12384           Re: Copy of WorldcraftWanted
12437           \-> Re: Copy of WorldcraftWanted
12467           \-> Re: Copy of WorldcraftWanted
12389           The size of things ?
12390           Re: Urgent Request please for DM Cheat codes...
12395           \-> Re: Urgent Request please for DM Cheat codes...
12397           \-> Re: Urgent Request please for DM Cheat codes...
12492           \-> Re: Urgent Request please for DM Cheat codes...
12950           \-> Re: Urgent Request please for DM Cheat codes...
12967           \-> Re: Urgent Request please for DM Cheat codes...
12972           \-> Re: Urgent Request please for DM Cheat codes...
12990           \-> Re: Urgent Request please for DM Cheat codes...
12996           \-> Re: Urgent Request please for DM Cheat codes...
12998           \-> Re: Urgent Request please for DM Cheat codes...
13003           \-> Re: Urgent Request please for DM Cheat codes...
13010           \-> Re: Urgent Request please for DM Cheat codes...
13017           \-> Re: Urgent Request please for DM Cheat codes...
13066           \-> Re: Urgent Request please for DM Cheat codes...
13067           \-> Re: Urgent Request please for DM Cheat codes...
13377           \-> Re: Urgent Request please for DM Cheat codes...
13414           \-> Re: Urgent Request please for DM Cheat codes...
12392           Iris-style doors explained, anyone? (Quake)
12396           Re: QERadiant: Where are  my textures!!
12398           Re: Error Recompiling HipReapers
12399           Re: Join the Crew
12477           \-> Re: Join the Crew
12480           \-> Re: Join the Crew
12481           \-> Re: Join the Crew
12401           Re: Rotating sky in Q2
12402           make .pak file from bsp
12403           Debugging Quake 2 DLL Code
12405           \-> Re: Debugging Quake 2 DLL Code
12436           \-> Re: Debugging Quake 2 DLL Code
12404           Re: Qoole + bsp maps
12406           Re: Guess what's NEW and FRESH?
12407           Water brush using func_door
12410           \-> Re: Water brush using func_door
12423           \-> Re: Water brush using func_door
12425           \-> Re: Water brush using func_door
12439           \-> Re: Water brush using func_door
12409           New leak problem
12454           \-> Re: New leak problem
12411           Q2 qrad3 errors
12453           \-> Re: Q2 qrad3 errors
12458           \-> Re: Q2 qrad3 errors
12412           QBSP problem
12415           \-> Re: QBSP problem
12413           Re: Rocket jump scripts: are they fair?
12543           \-> Re: Rocket jump scripts: are they fair?
12572           \-> Re: Rocket jump scripts: are they fair?
12573           \-> Re: Rocket jump scripts: are they fair?
12603           \-> Re: Rocket jump scripts: are they fair?
12826           \-> Re: Rocket jump scripts: are they fair?
13320           \-> Re: Rocket jump scripts: are they fair?
13326           \-> Re: Rocket jump scripts: are they fair?
13328           \-> Re: Rocket jump scripts: are they fair?
13339           \-> Re: Rocket jump scripts: are they fair?
13345           \-> Re: Rocket jump scripts: are they fair?
13348           \-> Re: Rocket jump scripts: are they fair?
13351           \-> Re: Rocket jump scripts: are they fair?
13360           \-> Re: Rocket jump scripts: are they fair?
13361           \-> Re: Rocket jump scripts: are they fair?
13362           \-> Re: Rocket jump scripts: are they fair?
13374           \-> Re: Rocket jump scripts: are they fair?
13378           \-> Re: Rocket jump scripts: are they fair?
13379           \-> Re: Rocket jump scripts: are they fair?
13381           \-> Re: Rocket jump scripts: are they fair?
13383           \-> Re: Rocket jump scripts: are they fair?
13384           \-> Re: Rocket jump scripts: are they fair?
13386           \-> Re: Rocket jump scripts: are they fair?
13389           \-> Re: Rocket jump scripts: are they fair?
13390           \-> Re: Rocket jump scripts: are they fair?
13400           \-> Re: Rocket jump scripts: are they fair?
13403           \-> Re: Rocket jump scripts: are they fair?
13411           \-> Re: Rocket jump scripts: are they fair?
13412           \-> Re: Rocket jump scripts: are they fair?
13417           \-> Re: Rocket jump scripts: are they fair?
13422           \-> Re: Rocket jump scripts: are they fair?
13427           \-> Re: Rocket jump scripts: are they fair?
13436           \-> Re: Rocket jump scripts: are they fair?
13442           \-> Re: Rocket jump scripts: are they fair?
13451           \-> Re: Rocket jump scripts: are they fair?
13467           \-> Re: Rocket jump scripts: are they fair?
13469           \-> Re: Rocket jump scripts: are they fair?
13470           \-> Re: Rocket jump scripts: are they fair?
13471           \-> Re: Rocket jump scripts: are they fair?
12414           PC made map that won't run in Mac Quake
12416           Re: Finding leaks in Quake ][ - Huh?
12452           \-> Re: Finding leaks in Quake ][ - Huh?
12417           I need the TF Entity that reloads player ammo
12443           \-> Re: I need the TF Entity that reloads player ammo
12455           \-> Re: I need the TF Entity that reloads player ammo
12460           \-> Re: I need the TF Entity that reloads player ammo
12418           Re: newbie question concerning leak errors in qbsp
12419           That bizzare number 2
12459           \-> Re: That bizzare number 2
12859           \-> Re: That bizzare number 2
12867           \-> Re: That bizzare number 2
12882           \-> Re: That bizzare number 2
12424           Graphics Dudes and Modellers!
12426           performance question
12427           Deathmatch Maker - any good ?
12432           \-> Re: Deathmatch Maker - any good ?
12450           \-> Re: Deathmatch Maker - any good ?
12463           \-> Re: Deathmatch Maker - any good ?
12430           Re: Alert!!!
12478           \-> Re: Alert!!!
12433           Missing entities in Q2 Multiplayer :(
12440           \-> Re: Missing entities in Q2 Multiplayer :(
12470           \-> Re: Missing entities in Q2 Multiplayer :(
12521           \-> Re: Missing entities in Q2 Multiplayer :(
12522           \-> Re: Missing entities in Q2 Multiplayer :(
12434           Missing entities in Q2 Multiplayer :(
12435           Re: Why Quake 2 is merely GOOD and not GREAT
12457           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12473           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12493           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12494           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12538           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12583           \-> Re: Why Quake 2 is merely GOOD and not GREAT
12438           Re: Rotating sky
12471           \-> Re: Rotating sky
12441           Start Game Without Demo?
12449           \-> Re: Start Game Without Demo?
