13476           Heeeeeeeelp!
13605           \-> Re: Heeeeeeeelp!
13477           Which editor do i use?
13481           \-> Re: Which editor do i use?
13513           \-> Re: Which editor do i use?
13535           \-> Re: Which editor do i use?
13538           \-> Re: Which editor do i use?
13556           \-> Re: Which editor do i use?
13478           Re: not seeing skins when playing over a lan (q2 v3.12)
13487           \-> Re: not seeing skins when playing over a lan (q2 v3.12)
13536           \-> Re: not seeing skins when playing over a lan (q2 v3.12)
13480           Shooters (Lasers, Spikes etc.) - Q1 Problems
13493           \-> Re: Shooters (Lasers, Spikes etc.) - Q1 Problems
13482           Re: Naming your own level?
13483           Mappers Needed!
13484           Level Designers Required - Reflections Software
13488           \-> Re: Level Designers Required - Reflections Software
13523           \-> Re: Level Designers Required - Reflections Software
13755           \-> Re: Level Designers Required - Reflections Software
13485           keys, flags and variables
13494           \-> Re: keys, flags and variables
13486           Re: Quake 1 players read this!
13508           \-> Re: Quake 1 players read this!
13627           \-> Re: Quake 1 players read this!
13642           \-> Re: Quake 1 players read this!
13896           \-> Re: Quake 1 players read this!
13489           Problems with QERadiant at home...
13490           Config files
13491           Re: Best Q2 editor
13512           \-> Re: Best Q2 editor
13492           vis for qoole
13517           \-> Re: vis for qoole
13495           Solution
13496           Re: Rocket jump scripts: are they fair?
13497           \-> Re: Rocket jump scripts: are they fair?
13502           \-> Re: Rocket jump scripts: are they fair?
13503           \-> Re: Rocket jump scripts: are they fair?
13506           \-> Re: Rocket jump scripts: are they fair?
13527           \-> Re: Rocket jump scripts: are they fair?
13528           \-> Re: Rocket jump scripts: are they fair?
13557           \-> Re: Rocket jump scripts: are they fair?
13571           \-> Re: Rocket jump scripts: are they fair?
13575           \-> Re: Rocket jump scripts: are they fair?
13596           \-> Re: Rocket jump scripts: are they fair?
14017           \-> Re: Rocket jump scripts: are they fair?
14059           \-> Re: Rocket jump scripts: are they fair?
14145           \-> Re: Rocket jump scripts: are they fair?
14169           \-> Re: Rocket jump scripts: are they fair?
14337           \-> Re: Rocket jump scripts: are they fair?
14401           \-> Re: Rocket jump scripts: are they fair?
14468           \-> Re: Rocket jump scripts: are they fair?
13499           which quake2 editor
13514           \-> Re: which quake2 editor
13532           \-> Re: which quake2 editor
13623           \-> Re: which quake2 editor
13632           \-> Re: which quake2 editor
13894           \-> Re: which quake2 editor
13895           \-> Re: which quake2 editor
13500           Re: Newbie DMM2 lighting question
13501           \-> Re: Newbie DMM2 lighting question
13510           \-> Re: Newbie DMM2 lighting question
13541           \-> Re: Newbie DMM2 lighting question
13547           \-> Re: Newbie DMM2 lighting question
13549           \-> Re: Newbie DMM2 lighting question
13550           \-> Re: Newbie DMM2 lighting question
13553           \-> Re: Newbie DMM2 lighting question
13570           \-> Re: Newbie DMM2 lighting question
13504           Q2 security camera...
13530           \-> Re: Q2 security camera...
13540           \-> Re: Q2 security camera...
13620           \-> Re: Q2 security camera...
13505           Qbsp
13507           contacting a server.
13520           \-> Re: contacting a server.
13511           qWAL for Quake2 WAL and PAK files
13516           Mirrored walls in Qoole
13619           \-> Re: Mirrored walls in Qoole
13518           Re: TF Flag colors
13519           Should a newbie start with Q1 or Q2 levels?
13525           \-> Re: Should a newbie start with Q1 or Q2 levels?
13537           \-> Re: Should a newbie start with Q1 or Q2 levels?
