Message-ID: <352C26E5.BF0F56B8@oanet.com>
Date: Wed, 08 Apr 1998 18:39:49 -0700
From: ds <dlspohn@oanet.com>
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Newsgroups: rec.games.computer.quake.editing
To: Tobi <koecktob@outof.rosenheim.baynet.de>
Subject: Re: Editor for Quake1 Team Fortress Maps
References: <6g8loo$48t$1@zeus.bingo.baynet.de>
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You can use any editor that lets you change entity classnames and key values.
I use Worldcraft but others are also popular. The tricky part is getting the
TF entities working the way you want them to. As for easy, uh, well.... You'll
need info on TF entities, try The TeamFortress Console. Good Luck!


Tobi wrote:

> Hi Guys
>
> Im still looking for a good Win95 Editor where I can easily create Quake1
> Teamfortress Levels. Anyone with an Idea ???
> Mail it to me:
>
> koecktob@outof.rosenheim.baynet.de
>
> THX  Tobi



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<HTML>
You can use any editor that lets you change entity classnames and key values.
I use Worldcraft but others are also popular. The tricky part is getting
the TF entities working the way you want them to. As for easy, uh, well....
You'll need info on TF entities, try <A HREF="http://tfconsole.clanoski.com/">The
TeamFortress Console</A>. Good Luck!
<BR>&nbsp;

<P>Tobi wrote:
<BLOCKQUOTE TYPE=CITE>Hi Guys

<P>I&acute;m still looking for a good Win95 Editor where I can easily create
Quake1
<BR>Teamfortress Levels. Anyone with an Idea ???
<BR>Mail it to me:

<P>koecktob@outof.rosenheim.baynet.de

<P>THX&nbsp; Tobi</BLOCKQUOTE>
&nbsp;</HTML>

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