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From: einstein@scn.org (SCN User)
Subject: Moving Teleports
Message-ID: <Equ0uF.6EE@scn.org>
Sender: news@scn.org
Reply-To: einstein@scn.org (SCN User)
Organization: Seattle Community Network
Date: Fri, 3 Apr 1998 09:54:15 GMT
Lines: 18
Xref: clanworld.com rec.games.computer.quake.editing:14679


Can someone help me with something? I'm trying to figure out to make a 
func_teleport part of a func_train.

I'm making a DM level consisting of small rooms, accessible only by 
teleport. I want the teleports (three in each room) to move in a circle 
(well, triangle) on the wall to add an element of 'mystery' to your 
destination. 

This'd also help (repeat: _help_) people from memorizing the level 
quickly, and figuring out where all the good stuff is. It should also 
help prevent camping or sniping, bringing all the action into a bloddy 
melee. (Which is what I want.)

In case anyone cares, I'm (currently) using WC 1.5b (unregistered). 
--
Einstein X. Mystery   *:->
    einstein@scn.org