13521           Re: What Quake 1 modification is this?
13522           Newbie DMM2 question re: Sound
13542           \-> Re: Newbie DMM2 question re: Sound
13524           Re: Deathmatch Maker, Just Say No
13543           \-> Re: Deathmatch Maker, Just Say No
13567           \-> Re: Deathmatch Maker, Just Say No
13577           \-> Re: Deathmatch Maker, Just Say No
13526           Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS PORN
               | SPAMMER)
13533           \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
               | PORN SPAMMER)
13544           \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
               | PORN SPAMMER)
13559           \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
               | PORN SPAMMER)
13574           \-> Re: JULIA ROBERTS SEX PICS!! (SPRINT IS SUPPORTING THIS
               | PORN SPAMMER)
13531           Create Your Own Animated Quake Name!!!
13558           \-> Re: Create Your Own Animated Quake Name!!!
13580           \-> Re: Create Your Own Animated Quake Name!!!
13583           \-> Re: Create Your Own Animated Quake Name!!!
13585           \-> Re: Create Your Own Animated Quake Name!!!
13539           Ladders in Qeradiant
13545           MD2 File Format
13546           how to use the laser-cannon from hipnotic in normal quake
13569           \-> Re: how to use the laser-cannon from hipnotic in normal
               | quake
13548           Ultimate Quake Site - www.continet.com/apa/
13551           Reaper Bots Source Code Help
13552           Reaper Bots Source Code Help
13554           leaks?
13555           \-> Re: leaks?
13560           Replacing Menu Graphics - why does it crash?
13568           \-> Re: Replacing Menu Graphics - why does it crash?
13562           Level Designers Required - Reflections Software
13563           Getting a monster to jump off a ledge?
13576           \-> Re: Getting a monster to jump off a ledge?
13579           \-> Re: Getting a monster to jump off a ledge?
13564           Exporting Quake MDL files
13565           \-> Re: Exporting Quake MDL files
13688           \-> Re: Exporting Quake MDL files
13566           WANTED: Skin/Texture Artists
13572           help with Qeradiant!
13578           \-> Re: help with Qeradiant!
13600           \-> Re: help with Qeradiant!
13573           Oldest clan in the land 30, 40, and older
13581           Using Quake MissionPack #1 features in WC 1.5b
13582           Help on texture editing required
13584           Source code
13586           Re: A GOOD BOT OPPONENT
13587           Re: Does really no-one know about animated Textures in Qoole?
13588           Re: Does ne1 know how to convert Quake MDL files to a 3D Studio
               | format?
13591           \-> Re: Does ne1 know how to convert Quake MDL files to a 3D
               | Studio format?
13589           Re: Duplicating brushed
13599           \-> Re: Duplicating brushed
13590           my rotating brushes rotate about the origin...
13616           \-> Re: my rotating brushes rotate about the origin...
13644           \-> Re: my rotating brushes rotate about the origin...
13927           \-> Re: my rotating brushes rotate about the origin...
13592           Re: Help with level compiling please...
13603           \-> Re: Help with level compiling please...
13593           Re: Quake I Demo Recording: Help Wanted!!
13594           'URGENT' More texture editing help required please
13595           Quake 2 skins
13597           qeradiant
13598           Down Elevators with Qoole - Can you help?
13601           Re: Brushes you can move through
13617           \-> Re: Brushes you can move through
13630           \-> Re: Brushes you can move through
13775           \-> Re: Brushes you can move through
13977           \-> Re: Brushes you can move through
13602           Re: simple yet annoying QERadiant question
13604           Custom Textures?
13607           \-> Re: Custom Textures?
13678           \-> Re: Custom Textures?
13606           GWAR Quake II
13608           quake.rc
13612           \-> Re: quake.rc
13609           PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
13613           \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
13628           \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
13699           \-> Re: PLEASE READ. I WOULD LIKE SOME FEEDBACK!!!!!!!
13610           article on level design
13611           Clip Brush Question
13639           \-> Re: Clip Brush Question
13614           BSP, VIS, and RAD on Unix SGI?
13615           Are these normal compile times??
13622           \-> Re: Are these normal compile times??