12461           \-> Re: Start Game Without Demo?
12466           \-> Re: Start Game Without Demo?
12468           \-> Re: Start Game Without Demo?
12484           \-> Re: Start Game Without Demo?
12526           \-> Re: Start Game Without Demo?
12550           \-> Re: Start Game Without Demo?
12687           \-> Re: Start Game Without Demo?
12955           \-> Re: Start Game Without Demo?
12442           Using skins
12504           \-> Re: Using skins
12531           \-> Re: Using skins
12554           \-> Re: Using skins
12444           Using Qoole - animated buttons?
12445           \-> Re: Using Qoole - animated buttons?
12474           \-> Re: Using Qoole - animated buttons?
12524           \-> Re: Using Qoole - animated buttons?
12446           Re: Screen distortion in Quake 2 level...
12456           \-> Re: Screen distortion in Quake 2 level...
12584           \-> Re: Screen distortion in Quake 2 level...
12606           \-> Re: Screen distortion in Quake 2 level...
12625           \-> Re: Screen distortion in Quake 2 level...
12641           \-> Re: Screen distortion in Quake 2 level...
12447           Q2 level: QRAD3: MAX_PATCHES error?
12448           Really that tedius???!??!?
12532           \-> Re: Really that tedius???!??!?
12451           Outside backdrop?
12464           \-> Re: Outside backdrop?
12462           q2 3 team CTF?
12475           \-> Re: q2 3 team CTF?
12479           \-> Re: q2 3 team CTF?
12465           Please help with error message
12472           Button-triggerable platforms?
12483           \-> Re: Button-triggerable platforms?
12500           \-> Re: Button-triggerable platforms?
12476           Quake editing questions (stoneless editor)
12505           \-> Re: Quake editing questions (stoneless editor)
12485           Micro$oft Quake World
12585           \-> Re: Micro$oft Quake World
12600           \-> Re: Micro$oft Quake World
12486           Re: WTF?
12507           \-> Re: WTF?
12487           PCME/Rod White - LIES (about Malice)
12499           \-> Re: PCME/Rod White - LIES (about Malice)
12511           \-> Re: PCME/Rod White - LIES (about Malice)
12512           \-> Re: PCME/Rod White - LIES (about Malice)
12514           \-> Re: PCME/Rod White - LIES (about Malice)
12519           \-> Re: PCME/Rod White - LIES (about Malice)
12529           \-> Re: PCME/Rod White - LIES (about Malice)
12544           \-> Re: PCME/Rod White - LIES (about Malice)
12545           \-> Re: PCME/Rod White - LIES (about Malice)
12546           \-> Re: PCME/Rod White - LIES (about Malice)
12548           \-> Re: PCME/Rod White - LIES (about Malice)
12549           \-> Re: PCME/Rod White - LIES (about Malice)
12555           \-> Re: PCME/Rod White - LIES (about Malice)
12558           \-> Re: PCME/Rod White - LIES (about Malice)
12559           \-> Re: PCME/Rod White - LIES (about Malice)
12561           \-> Re: PCME/Rod White - LIES (about Malice)
12574           \-> Re: PCME/Rod White - LIES (about Malice)
12576           \-> Re: PCME/Rod White - LIES (about Malice)
12579           \-> Re: PCME/Rod White - LIES (about Malice)
12582           \-> Re: PCME/Rod White - LIES (about Malice)
12588           \-> Re: PCME/Rod White - LIES (about Malice)
12597           \-> Re: PCME/Rod White - LIES (about Malice)
12607           \-> Re: PCME/Rod White - LIES (about Malice)
12610           \-> Re: PCME/Rod White - LIES (about Malice)
12619           \-> Re: PCME/Rod White - LIES (about Malice)
12623           \-> Re: PCME/Rod White - LIES (about Malice)
12626           \-> Re: PCME/Rod White - LIES (about Malice)
12628           \-> Re: PCME/Rod White - LIES (about Malice)
12631           \-> Re: PCME/Rod White - LIES (about Malice)
12634           \-> Re: PCME/Rod White - LIES (about Malice)
12643           \-> Re: PCME/Rod White - LIES (about Malice)
12648           \-> Re: PCME/Rod White - LIES (about Malice)
12653           \-> Re: PCME/Rod White - LIES (about Malice)
12654           \-> Re: PCME/Rod White - LIES (about Malice)
12655           \-> Re: PCME/Rod White - LIES (about Malice)
12656           \-> Re: PCME/Rod White - LIES (about Malice)
12662           \-> Re: PCME/Rod White - LIES (about Malice)
12664           \-> Re: PCME/Rod White - LIES (about Malice)
12665           \-> Re: PCME/Rod White - LIES (about Malice)
12669           \-> Re: PCME/Rod White - LIES (about Malice)
12670           \-> Re: PCME/Rod White - LIES (about Malice)
12671           \-> Re: PCME/Rod White - LIES (about Malice)
12674           \-> Re: PCME/Rod White - LIES (about Malice)
12675           \-> Re: PCME/Rod White - LIES (about Malice)
12676           \-> Re: PCME/Rod White - LIES (about Malice)
12677           \-> Re: PCME/Rod White - LIES (about Malice)
12681           \-> Re: PCME/Rod White - LIES (about Malice)
12682           \-> Re: PCME/Rod White - LIES (about Malice)
12686           \-> Re: PCME/Rod White - LIES (about Malice)
12691           \-> Re: PCME/Rod White - LIES (about Malice)
12692           \-> Re: PCME/Rod White - LIES (about Malice)
12695           \-> Re: PCME/Rod White - LIES (about Malice)
12699           \-> Re: PCME/Rod White - LIES (about Malice)
12705           \-> Re: PCME/Rod White - LIES (about Malice)
12706           \-> Re: PCME/Rod White - LIES (about Malice)
12707           \-> Re: PCME/Rod White - LIES (about Malice)
12713           \-> Re: PCME/Rod White - LIES (about Malice)
12715           \-> Re: PCME/Rod White - LIES (about Malice)
12718           \-> Re: PCME/Rod White - LIES (about Malice)
12735           \-> Re: PCME/Rod White - LIES (about Malice)
12736           \-> Re: PCME/Rod White - LIES (about Malice)
12740           \-> Re: PCME/Rod White - LIES (about Malice)
12741           \-> Re: PCME/Rod White - LIES (about Malice)
12752           \-> Re: PCME/Rod White - LIES (about Malice)
12756           \-> Re: PCME/Rod White - LIES (about Malice)
12757           \-> Re: PCME/Rod White - LIES (about Malice)
12758           \-> Re: PCME/Rod White - LIES (about Malice)
12761           \-> Re: PCME/Rod White - LIES (about Malice)
12764           \-> Re: PCME/Rod White - LIES (about Malice)
12769           \-> Re: PCME/Rod White - LIES (about Malice)
12771           \-> Re: PCME/Rod White - LIES (about Malice)
12788           \-> Re: PCME/Rod White - LIES (about Malice)
12794           \-> Re: PCME/Rod White - LIES (about Malice)
12795           \-> Re: PCME/Rod White - LIES (about Malice)
12796           \-> Re: PCME/Rod White - LIES (about Malice)
12798           \-> Re: PCME/Rod White - LIES (about Malice)
12823           \-> Re: PCME/Rod White - LIES (about Malice)
12845           \-> Re: PCME/Rod White - LIES (about Malice)
12883           \-> Re: PCME/Rod White - LIES (about Malice)
12958           \-> Re: PCME/Rod White - LIES (about Malice)
12977           \-> Re: PCME/Rod White - LIES (about Malice)
12978           \-> Re: PCME/Rod White - LIES (about Malice)
12986           \-> Re: PCME/Rod White - LIES (about Malice)
12987           \-> Re: PCME/Rod White - LIES (about Malice)
12993           \-> Re: PCME/Rod White - LIES (about Malice)
13025           \-> Re: PCME/Rod White - LIES (about Malice)
13035           \-> Re: PCME/Rod White - LIES (about Malice)
