \-> Re: LightCycle Quake?  any tc makers want to try?
10247           SplitFaces: numpoints > MAXEDGES error.
10252           Quake : can't think of a better description!
10270           \-> Re: Quake : can't think of a better description!
10271           \-> Re: Quake : can't think of a better description!
10303           \-> Re: Quake : can't think of a better description!
10338           \-> Re: Quake : can't think of a better description!
10364           \-> Re: Quake : can't think of a better description!
10257           Quazar
10259           \-> Re: Quazar
10286           \-> Re: Quazar
10316           \-> Re: Quazar
10319           \-> Re: Quazar
10263           Total Channels=Max channels????
10283           \-> Re: Total Channels=Max channels????
10287           \-> Re: Total Channels=Max channels????
10304           \-> Re: Total Channels=Max channels????
10489           \-> Re: Total Channels=Max channels????
10264           creating coloured lights
10272           [Q] Projectile effects upon wall impact?
10291           \-> Re: [Q] Projectile effects upon wall impact?
10335           \-> Re: [Q] Projectile effects upon wall impact?
10337           \-> Re: [Q] Projectile effects upon wall impact?
10273           Help using hook and nail gun
10276           Dissapearing Items
10307           \-> Re: Dissapearing Items
10340           \-> Re: Dissapearing Items
10278           ?????????????????????????????????????????????
10279           Testers wanted
10281           What is the BEST quake Model editor ???
10282           Skinz
10284           \-> Re: Skinz
10285           New UK based Quake clan hits the web!!!
10288           Where is the best plase to send maps
10301           \-> Re: Where is the best plase to send maps
10289           Pls Help - Looking for ISP in NYC
10292           \-> Re: Pls Help - Looking for ISP in NYC
10295           CLAN LEADER NEEDED!
10297           Help needed
10311           \-> Re: Help needed
10324           \-> Re: Help needed
10332           \-> Re: Help needed
10302           Worldcraft menu bar missing off the face off the earth
10351           \-> Re: Worldcraft menu bar missing off the face off the earth
10366           \-> Re: Worldcraft menu bar missing off the face off the earth
10373           \-> Re: Worldcraft menu bar missing off the face off the earth
10377           \-> Re: Worldcraft menu bar missing off the face off the earth
10426           \-> Re: Worldcraft menu bar missing off the face off the earth
10513           \-> Re: Worldcraft menu bar missing off the face off the earth
10306           LogiTech Mouseman3 doesnt work in GLQuake?
10308           \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
10457           \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
10560           \-> Re: LogiTech Mouseman3 doesnt work in GLQuake?
10309           QBSP: "SubdivideFace: Didn't split polygon"
10559           \-> Re: QBSP: "SubdivideFace: Didn't split polygon"
10310           Id Software Quake II editor?
10312           \-> Re: Id Software Quake II editor?
10317           \-> Re: Id Software Quake II editor?
10320           \-> Re: Id Software Quake II editor?
10362           \-> Re: Id Software Quake II editor?
10323           Ideas needed for Morph 3.0
10326           A program to mix quake c patches. At last
10328           bsp -> map
10339           \-> Re: bsp -> map
10428           \-> Re: bsp -> map
10329           Anybody use QED editor?
10336           \-> Re: Anybody use QED editor?
10346           \-> Re: Anybody use QED editor?
10369           \-> Re: Anybody use QED editor?
10330           QuakeC see weapons patch
10372           \-> Re: QuakeC see weapons patch
10394           \-> Re: QuakeC see weapons patch
10396           \-> Re: QuakeC see weapons patch
10419           \-> Re: QuakeC see weapons patch
10477           \-> Re: QuakeC see weapons patch
10331           QuakeC see weapons patch
10333           Map Editor
10334           GL worldcraft
10376           \-> Re: GL worldcraft
10341           Please cease these gun talks in Quake newsgroups
10345           Quake2 for $26.95?
10347           How to build rooms underwater?
10374           \-> Re: How to build rooms underwater?
10378           \-> Re: How to build rooms underwater?
10397           \-> Re: How to build rooms underwater?
10348           Second level
10349           Aliases
10365           \-> Re: Aliases
10350           Crusher
10360           \-> Re: Crusher
10354           Quake Editors
10359           \-> Re: Quake Editors
10361           \-> Re: Quake Editors
10367           \-> Re: Quake Editors
10393           \-> Re: Quake Editors
10442           \-> Re: Quake Editors
10567           \-> Re: Quake Editors
10355           Re: REALLY EASY CASH >>>>>>>>>>>>>>>>>>>>>>>>>>
10356           \-> Re: REALLY EASY CASH >>>>>>>>>>>>>>>>>>>>>>>>>>
10368           WC with DX5?
10371           new tool: updbsp, put new textures into a BSP
10380           contest
10381           BSP cheats/hacks
10441           \-> Re: BSP cheats/hacks
10505           \-> Re: BSP cheats/hacks
10384           Quake level testers
10387           HELP about BSP, please read this !!
10420           \-> Re: HELP about BSP, please read this !!
