Message-ID: <34E97477.203C91E0@Artisphere.com>
Date: Tue, 17 Feb 1998 03:28:55 -0800
From: Micferd <Micferd@Artisphere.com>
Organization: MDSE Machines Division
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To: James c Black <jcblack@pop.uky.edu>
Subject: Re: 3dsMAX (1or2) to q2 maps?    or qmapexp / mapexp for quake 2?  q1map to q2map?
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Qoole will convert maps from Q1 to Q2 I guess, but you'd have to
completely re-do the textures to work with Q2.  Some ents and applied
ent brushes wont work too.




James c Black wrote:

> Has anyone recompiled or created a mapexporter for 3dsMAX (1 or 2)
> with quake2's new entities specs?  There were 2 for quake 1 and max1.
> (no time to learn another 3d package)...
>
> or maybe a q1map to q2map converter?
>
> Thanks,
> James