12489           Help!!! WinQoole problem...
12496           \-> Re: Help!!! WinQoole problem...
12616           \-> Re: Help!!! WinQoole problem...
12490           Qoole and textures?
12523           \-> Re: Qoole and textures?
12527           \-> Re: Qoole and textures?
12491           Qoole and textures?
12495           Do your Worlds look like BOXY Crap ?
12528           \-> Re: Do your Worlds look like BOXY Crap ?
12497           base1.map
12537           \-> Re: base1.map
12498           Unix Quake Editors
12501           QOOLE multifacet (iris) Door help - Please!
12509           \-> Re: QOOLE multifacet (iris) Door help - Please!
12510           \-> Re: QOOLE multifacet (iris) Door help - Please!
12502           Quake 2 DLL coding - 2 Questions
12503           water wad
12530           \-> Re: water wad
12506           Batch Art Inclusion?
12533           \-> Re: Batch Art Inclusion?
12562           \-> Re: Batch Art Inclusion?
12508           help needed 4 dll programming
12513           animated textures in Qoole
12517           scoop my .bsp
12518           Here's levels I made
12520           Pallette extraction?
12552           \-> Re: Pallette extraction?
12525           Re: HIPDM1-ish??
12800           \-> Re: HIPDM1-ish??
12901           \-> Re: HIPDM1-ish??
12534           Installing only s/w and DM levels? (Quake1)
12536           \-> Re: Installing only s/w and DM levels? (Quake1)
12535           Weapons don't light in GLQ2
12539           Q2 Console Commands
12568           \-> Re: Q2 Console Commands
12540           [q]. bsp file format?
12541           QE4 and QRadiant problems
12593           \-> Re: QE4 and QRadiant problems
12547           Quake/Quake 2 Optimization
12595           \-> Re: Quake/Quake 2 Optimization
12551           Need help rotating entitys
12553           Where is map fin.bsp
12815           \-> Re: Where is map fin.bsp
12556           Brush with Duplicate Plane Error!!
12567           \-> Re: Brush with Duplicate Plane Error!!
12601           \-> Re: Brush with Duplicate Plane Error!!
12557           Ammo Casings
12563           \-> Re: Ammo Casings
12569           \-> Re: Ammo Casings
12560           WADs, Q2, and Qoole...
12566           Bots in a single player level
12570           \-> Re: Bots in a single player level
12571           Re: Is it possible to add MP3's to the Quake 2 soundtrack?
12575           Finesse Quake
12577           \-> Re: Finesse Quake
12578           Re: POME/Rod White speaks his mind)
12586           \-> Re: POME/Rod White speaks his mind)
12598           \-> Re: POME/Rod White speaks his mind)
12612           \-> Re: POME/Rod White speaks his mind)
12613           \-> Re: POME/Rod White speaks his mind)
12614           \-> Re: POME/Rod White speaks his mind)
12629           \-> Re: POME/Rod White speaks his mind)
12632           \-> Re: POME/Rod White speaks his mind)
12638           \-> Re: POME/Rod White speaks his mind)
12657           \-> Re: POME/Rod White speaks his mind)
12658           \-> Re: POME/Rod White speaks his mind)
12663           \-> Re: POME/Rod White speaks his mind)
12666           \-> Re: POME/Rod White speaks his mind)
12672           \-> Re: POME/Rod White speaks his mind)
12673           \-> Re: POME/Rod White speaks his mind)
12693           \-> Re: POME/Rod White speaks his mind)
12696           \-> Re: POME/Rod White speaks his mind)
12708           \-> Re: POME/Rod White speaks his mind)
12880           \-> Re: POME/Rod White speaks his mind)
12580           WAV Editor
12630           \-> Re: WAV Editor
12660           \-> Re: WAV Editor
12816           \-> Re: WAV Editor
12581           sound cutting out  help!
12615           \-> Re: sound cutting out  help!
12587           misc_satelite_dish
12589           Qoole: Adding textures for Q2?
12599           \-> Re: Qoole: Adding textures for Q2?
12590           WHERE CAN I FIND ADD ON WEAPONS!!
12592           \-> Re: WHERE CAN I FIND ADD ON WEAPONS!!
12611           \-> Re: WHERE CAN I FIND ADD ON WEAPONS!!
12591           Please Help with Aliases
12627           \-> Re: Please Help with Aliases
12594           Missing Entities
12596           Quake 2 Skin Problems
12642           \-> Re: Quake 2 Skin Problems
12602           EntEd?
12645           \-> Re: EntEd?
12651           \-> Re: EntEd?
12604           Wanted:  Quake2 map designers for Nightfall TC!
12605           Re: POME (Rod White looses his mind)
12608           Re: memory allocation error
12639           \-> Re: memory allocation error
12609           Qoole: Add textures
12617           Quake colors,
12620           \-> Re: Quake colors,
12622           \-> Re: Quake colors,
12640           \-> Re: Quake colors,
12618           how do i cheat on the internet???????????????on quake2??????
12621           \-> Re: how do i cheat on the internet???????????????on
               | quake2??????
12637           \-> Re: how do i cheat on the internet???????????????on
               | quake2??????