13645           \-> Re: Are these normal compile times??
13682           \-> Re: Are these normal compile times??
13691           \-> Re: Are these normal compile times??
13694           \-> Re: Are these normal compile times??
13776           \-> Re: Are these normal compile times??
13791           \-> Re: Are these normal compile times??
13810           \-> Re: Are these normal compile times??
13897           \-> Re: Are these normal compile times??
13909           \-> Re: Are these normal compile times??
13618           Simple and embarassing Q2 question...
13621           Re: Quake 2 Worldcraft
13663           \-> Re: Quake 2 Worldcraft
13624           WANTED: Modellers, Skin/Texture Artists, and Map Designers
13625           Demo Editing
13626           \-> Re: Demo Editing
13640           \-> Re: Demo Editing
13650           \-> Re: Demo Editing
13870           \-> Re: Demo Editing
13629           QERadient error message "unable to load portal" ???
13772           \-> Re: QERadient error message "unable to load portal" ???
13631           Re: Quake Clan
13633           Q2 Generic Editing Hints?
13637           \-> Re: Q2 Generic Editing Hints?
13667           \-> Re: Q2 Generic Editing Hints?
13634           Deathmatch Maker
13635           \-> Re: Deathmatch Maker
13638           Can anyone make a cfg file for me ?
13648           \-> Re: Can anyone make a cfg file for me ?
13679           \-> Re: Can anyone make a cfg file for me ?
13641           Rope & Hook Problem
13643           WorldCraft 1.6 is out!
13646           Levelers Lair
13647           Whatever happened to QUAKE Life
13649           Help Needed For Stargate SG-1 Quake TC!
13651           A HUGE WC 1.6 problem
13652           \-> Re: A HUGE WC 1.6 problem
13653           Qbsp3 Error:  missing glide2x.dll
13654           Quake 1 -- 1.06 or 1.08??
13659           \-> Re: Quake 1 -- 1.06 or 1.08??
13662           \-> Re: Quake 1 -- 1.06 or 1.08??
13666           \-> Re: Quake 1 -- 1.06 or 1.08??
13693           \-> Re: Quake 1 -- 1.06 or 1.08??
13726           \-> Re: Quake 1 -- 1.06 or 1.08??
13760           \-> Re: Quake 1 -- 1.06 or 1.08??
13763           \-> Re: Quake 1 -- 1.06 or 1.08??
13797           \-> Re: Quake 1 -- 1.06 or 1.08??
13798           \-> Re: Quake 1 -- 1.06 or 1.08??
13805           \-> Re: Quake 1 -- 1.06 or 1.08??
13844           \-> Re: Quake 1 -- 1.06 or 1.08??
13655           WORLDCRAFT 1.6 available now :-)
13680           \-> Re: WORLDCRAFT 1.6 available now :-)
13657           Importing MAP files into QERadiant?
13669           \-> Re: Importing MAP files into QERadiant?
13670           \-> Re: Importing MAP files into QERadiant?
13718           \-> Re: Importing MAP files into QERadiant?
13658           qED2 Editing Suite Updated
13660           level.time problem (quake2)
13664           CTF help
13665           WC1.6 Worldcraft 1.6  Face properties
13673           \-> Re: WC1.6 Worldcraft 1.6  Face properties
13668           Re: Color palette for Adobe?
13671           deathmatch 3 in regular Quake
13676           \-> Re: deathmatch 3 in regular Quake
13712           \-> Re: deathmatch 3 in regular Quake
13713           \-> Re: deathmatch 3 in regular Quake
13672           Bots for Painkeep
13681           \-> Re: Bots for Painkeep
13698           \-> Re: Bots for Painkeep
13674           Re: SubdivideFace
13675           .mdl file format ?
13677           [HELP] quake2 DLL compiling
13683           Re: WC vertices?  Help
13684           ctf level building
13687           Moving glass - func_water?
13706           \-> Re: Moving glass - func_water?
