Message-ID: <3536A37D.971601FF@idirect.com>
Date: Thu, 16 Apr 1998 20:34:05 -0400
From: "Stan C." <stanc.NOSPAM.@idirect.com>
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To: Phillip Nault <pnault@direct.ca>
Subject: Re: doors & leaks
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An addendum to the previous replies--if any entity touches the Void,
then it will count as a leak.  All entities must be completely contained
inside the level and separated from the void.

-Stan C.

Phillip Nault wrote:
> 
> in Quark i have a map 2 rooms connected by a door
> qbps3 gives me a
> ****leaked****
> message i think it's to do with the door (not sure yet)
> 
> when it was done though it worked but there was wall where i placed the
> door
> but you still heard the door open.
