Newsgroups: rec.games.computer.quake.editing
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From: cracauer@wavehh.hanse.de (Martin Cracauer)
Subject: Building Q2 levels from pure ASCII files?
Message-ID: <1998Jan15.105310.24880@wavehh.hanse.de>
Reply-To: cracauer@wavehh.hanse.de
Organization: BSD User Group Hamburg, Germany
Date: Thu, 15 Jan 98 10:53:10 GMT
Lines: 15
Xref: clanworld.com rec.games.computer.quake.editing:11593


If I'm not mistaken, Q2 level editors use an intermedeate ASCII file
(plus binary files for pictures and sounds, of course), which is then
"compiled" by some common tool.

If so, where can I get documentation for that ASCII file
format/syntax, and what exactly is the tool I need to "compile"? I
assume it's in the q2 source package from iD, but the documentation is
unclear to me.

Thanks for hints.
       Martin-- 
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Martin.Cracauer@wavehh.hanse.de http://www.cons.org/cracauer/
BSD User Group Hamburg/Germany  http://www.bsdhh.org/ 