13690           Custom Monsters in Quake1
13695           \-> Re: Custom Monsters in Quake1
13720           \-> Re: Custom Monsters in Quake1
13692           lighting
13715           \-> Re: lighting
13696           Re: Trouble with WC 1.6
13700           \-> Re: Trouble with WC 1.6
13722           \-> Re: Trouble with WC 1.6
13697           BSP, VIS, LIGHT problems
13701           \-> Re: BSP, VIS, LIGHT problems
13898           \-> Re: BSP, VIS, LIGHT problems
13702           Multiplayer Problem
13703           ?? - How do I import my own objects & anims to be Monsters in
               | Deathmatchmaker2
13704           Edit the Quake Status / Inventory / Score Bar.
13716           \-> Re: Edit the Quake Status / Inventory / Score Bar.
13741           \-> Re: Edit the Quake Status / Inventory / Score Bar.
13705           A few ctf questions
13708           Com_sprintf: error - what is it ?
13952           \-> Re: Com_sprintf: error - what is it ?
13963           \-> Re: Com_sprintf: error - what is it ?
13709           Problems with QERadiant
13710           #######Do you need any help in quake 1 + 2 ??#####
13711           I need Rotating Doors help!
13717           \-> Re: I need Rotating Doors help!
13714           Quake Paintball needs help!
13719           NEW QUAKE TEAM FORTRESS CLAN
13721           How do i setup autoexec.cfg ?
13799           \-> Re: How do i setup autoexec.cfg ?
13723           any star trek .wal files?
13724           Quake Mission Packs
13749           \-> Re: Quake Mission Packs
13750           \-> Re: Quake Mission Packs
13725           q2 entities
13754           \-> Re: q2 entities
13768           \-> Re: q2 entities
13727           Ping in Quake2
13728           Re: too high qrad3 times???
13729           \-> Re: too high qrad3 times???
13730           \-> Re: too high qrad3 times???
13739           \-> Re: too high qrad3 times???
13766           \-> Re: too high qrad3 times???
13899           \-> Re: too high qrad3 times???
13731           win NT4.0
13742           \-> Re: win NT4.0
13784           \-> Re: win NT4.0
13804           \-> Re: win NT4.0
13818           \-> Re: win NT4.0
13836           \-> Re: win NT4.0
13842           \-> Re: win NT4.0
13905           \-> Re: win NT4.0
13732           Making bubbles in Q2
13733           lift problems in Q2
13744           \-> Re: lift problems in Q2
13774           \-> Re: lift problems in Q2
13822           \-> Re: lift problems in Q2
13734           glass doesn't come up transparent, lights dont light
13737           \-> Re: glass doesn't come up transparent, lights dont light
13735           making a new model function
13736           QBSP3 error....
13738           Re: Light shines through doors
13745           \-> Re: Light shines through doors
13777           \-> Re: Light shines through doors
13740           odd bots request
13743           worldcraft 1.6 editing
13789           \-> Re: worldcraft 1.6 editing
13795           \-> Re: worldcraft 1.6 editing
13837           \-> Re: worldcraft 1.6 editing
13746           Start Q2 problem...
13747           How can I create my own skin??
13748           Team Fortress Preprogs.src
13751           qbsp3 problem?
13773           \-> Re: qbsp3 problem?
13752           too high qrad3 times???
13753           Quake articles wanted
13761           \-> Re: Quake articles wanted
13756           Error in Q2 - can anyone help
13757           how to auto-add bots on dedicated server?
13841           \-> Re: how to auto-add bots on dedicated server?
13937           \-> Re: how to auto-add bots on dedicated server?
13758           help
13759           QuakeC Flying Code?
13765           \-> Re: QuakeC Flying Code?
13762           Qoole error
13787           \-> Re: Qoole error
13764           Deathmatch Item Placement - help
13767           Rocket Jump Heights
13788           \-> Re: Rocket Jump Heights
13830           \-> Re: Rocket Jump Heights
13865           \-> Re: Rocket Jump Heights
13867           \-> Re: Rocket Jump Heights
14104           \-> Re: Rocket Jump Heights
13769           Let players choose level on ded. server?
13778           \-> Re: Let players choose level on ded. server?
13816           \-> Re: Let players choose level on ded. server?
13843           \-> Re: Let players choose level on ded. server?
13770           TF
13771           TeamTNT Q2 project
13779           quake2 own levels page.