10389           Submit Gif and win software
10390           Webmasters: Earn Money!
10391           Question about Worldcraft???
10395           Gallery of Legends
10399           Artists, model makers required for TC
10401           \-> Re: Artists, model makers required for TC
10402           \-> Re: Artists, model makers required for TC
10458           \-> Re: Artists, model makers required for TC
10400           Underwater effect
10518           \-> Re: Underwater effect
10526           \-> Re: Underwater effect
10546           \-> Re: Underwater effect
10403           Beta testers for Quake 2 utils
10407           \-> Re: Beta testers for Quake 2 utils
10404           Quake-zar
10406           What are the fasted ISP's?
10433           \-> Re: What are the fasted ISP's?
10408           welcome
10413           \-> Re: welcome
10410           Here!
10411           Here they are!
10412           Quake or Quake 2 Editing Question
10415           Thanks so very much
10417           "too may efrags"? Any help, please?
10418           config help
10553           \-> Re: config help
10421           zerstorer help needed
10440           \-> Re: zerstorer help needed
10423           Quake Rocket Arena Map Project
10424           quake TC
10425           MAP NAMES
10435           \-> Re: MAP NAMES
10429           colormap
10430           conback
10432           Skins help
10467           \-> Re: Skins help
10434           Making multiskins
10436           Making natural tunnels in quake maps
10493           \-> Re: Making natural tunnels in quake maps
10437           randomly replacing weapons
10438           sticking items into a bsp
10443           \-> Re: sticking items into a bsp
10455           \-> Re: sticking items into a bsp
10439           Vising Transparent water levels
10444           Advanced Palette help needed
10445           Help!  *Anyone* who's making a Hexen2 level...
10515           \-> Re: Help!  *Anyone* who's making a Hexen2 level...
10446           BSP HELP needed!!!
10522           \-> Re: BSP HELP needed!!!
10447           Quake2 DLL's different Unix <-> Win32?
10448           Skins?
10514           \-> Re: Skins?
10449           PCX skin conversion
10452           \-> Re: PCX skin conversion
10453           \-> Re: PCX skin conversion
10459           \-> Re: PCX skin conversion
10462           \-> Re: PCX skin conversion
10450           Re:  BSP Palette Issues
10451           Re: BSP Palette Issues
10463           "The Epic" TC
10464           http://www.torget.se/users/r/REXE
10465           Webmasters: Earn Money!
10469           [Q] New weapon model - how to align?
10549           \-> Re: [Q] New weapon model - how to align?
10562           \-> Re: [Q] New weapon model - how to align?
10470           [Q] Creating patch .PAK files?
10486           \-> Re: [Q] Creating patch .PAK files?
10492           \-> Re: [Q] Creating patch .PAK files?
10509           \-> Re: [Q] Creating patch .PAK files?
10472           What versions of Qbsp etcetera
10479           \-> Re: What versions of Qbsp etcetera
10491           \-> Re: What versions of Qbsp etcetera
10556           \-> Re: What versions of Qbsp etcetera
10473           Combining Quake mods?
10551           \-> Re: Combining Quake mods?
10555           \-> Re: Combining Quake mods?
10474           Combining Quake mods?
10475           Combining Quake mods?
10476           Combining Quake mods?
10478           Skins help 2
10481           How thick should walls and floors be?
10503           \-> Re: How thick should walls and floors be?
10516           \-> Re: How thick should walls and floors be?
10484           Any editors for the Mac?
10488           () Welcome to the Quake newsgroups! ()
10490           Team Fortress Development?
10497           \-> Re: Team Fortress Development?
10506           \-> Re: Team Fortress Development?
10545           \-> Re: Team Fortress Development?
10494           Textures !
10504           \-> Re: Textures !
10495           MUD possible using Quake?
10531           \-> Re: MUD possible using Quake?
10563           \-> Re: MUD possible using Quake?
10564           \-> Re: MUD possible using Quake?
10496           2D Skin Artists Required
10498           Legal issues with Hexen2 and Quake2
10542           \-> Re: Legal issues with Hexen2 and Quake2
10544           \-> Re: Legal issues with Hexen2 and Quake2
10566           \-> Re: Legal issues with Hexen2 and Quake2
10499           Hahahahaha. Hahhahahaah. DPAINT PROOF.
10502           \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
10511           \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
10527           \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
10533           \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
10557           \-> Re: Hahahahaha. Hahhahahaah. DPAINT PROOF.
10500           QuakeC and Level designers wanted!!
10501           New Quake C FAQ
10508           Skin Artist wanted to convert skin
10510           Qed Texture problem....
10530           \-> Re: Qed Texture problem....
10554           \-> Re: Qed Texture problem....
10512           config files
10520           \-> Re: config files
10521           \-> Re: config files
10534           \-> Re: config files
10523           mdl to rds or DXF
10529           \-> Re: mdl to rds or DXF
10524           Degenerate Edges Help
10525           \-> Re: Degenerate Edges Help
10528           In search of undependant map Tutorials
10552           \-> Re: In search of undependant map Tutorials
10532           Problem with Quake 2 !!
10535           Re: Pre-fab problems under Quark?
10536           mmmmmm altering Id's maps
10541           \-> Re: mmmmmm altering Id's maps
10550           \-> Re: mmmmmm altering Id's maps
10538           [q] Monsters on walls?
10558           \-> Re: [q] Monsters on walls?
10547           The Quake Console background as your desktop.
10561           Sound in entire level
10565           Malice Bots
10568           >>>  F  R  E  E   V A C A T I O N S  <<<
10569           HELP!!! Qoole registery code!!!
