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Date: Sat, 21 Feb 1998 05:22:38 -0800
From: Micferd <Micferd@Artisphere.com>
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To: "Alexander Rina" <trickylx@hrz1.hrz.tu-darmstadt.de>
Subject: Re: Worldspawn & Sun entity
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I don't think you can add entities to the "Classname"  "Worldspawn".
It's kind of an entity itself.  All it has is some parameters that you
can set, like 'message' and stuff, and it sits right at the top of the
.bsp tree.


Alexander Rina wrote:

> I am using GLQoole 2.31 and my compiling utilities are at 1.03.
>
> Now I don't get the thing with this "Worldspawn Entity Set". What is
> this?
> I have figured out, that when editing my .map-file, there is something
>
> called Worldspawn, and at the end some entities.
> But when I add entities and let Qoole run the compiling utilities it
> somehow overwrites
> the .map-file, because afterwards my additions are not included
> anymore.
>
> So how do I can I change worldspawn entities?
> I probably get another problem after solving the one above:
> I would like to add the sun entity, and in the QRad.txt they say, I
> shouldn't leave it blank but enter a dummy value instead. And what is
> a
> dummy value?
> I suppose like this...
>
> "sun"            ""
>
> ..it is blank and wrong.
>
> Well, I hope someone can help. Thanks if you are the one.
>
> Tricky