13780           Q2 keeps hanging on loading my map
13817           \-> Re: Q2 keeps hanging on loading my map
13782           two questions
13786           \-> Re: two questions
13813           \-> Re: two questions
13783           Duke 3d to quake or q2 texture converter
13785           please help.
13790           Re: Qoole: Add textures
13793           .bsp to .map converter
13794           \-> Re: .bsp to .map converter
13807           \-> Re: .bsp to .map converter
13874           \-> Re: .bsp to .map converter
13796           Bot Question
13800           \-> Re: Bot Question
13806           \-> Re: Bot Question
13801           Thred help
13802           Newbie using BSP - 2 problems so far
13812           \-> Re: Newbie using BSP - 2 problems so far
13900           \-> Re: Newbie using BSP - 2 problems so far
13803           Need help for project
13808           \-> Re: Need help for project
13815           \-> Re: Need help for project
13821           \-> Re: Need help for project
13828           \-> Re: Need help for project
13809           Quest 2.0 for Q2 out !!!!!!!!!!
13811           REQ: serial for Qoole !
13823           \-> Re: REQ: serial for Qoole !
13832           \-> Re: REQ: serial for Qoole !
14053           \-> Re: REQ: serial for Qoole !
13814           walls you can run through?
13825           \-> Re: walls you can run through?
13819           Quake Editers
13853           \-> Re: Quake Editers
13973           \-> Re: Quake Editers
14083           \-> Re: Quake Editers
13820           Re: serial for Qoole !
13851           \-> Re: serial for Qoole !
13824           Reversed textures?
13834           \-> Re: Reversed textures?
13845           \-> Re: Reversed textures?
13854           \-> Re: Reversed textures?
13861           \-> Re: Reversed textures?
13866           \-> Re: Reversed textures?
13826           How do you make a .MD2 file???
13890           \-> Re: How do you make a .MD2 file???
13938           \-> Re: How do you make a .MD2 file???
13827           Game Design Message Board
13829           Who has the best?
13831           \-> Re: Who has the best?
13833           Designing levels
13838           \-> Re: Designing levels
13846           \-> Re: Designing levels
13847           \-> Re: Designing levels
13857           \-> Re: Designing levels
13957           \-> Re: Designing levels
13835           modeling for quake2
13855           \-> Re: modeling for quake2
13839           map Making
13840           Create quake1 (not 2) levels
13848           \-> Re: Create quake1 (not 2) levels
14082           \-> Re: Create quake1 (not 2) levels
14114           \-> Re: Create quake1 (not 2) levels
13849           help with TC!
13850           editing-team needs webspace :(((
13980           \-> Re: editing-team needs webspace :(((
13852           quake 1.06
13856           Levels and mdls
13860           \-> Re: Levels and mdls
13953           \-> Re: Levels and mdls
13858           Uses for trigger_onlyregistered (q1)
13859           Quake Mods
13862           Q1: Linking monsters and entities
13891           \-> Re: Q1: Linking monsters and entities
13904           \-> Re: Q1: Linking monsters and entities
13939           \-> Re: Q1: Linking monsters and entities
13863           Particles in quakec (q1)
13864           Two trigger puzzles, one advanced, one easy
13986           \-> Re: Two trigger puzzles, one advanced, one easy
14008           \-> Re: Two trigger puzzles, one advanced, one easy
13869           Q1 QBSP WARNING: CutNodePortals_r:new portal was clipped away
13920           \-> Re: Q1 QBSP WARNING: CutNodePortals_r:new portal was
               | clipped away
13871           Frames
13872           Need registered Wordlcraft
13876           \-> Re: Need registered Wordlcraft
13878           \-> Re: Need registered Wordlcraft
13879           \-> Re: Need registered Wordlcraft
13884           \-> Re: Need registered Wordlcraft
13893           \-> Re: Need registered Wordlcraft
14163           \-> Re: Need registered Wordlcraft
14191           \-> Re: Need registered Wordlcraft
14359           \-> Re: Need registered Wordlcraft
14381           \-> Re: Need registered Wordlcraft
13873           ?? to 3DS coverter
13968           \-> Re: ?? to 3DS coverter
13875           Compiling gamex86.dll under Borland 5
13877           X, Y, and Z Positioning
13880           Quake 2: How to convert my savegames??????????
13901           \-> Re: Quake 2: How to convert my savegames??????????