12644           \-> Re: how do i cheat on the internet???????????????on
               | quake2??????
12652           \-> Re: how do i cheat on the internet???????????????on
               | quake2??????
12624           Re: POME/Roddy-Baby speaks his mind)
12635           Breakable glass in QII with Qoole?
12649           \-> Re: Breakable glass in QII with Qoole?
12636           Re: POME/Rod White speaks his (Crappy) mind)
12646           Q2 surface properties
12647           GLquake
12836           \-> Re: GLquake
12650           autoexec.cfg
12659           New Quake Deathmatch Level
12661           Q2 Sky textures: Answers and Questions
12945           \-> Re: Q2 Sky textures: Answers and Questions
12949           \-> Re: Q2 Sky textures: Answers and Questions
12667           A question or three about registering WorldCraft
12684           \-> Re: A question or three about registering WorldCraft
12668           ------------Fences?!?
12688           \-> Re: ------------Fences?!?
12721           \-> Re: ------------Fences?!?
12722           \-> Re: ------------Fences?!?
12723           \-> Re: ------------Fences?!?
12943           \-> Re: ------------Fences?!?
12678           Attn Rod White
12680           \-> Re: Attn Rod White
12683           \-> Re: Attn Rod White
12685           \-> Re: Attn Rod White
12690           \-> Re: Attn Rod White
12679           wanted crack for quake v1.06
12704           \-> Re: wanted crack for quake v1.06
12946           \-> Re: wanted crack for quake v1.06
12981           \-> Re: wanted crack for quake v1.06
12689           Scratch your way to success!!! Lottery Club Wants You!!!
12694           WorldCraft Question
12719           \-> Re: WorldCraft Question
12792           \-> Re: WorldCraft Question
12697           WANTED: Quake 2 Programmers, Modellers, Skin/Texture artists,
               | and Map designers
12698           WANTED: Sound Effect people
12700           SPUD GUN PLANS!
12709           \-> Re: SPUD GUN PLANS!
12732           \-> Re: SPUD GUN PLANS!
12751           \-> Re: SPUD GUN PLANS!
12762           \-> Re: SPUD GUN PLANS!
12767           \-> Re: SPUD GUN PLANS!
12772           \-> Re: SPUD GUN PLANS!
12777           \-> Re: SPUD GUN PLANS!
12809           \-> Re: SPUD GUN PLANS!
12825           \-> Re: SPUD GUN PLANS!
12843           \-> Re: SPUD GUN PLANS!
12701           What's the best Q2 map editor??
12916           \-> Re: What's the best Q2 map editor??
12702           Photoshop Experts?
12703           \-> Re: Photoshop Experts?
12720           \-> Re: Photoshop Experts?
12725           \-> Re: Photoshop Experts?
12748           \-> Re: Photoshop Experts?
12753           \-> Re: Photoshop Experts?
12812           \-> Re: Photoshop Experts?
12814           \-> Re: Photoshop Experts?
12817           \-> Re: Photoshop Experts?
12710           error messages
12765           \-> Re: error messages
12711           Clan Challenge
12724           \-> Re: Clan Challenge
12726           \-> Re: Clan Challenge
12733           \-> Re: Clan Challenge
12712           QBSP
12728           \-> Re: QBSP
12716           An awsome site for games/Music
12727           new to quake editing
12754           \-> Re: new to quake editing
12763           \-> Re: new to quake editing
12776           \-> Re: new to quake editing
12797           \-> Re: new to quake editing
12729           Combining games with "+game"
12731           \-> Re: Combining games with "+game"
12730           BSP editor problems
12734           \-> Re: BSP editor problems
12737           Looping wavs for Ambience
12766           \-> Re: Looping wavs for Ambience
12778           \-> Re: Looping wavs for Ambience
12781           \-> Re: Looping wavs for Ambience
12784           \-> Re: Looping wavs for Ambience
12811           \-> Re: Looping wavs for Ambience
12855           \-> Re: Looping wavs for Ambience
12739           Re: Game Players and Opportunity Seekers Needed!!!
12745           \-> Re: Game Players and Opportunity Seekers Needed!!!
12747           \-> Re: Game Players and Opportunity Seekers Needed!!!
12742           FAQ-Proxy and CTF maps
12743           Quake II C++ editing
12956           \-> Re: Quake II C++ editing
12744           MAP 2 3DS conventer?
12750           \-> Re: MAP 2 3DS conventer?
12755           \-> Re: MAP 2 3DS conventer?
12746           Quake2 max "outdoor" area size?
12749           ATTN: Teamfortress Players
12768           New Deathmatch Map
12770           \-> Re: New Deathmatch Map
12773           Quake II prefabs - Where to find?
12952           \-> Re: Quake II prefabs - Where to find?
12774           baffled by quake2 dll probs
12842           \-> Re: baffled by quake2 dll probs
12848           \-> Re: baffled by quake2 dll probs
12915           \-> Re: baffled by quake2 dll probs
12775           opengl for ATI Rage 2 card
12779           Re: BUILD YOUR OWN CABLE DESCRAMBER!
12806           \-> Re: BUILD YOUR OWN CABLE DESCRAMBER!
12780           Re: [Q] Stopping weapon swaying?
12953           \-> Re: [Q] Stopping weapon swaying?
12994           \-> Re: [Q] Stopping weapon swaying?
13002           \-> Re: [Q] Stopping weapon swaying?
13009           \-> Re: [Q] Stopping weapon swaying?
13230           \-> Re: [Q] Stopping weapon swaying?
13237           \-> Re: [Q] Stopping weapon swaying?
12782           () Welcome to the Quake newsgroups! ()
12783           Re: Quake 2 without CD -> 3 programs post results...
12835           \-> Re: Quake 2 without CD -> 3 programs post results...
12785           Maps
12786           \-> Re: Maps
12810           \-> Re: Maps
12818           \-> Re: Maps
12834           \-> Re: Maps
12985           \-> Re: Maps
12787           HELP!!
12789           \-> Re: HELP!!
12791           \-> Re: HELP!!
12824           \-> Re: HELP!!
