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Date: Fri, 03 Oct 1997 11:47:03 -0400
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Subject: Re: MDL wireframe and bitmap movement tool
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Decker wrote:
> 
> I'm looking for a tool, that will easily allow moving the 2D-wireframe
> objects *and* the underlying bitmap-skin for MDL-files.
> 
> E.q. take a look at this ASCII-representation of a bad bitmap-skin,
> where all the dots "." is just wasted space:
> 
>  T O ./\.T.WW.Q.T O ./\.T.WW.Q.
>  ./|\.\/.|.||..../|\.\/.|.||...
>  | A ....|......| A ....|......
>  |/ \...........|/ \...........
> 
> To optimize it, the 2D-wireframe and bitmap-graphics could be
> rearranged like this:
> 
>  T O /\T.T O /\T.
>  ./|\\/|../|\\/|.
>  | A WW|.| A WW|.
>  |/ \||Q.|/ \||Q.
> 
> As one can see, it will reduce the size of the bitmap, and also the
> requirement of memory. In the end, more space for Quake.EXE!
> 
> Have such a tool been made for Quake MDL-files?
> 

Actually I'm pretty sure qME will handle a job like that.  It allows you
to enter the skin editor, click on the "vertices" button, and select
groups of vertices to move to another portion of the skin.  Grab qMElite
(shareware) and see if it's what you were looking for.

Daryl
