Newsgroups: rec.games.computer.quake.editing
Date: Tue, 20 Jan 1998 08:41:24 -0500
From: "Daniel J. Potter" <djpotter@one.net>
Subject: How to tell player is moving in quake2 code?
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Does anyone have an easy way to tell if the player is moving in the quake2
C code?  For example, if you wanted to trigger some change or action
depending on whether the player is moving or not:
if (<player movement test>)
{
  <do something>
}

Also, what variables are used to determine the player's maximum footspeed
and current speed?

Any help is appreciated! :)
Daniel