12790           Editing Q's
12793           DM level
12799           Re: Best Q2 editor
12808           \-> Re: Best Q2 editor
12813           \-> Re: Best Q2 editor
12821           \-> Re: Best Q2 editor
12801           Re: How do I increase a levels monster count in QuakeC?
12803           Re:Another on the #$ck Rod White bandwagon
12804           Re: PCME/Rod White - Tells the truth about Quake II
12833           \-> Re: PCME/Rod White - Tells the truth about Quake II
12849           \-> Re: PCME/Rod White - Tells the truth about Quake II
12863           \-> Re: PCME/Rod White - Tells the truth about Quake II
12871           \-> Re: PCME/Rod White - Tells the truth about Quake II
12874           \-> Re: PCME/Rod White - Tells the truth about Quake II
12881           \-> Re: PCME/Rod White - Tells the truth about Quake II
12886           \-> Re: PCME/Rod White - Tells the truth about Quake II
12893           \-> Re: PCME/Rod White - Tells the truth about Quake II
12895           \-> Re: PCME/Rod White - Tells the truth about Quake II
12898           \-> Re: PCME/Rod White - Tells the truth about Quake II
12899           \-> Re: PCME/Rod White - Tells the truth about Quake II
12900           \-> Re: PCME/Rod White - Tells the truth about Quake II
12905           \-> Re: PCME/Rod White - Tells the truth about Quake II
12907           \-> Re: PCME/Rod White - Tells the truth about Quake II
12923           \-> Re: PCME/Rod White - Tells the truth about Quake II
12970           \-> Re: PCME/Rod White - Tells the truth about Quake II
12992           \-> Re: PCME/Rod White - Tells the truth about Quake II
13029           \-> Re: PCME/Rod White - Tells the truth about Quake II
13030           \-> Re: PCME/Rod White - Tells the truth about Quake II
13033           \-> Re: PCME/Rod White - Tells the truth about Quake II
13034           \-> Re: PCME/Rod White - Tells the truth about Quake II
13048           \-> Re: PCME/Rod White - Tells the truth about Quake II
13049           \-> Re: PCME/Rod White - Tells the truth about Quake II
13050           \-> Re: PCME/Rod White - Tells the truth about Quake II
13051           \-> Re: PCME/Rod White - Tells the truth about Quake II
13053           \-> Re: PCME/Rod White - Tells the truth about Quake II
13054           \-> Re: PCME/Rod White - Tells the truth about Quake II
13056           \-> Re: PCME/Rod White - Tells the truth about Quake II
13060           \-> Re: PCME/Rod White - Tells the truth about Quake II
13078           \-> Re: PCME/Rod White - Tells the truth about Quake II
12805           Texture WADS
12827           \-> Re: Texture WADS
12807           Re: BREW YOUR OWN BEER!
12822           \-> Re: BREW YOUR OWN BEER!
12850           \-> Re: BREW YOUR OWN BEER!
12917           \-> Re: BREW YOUR OWN BEER!
12819           Qoole Software!?
12860           \-> Re: Qoole Software!?
12995           \-> Re: Qoole Software!?
13015           \-> Re: Qoole Software!?
12820           DooM 2 player's contest
12828           Clan members needed!!!
12829           Seams in Q2 modeling
12830           Seams in Q2 modeling (THE REAL "REPLY TO" POST)
12840           \-> Re: Seams in Q2 modeling (THE REAL "REPLY TO" POST)
12841           \-> Re: Seams in Q2 modeling (THE REAL "REPLY TO" POST)
12832           Episode design
12856           \-> Re: Episode design
12858           \-> Re: Episode design
12837           here's a problem for someone smarter than me to solve (please)
12846           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12854           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12862           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12866           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12909           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12910           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12921           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12938           \-> Re: here's a problem for someone smarter than me to solve
               | (please)
12838           I need a Quake editor !
12857           \-> Re: I need a Quake editor !
12925           \-> Re: I need a Quake editor !
12839           Question about patches in level lighting
12965           \-> Re: Question about patches in level lighting
12844           Deathmatch Maker2??????
12847           \-> Re: Deathmatch Maker2??????
12872           \-> Re: Deathmatch Maker2??????
12851           CTF flags and runes HELP!
12870           \-> Re: CTF flags and runes HELP!
12875           \-> Re: CTF flags and runes HELP!
12852           Q2 Editor for Beginner
12869           \-> Re: Q2 Editor for Beginner
12853           New Models
12876           \-> Re: New Models
12941           \-> Re: New Models
12960           \-> Re: New Models
13031           \-> Re: New Models
12861           deathmatch maker 2
12887           \-> Re: deathmatch maker 2
12908           \-> Re: deathmatch maker 2
12864           How are you guys doing FULL compiles??????
12873           \-> Re: How are you guys doing FULL compiles??????
12877           \-> Re: How are you guys doing FULL compiles??????
12889           \-> Re: How are you guys doing FULL compiles??????
12911           \-> Re: How are you guys doing FULL compiles??????
12865           Outside levels - Qoole
12868           \-> Re: Outside levels - Qoole
12879           \-> Re: Outside levels - Qoole
12885           \-> Re: Outside levels - Qoole
12891           \-> Re: Outside levels - Qoole
12926           \-> Re: Outside levels - Qoole
12982           \-> Re: Outside levels - Qoole
12884           using id's source code
12896           \-> Re: using id's source code
12924           \-> Re: using id's source code
13000           \-> Re: using id's source code
12888           'T' for talk.
12897           \-> Re: 'T' for talk.
12890           Cool New Level editing site!
13012           \-> Re: Cool New Level editing site!
12892           Qoole - Texture Aligning
12894           \-> Re: Qoole - Texture Aligning
12933           \-> Re: Qoole - Texture Aligning
12902           Flames!
12906           \-> Re: Flames!
12927           \-> Re: Flames!
12948           \-> Re: Flames!
13154           \-> Re: Flames!
12903           Quake2 CTF official release
12904           \-> Re: Quake2 CTF official release
12912           To Coop or Not to Coop?  That's No Question
12971           \-> Re: To Coop or Not to Coop?  That's No Question
12974           \-> Re: To Coop or Not to Coop?  That's No Question
12988           \-> Re: To Coop or Not to Coop?  That's No Question
12997           \-> Re: To Coop or Not to Coop?  That's No Question
13016           \-> Re: To Coop or Not to Coop?  That's No Question
13122           \-> Re: To Coop or Not to Coop?  That's No Question
13126           \-> Re: To Coop or Not to Coop?  That's No Question
13150           \-> Re: To Coop or Not to Coop?  That's No Question
13155           \-> Re: To Coop or Not to Coop?  That's No Question
13189           \-> Re: To Coop or Not to Coop?  That's No Question
12913           Is Ben tyring to make Worldcraft a 3d Studio Max clone?? What's
               | the delay already?!
12914           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12931           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12942           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12947           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12954           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12961           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12968           \-> Re: Is Ben tyring to make Worldcraft a 3d Studio Max
               | clone?? What's the delay already?!
12919           Is there a way to edit existing maps?
12920           \-> Re: Is there a way to edit existing maps?
12922           Ladders?
12929           \-> Re: Ladders?
12928           building platforms that go down.
12930           \-> Re: building platforms that go down.
12932           \-> Re: building platforms that go down.
12962           \-> Re: building platforms that go down.
12983           \-> Re: building platforms that go down.
12934           bug in Qoole?
12939           \-> Re: bug in Qoole?
12935           QuakeC guru needed!!!!
12936           wad - map
12980           \-> Re: wad - map
12940           Got grapplehook ???
12951           What is quake c ?
12976           \-> Re: What is quake c ?
13007           \-> Re: What is quake c ?
12963           WinQoole Help!!!
12969           \-> Re: WinQoole Help!!!
12989           \-> Re: WinQoole Help!!!
12999           \-> Re: WinQoole Help!!!
13024           \-> Re: WinQoole Help!!!
12964           I NEED DARKEYE GUIDED MISSLES!!!!!!!!
13014           \-> Re: I NEED DARKEYE GUIDED MISSLES!!!!!!!!
12966           NEW MONSTERS IN DMM
12975           \-> Re: NEW MONSTERS IN DMM
12973           guided missle
12979           Nightfall TC for Quake 2 by Ward Six Entertainment..
12984           Need a 3D Modeler creator (MDL) !!
12991           \-> Re: Need a 3D Modeler creator (MDL) !!
13001           Skins
13011           \-> Re: Skins
13047           \-> Re: Skins
13069           \-> Re: Skins
13004           lighting vis & total area questions
13006           \-> Re: lighting vis & total area questions
13005           GLQoole texture bug?
13038           \-> Re: GLQoole texture bug?
13008           editing quake commands
13013           Someone explain Q2 editing to a clueless newbie...
13036           \-> Re: Someone explain Q2 editing to a clueless newbie...
13074           \-> Re: Someone explain Q2 editing to a clueless newbie...
13018           Internet Quake..
13019           Re: Let A Girl Show You How It Is Done!!!
13020           Re: Come See!!!
13023           \-> Re: Come See!!!
13347           \-> Re: Come See!!!
13021           Highlander Quake II TC needs You
13022           HELP! - Skin color problems
13026           Quake2 - Do doors cast shadows?
13027           **   WAD - MAP conversions   **
13062           \-> Re: **   WAD - MAP conversions   **
13028           A Quake 2 Clan for busy people!
13032           Winqoole registration key
13128           \-> Re: Winqoole registration key
13037           DEMO to AVI?
13046           \-> Re: DEMO to AVI?
13193           \-> Re: DEMO to AVI?
13039           ERRORS in BSP
13040           QBSP3 error: SubdivideFace: didn't split the polygon?
13041           Qoole 2.31 Problem
13079           \-> Re: Qoole 2.31 Problem
13042           the Q2 palette
13043           Re: Get XX Adult Password Free!
               | http://www.angelfire.com/ok/xxok/
13044           Paintball Quake
13072           \-> Re: Paintball Quake
13084           \-> Re: Paintball Quake
13045           quake 2 model editor
13073           \-> Re: quake 2 model editor
13104           \-> Re: quake 2 model editor
13052           Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13055           \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13068           \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13083           \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13101           \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13115           \-> Re: PCME/Rod White - FLAMETHROWER TALKS TO ITSELF
13057           Re: bonus items falling out of level ?!*!?
13160           \-> Re: bonus items falling out of level ?!*!?
13058           Re: environment maps in BSP
13097           \-> Re: environment maps in BSP
13159           \-> Re: environment maps in BSP
13059           Quake2 skins
13061           Someone help me with a compiler batch file?
13077           \-> Re: Someone help me with a compiler batch file?
13111           \-> Re: Someone help me with a compiler batch file?
13063           Re: Q2 - problems with 1/2 unit-wide objects?
13064           Does ne1 know how to convert Quake MDL files to a 3D Studio
               | format?
13092           \-> Re: Does ne1 know how to convert Quake MDL files to a 3D
               | Studio format?
13065           Custom LMP Files
13088           \-> Re: Custom LMP Files
13118           \-> Re: Custom LMP Files
13139           \-> Re: Custom LMP Files
13142           \-> Re: Custom LMP Files
13152           \-> Re: Custom LMP Files
13070           Re: Help with Quake II CD
13223           \-> Re: Help with Quake II CD
13265           \-> Re: Help with Quake II CD
13071           Re: Quake 2 Model and Skin Editing ?????????????
13075           QOOLE WEAPON ENTITIES?
13086           \-> Re: QOOLE WEAPON ENTITIES?
13091           \-> Re: QOOLE WEAPON ENTITIES?
13099           \-> Re: QOOLE WEAPON ENTITIES?
13076           what is a model?
13089           \-> Re: what is a model?
13090           \-> Re: what is a model?
13116           \-> Re: what is a model?
13131           \-> Re: what is a model?
13080           A GOOD BOT OPPONENT
13085           \-> Re: A GOOD BOT OPPONENT
13087           \-> Re: A GOOD BOT OPPONENT
13145           \-> Re: A GOOD BOT OPPONENT
13081           Gamers Palace
13082           Hacking Qoole !
13108           \-> Re: Hacking Qoole !
13093           new tf clan needs help info
13098           \-> Re: new tf clan needs help info
13094           Q2: Skins & Models... Nude or Unique?
13095           Modellers and Skinners of the world
13096           QE4 question
13100           Qoole disapperaring objects
13220           \-> Re: Qoole disapperaring objects
13102           3dsMAX (1or2) to q2 maps?    or qmapexp / mapexp for quake 2?
               | q1map to q2map?
13109           \-> Re: 3dsMAX (1or2) to q2 maps?    or qmapexp / mapexp for
               | quake 2?  q1map to q2map?
13103           Re: Modelling Tools
13105           Re: qED graphics
13110           bit of an 'and if y'please thanks kindly
13114           \-> Re: bit of an 'and if y'please thanks kindly
13123           \-> Re: bit of an 'and if y'please thanks kindly
13164           \-> Re: bit of an 'and if y'please thanks kindly
13270           \-> Re: bit of an 'and if y'please thanks kindly
13112           Editors.
13113           \-> Re: Editors.
13121           \-> Re: Editors.
13147           \-> Re: Editors.
13148           \-> Re: Editors.
13153           \-> Re: Editors.
13156           \-> Re: Editors.
13166           \-> Re: Editors.
13204           \-> Re: Editors.
13117           Re: Skins & Models... Nude or Unique?
13119           Does really no-one know about animated Textures in Qoole?
13124           \-> Re: Does really no-one know about animated Textures in
               | Qoole?
13120           HELP! QUAKE GRAPPLE! HOW?
13194           \-> Re: HELP! QUAKE GRAPPLE! HOW?
13125           Node with Unbounded Volume?
13127           Re: dmm2 reviews???
13129           TrueSpace 3.0 and Quake 2 Modeling
13140           \-> Re: TrueSpace 3.0 and Quake 2 Modeling
13250           \-> Re: TrueSpace 3.0 and Quake 2 Modeling
13130           WANTED: Map Designers
13132           Quake2 - 16 bit textures possible?
13157           \-> Re: Quake2 - 16 bit textures possible?
13167           \-> Re: Quake2 - 16 bit textures possible?
13178           \-> Re: Quake2 - 16 bit textures possible?
13208           \-> Re: Quake2 - 16 bit textures possible?
13367           \-> Re: Quake2 - 16 bit textures possible?
13368           \-> Re: Quake2 - 16 bit textures possible?
13134           node with unbounded volume?
13135           Sloped floors in Qoole...how?
13136           \-> Re: Sloped floors in Qoole...how?
13137           \-> Re: Sloped floors in Qoole...how?
13141           \-> Re: Sloped floors in Qoole...how?
13143           \-> Re: Sloped floors in Qoole...how?
13163           \-> Re: Sloped floors in Qoole...how?
13185           \-> Re: Sloped floors in Qoole...how?
13138           Stooge Bot Hack for Linux
13144           Point Blank Quake
13146           "fun name" petition. Sign UP
13158           \-> Re: "fun name" petition. Sign UP
13149           Re: "fun name" petition. Kill it
13151           Re: trigger_hyperlink
13214           \-> Re: trigger_hyperlink
13161           MORE ABOUT DMM (ADDING NEW MONSTERS)
13168           \-> Re: MORE ABOUT DMM (ADDING NEW MONSTERS)
13162           Texture viewer
13173           \-> Re: Texture viewer
13165           Fun Name questions (was "fun name" petition)
13171           \-> Re: Fun Name questions (was "fun name" petition)
13231           \-> Re: Fun Name questions (was "fun name" petition)
13241           \-> Re: Fun Name questions (was "fun name" petition)
13269           \-> Re: Fun Name questions (was "fun name" petition)
13272           \-> Re: Fun Name questions (was "fun name" petition)
13346           \-> Re: Fun Name questions (was "fun name" petition)
13169           Simpsons TC?
13175           \-> Re: Simpsons TC?
13170           axe model?
13177           \-> Re: axe model?
13187           \-> Re: axe model?
13192           \-> Re: axe model?
13280           \-> Re: axe model?
13172           simple yet annoying QERadiant question
13191           \-> Re: simple yet annoying QERadiant question
13174           Multiskin pro
13176           base skin from original base model
13182           \-> Re: base skin from original base model
13179           playng a different .pak file
13190           \-> Re: playng a different .pak file
13180           Help Newbie Compile with Qoole
13184           \-> Re: Help Newbie Compile with Qoole
13181           Quake Newbie help!
13183           New weapons
13195           \-> Re: New weapons
13186           Quake and Quake 2 maps
13188           problems with trains in Q2
13216           \-> Re: problems with trains in Q2
13196           Any unpak tool for unix (sun solaris) ?
13197           trigger_counters and _trigger changelevel
13238           \-> Re: trigger_counters and _trigger changelevel
13198           Commodore 64 Emulator hacking
13200           Texture wad and entities for a Doom conversion.
13201           Re: Prefabs
13202           Re: Newbie editing question, how can I guess how long VIS will
               | take?
13205           Re: QBPS3: SubdivideFace: didn't split the polygon?
13211           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13222           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13226           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13342           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13364           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13446           \-> Re: QBPS3: SubdivideFace: didn't split the polygon?
13206           Re: To Coop or Not to Coop?  YES, is the answer.
13212           \-> Re: To Coop or Not to Coop?  YES, is the answer.
13271           \-> Re: To Coop or Not to Coop?  YES, is the answer.
13207           ApolloSoft- Quake and Quake2 levels
13209           Beautiful Woman (picture post)    bw20.jpg[1/1]
13210           IT'S OUT
13264           \-> Re: IT'S OUT
13273           \-> Re: IT'S OUT
13213           Q2: how do i make objects "destructible" ?
13229           \-> Re: Q2: how do i make objects "destructible" ?
13215           Worldspawn & Sun entity
13236           \-> Re: Worldspawn & Sun entity
13279           \-> Re: Worldspawn & Sun entity
13306           \-> Re: Worldspawn & Sun entity
13314           \-> Re: Worldspawn & Sun entity
13217           quake w/wingate
13218           \-> Re: quake w/wingate
13219           Q2 lighting problems :(
13235           \-> Re: Q2 lighting problems :(
13343           \-> Re: Q2 lighting problems :(
13221           Re: q1map to q2map? - found
13227           CHRONOS TC
13228           MY QUAKE BOT WEB PAGE...
13232           Level Editors Required - Reflections Software
13233           Re: ** WAD - MAP conversions **
13234           quakedm & textures from doom2
13239           Say NO to Fun Names
13240           \-> Re: Say NO to Fun Names
13242           \-> Re: Say NO to Fun Names
13244           \-> Re: Say NO to Fun Names
13245           \-> Re: Say NO to Fun Names
13253           \-> Re: Say NO to Fun Names
13256           \-> Re: Say NO to Fun Names
13259           \-> Re: Say NO to Fun Names
13284           \-> Re: Say NO to Fun Names
13285           \-> Re: Say NO to Fun Names
13310           \-> Re: Say NO to Fun Names
13311           \-> Re: Say NO to Fun Names
13325           \-> Re: Say NO to Fun Names
13349           \-> Re: Say NO to Fun Names
13350           \-> Re: Say NO to Fun Names
13359           \-> Re: Say NO to Fun Names
13434           \-> Re: Say NO to Fun Names
13243           Simpsons Q2?
13266           \-> Re: Simpsons Q2?
13247           resolutions
13248           \-> Re: resolutions
13257           \-> Re: resolutions
13258           \-> Re: resolutions
13263           \-> Re: resolutions
13249           Newbie question: what do I do with models?
13251           Modellers interested in TC
13252           Re: Help with 3 button mouse in Q2
13340           \-> Re: Help with 3 button mouse in Q2
13254           New Quake Editing Site
13255           Re: QUAKE SERVERS PLEASE!!!!!!!!!!
13260           Help with 3 button mouse in Q2
13261           QUAKE SERVERS PLEASE!!!!!!!!!!!!!!
13262           How do I build CTF-levels?
13283           \-> Re: How do I build CTF-levels?
13267           I NEED HELP WITH GLQUAKE!!!
13268           Fun Names, and Q2 BUG!
13282           \-> Re: Fun Names, and Q2 BUG!
13274           Polge's wishes about modifying his Reaper
13286           \-> Re: Polge's wishes about modifying his Reaper
13275           Q2CTF with Qoole, how?
13276           Quake StoogeBot Hack
13277           Quake 2 !!! Jerky mouse?
13278           Prefab contest - win a 3DFX or Riva128 card
13281           bmp to map conversion
13287           \-> Re: bmp to map conversion
13302           \-> Re: bmp to map conversion
13466           \-> Re: bmp to map conversion
13288           Q1 CD-ROM question.
13293           \-> Re: Q1 CD-ROM question.
13308           \-> Re: Q1 CD-ROM question.
13289           Re: Simpsons TC?  Yes
13290           Quake Console
13294           \-> Re: Quake Console
13291           Q2 color palette usage
13292           Quake Clan
13295           \-> Re: Quake Clan
13296           BSP/VIS/QRAD on Unix platform
13297           Q2CTF Maps
13298           Photo Shop 4 Q2 Pallete
13299           WANTED: Quake 2 Modelers
13300           WANTED: Quake 2 skin/texture artists
13301           Adobe PhotoShop .wal pluggin
13304           \-> Re: Adobe PhotoShop .wal pluggin
13303           Most basic Quake2 editing question
13305           \-> Re: Most basic Quake2 editing question
13307           Liquid Brushes... and overlapping stuff...
13309           Starting a new quake server
13312           project assassin needs coders, artists, modelers, mappers for
               | tc
13313           Re: Quake I Demo Recording: Help Wanted!!
13332           \-> Re: Quake I Demo Recording: Help Wanted!!
13341           \-> Re: Quake I Demo Recording: Help Wanted!!
13315           Various Stuff [tm] and things
13316           \-> Re: Various Stuff [tm] and things
13317           Need BSP editor
13324           \-> Re: Need BSP editor
13327           \-> Re: Need BSP editor
13318           SPRGen
13319           Re: Doom - Quake/QII map converter?
13321           Quake 1 players read this!
13335           \-> Re: Quake 1 players read this!
13448           \-> Re: Quake 1 players read this!
13322           Quake Help
13455           \-> Re: Quake Help
13323           Quake I wav files help needed
13329           Worldcraft editng
13333           \-> Re: Worldcraft editng
13358           \-> Re: Worldcraft editng
13330           Jerky Quakin' on the 'Net
13353           \-> Re: Jerky Quakin' on the 'Net
13354           \-> Re: Jerky Quakin' on the 'Net
13355           \-> Re: Jerky Quakin' on the 'Net
13356           \-> Re: Jerky Quakin' on the 'Net
13331           VISing removes transparent water!? Help
13385           \-> Re: VISing removes transparent water!? Help
13334           Re: How big can i make it?
13336           Capture The Flag And TF
13454           \-> Re: Capture The Flag And TF
13337           Awesome Quake Page ! Cheats, Files, Servers, Etc.
13338           Quake Community
13407           \-> Re: Quake Community
13344           Joystick problem
13372           \-> Re: Joystick problem
13363           worldcraft textures?
13365           \-> Re: worldcraft textures?
13366           "Aiming Dot" code
13375           \-> Re: "Aiming Dot" code
13393           \-> Re: "Aiming Dot" code
13449           \-> Re: "Aiming Dot" code
13370           Newbie DMM2 lighting question
13382           \-> Re: Newbie DMM2 lighting question
13394           \-> Re: Newbie DMM2 lighting question
13398           \-> Re: Newbie DMM2 lighting question
13402           \-> Re: Newbie DMM2 lighting question
13371           Help: Cannot run Quake2.exe from command line
13373           TF Flag colors
13376           New chat room!!!
13380           Re: Say NO to Fun Names AND SPAMMING
13387           Light shines through doors
13399           \-> Re: Light shines through doors
13410           \-> Re: Light shines through doors
13423           \-> Re: Light shines through doors
13388           How many rockets in the air?
13397           \-> Re: How many rockets in the air?
13421           \-> Re: How many rockets in the air?
13435           \-> Re: How many rockets in the air?
13440           \-> Re: How many rockets in the air?
13443           \-> Re: How many rockets in the air?
13391           Re: qMe: wer kann mir helfen?
13392           Quake 1 Only Site - Webmasters Needed!
13433           \-> Re: Quake 1 Only Site - Webmasters Needed!
13395           QUAKE2 SERVER IN UK - FAST
13396           Quake in Virtual Reality
13401           quake2.rapid.co.uk
13429           \-> Re: quake2.rapid.co.uk
13441           \-> Re: quake2.rapid.co.uk
13404           q2: low frame-rates after qrad ?
13405           q2: prob with a too big map
13406           Clan TSCC
13408           Playing Q2-tracks on his own map?
13409           Re: prob with a too big map
13439           \-> Re: prob with a too big map
13413           !!!!!!!!!!!!PLEASE HELP ME!!!!!!!!!!!!!!!!!!
13418           Running CTF Servers
13438           \-> Re: Running CTF Servers
13419           Q2 map compiled 3 times no light
13430           \-> Re: Q2 map compiled 3 times no light
13450           \-> Re: Q2 map compiled 3 times no light
13420           Newless Cluebie ponders lighting in Qoole 2.31...
13424           \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
13425           \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
13426           \-> Re: Newless Cluebie ponders lighting in Qoole 2.31...
13428           Clan Arena - Campers win ?
13431           Q2 and target_speaker - how do you place the sound in the map?
13432           Naming your own level?
13437           \-> Re: Naming your own level?
13458           \-> Re: Naming your own level?
13444           Deathmatch Maker
13460           \-> Re: Deathmatch Maker
13445           Question on rotating objects in Q2- they don't move smoothly
13447           No spawn points in CTF map?
13452           QUAKE2 MODELER HELP!
13453           not seeing skins when playing over a lan (q2 v3.12)
13459           \-> Re: not seeing skins when playing over a lan (q2 v3.12)
13464           \-> Re: not seeing skins when playing over a lan (q2 v3.12)
13456           WANTED:: Best of the Best
13457           Making secret areas
13461           \-> Re: Making secret areas
13462           Qbsp3 Compilation Error
13473           \-> Re: Qbsp3 Compilation Error
13463           Doom to Quake
13465           Re: Brushes you can move through
13468           coders, Modellers, Skinners, Multimedia, Mappers, etc needed!
13472           Quake Weapons
13475           QUAKE2 CAP on Ebay
13498           What Quake 1 modification is this?