13881           Patch Manager
13882           Using Hexen II textures in Quake2
13883           Axis reflection in Qoole?
14409           \-> Re: Axis reflection in Qoole?
13885           TC time
13886           NEW TECH PAGE
13888           \-> Re: NEW TECH PAGE
13915           \-> Re: NEW TECH PAGE
13965           \-> Re: NEW TECH PAGE
14099           \-> Re: NEW TECH PAGE
14120           \-> Re: NEW TECH PAGE
14150           \-> Re: NEW TECH PAGE
14157           \-> Re: NEW TECH PAGE
13889           Using Quake for Education
13892           \-> Re: Using Quake for Education
13903           \-> Re: Using Quake for Education
13902           Skin editing help!!!
13906           \-> Re: Skin editing help!!!
13907           Aliens TC... Anyone workin on this for Q2?
13917           \-> Re: Aliens TC... Anyone workin on this for Q2?
13971           \-> Re: Aliens TC... Anyone workin on this for Q2?
13979           \-> Re: Aliens TC... Anyone workin on this for Q2?
14028           \-> Re: Aliens TC... Anyone workin on this for Q2?
13908           Robocop Models
13910           Virtus Deathmatch Maker 2
13956           \-> Re: Virtus Deathmatch Maker 2
13988           \-> Re: Virtus Deathmatch Maker 2
14038           \-> Re: Virtus Deathmatch Maker 2
13911           quake2 palette in photoshop
13914           \-> Re: quake2 palette in photoshop
13912           Building your own QUAKE2 levels? Deathmatchmaker problems......
13933           \-> Re: Building your own QUAKE2 levels? Deathmatchmaker
               | problems......
14039           \-> Re: Building your own QUAKE2 levels? Deathmatchmaker
               | problems......
13913           how do I View lmp files please help!!!!!!
13969           \-> Re: how do I View lmp files please help!!!!!!
14043           \-> Re: how do I View lmp files please help!!!!!!
13916           sparks please
13989           \-> Re: sparks please
13993           \-> Re: sparks please
14285           \-> Re: sparks please
13918           WorldCraft Question
13919           Q2 objects disappears !! Strange Strange !!!!
13921           I'm suprised no one has created a WHITE HOUSE map for death
               | match
13936           \-> Re: I'm suprised no one has created a WHITE HOUSE map for
               | death match
13922           Worldcraft 1.6
13926           \-> Re: Worldcraft 1.6
13928           \-> Re: Worldcraft 1.6
13946           \-> Re: Worldcraft 1.6
13962           \-> Re: Worldcraft 1.6
13923           Another WorldCraft Question.
13924           Idea for a new weapon
13929           \-> Re: Idea for a new weapon
13934           \-> Re: Idea for a new weapon
13947           \-> Re: Idea for a new weapon
13992           \-> Re: Idea for a new weapon
13925           WTB: Worldcraft CD
13930           The Quake Font
13997           \-> Re: The Quake Font
14044           \-> Re: The Quake Font
14089           \-> Re: The Quake Font
13931           NEW Quake 1 - 2 SITE!
13932           Quake 2 problem: "Splotchy" Lights
13935           Idea for a Q2 Mod
13978           \-> Re: Idea for a Q2 Mod
13940           QuArK
13941           \-> Re: QuArK
13942           The Quake Sieve
13943           anyone have the quake2 palette?
13944           \-> Re: anyone have the quake2 palette?
14116           \-> Re: anyone have the quake2 palette?
13945           please help me with Qoole
13991           \-> Re: please help me with Qoole
13999           \-> Re: please help me with Qoole
14006           \-> Re: please help me with Qoole
14066           \-> Re: please help me with Qoole
13948           R_mirroralpha and Riva 128 Cards
13949           Malice CD
13958           \-> Re: Malice CD
13950           Q2
13972           \-> Re: Q2
13984           \-> Re: Q2
14015           \-> Re: Q2
13954           Random Teleport Destinations in Q1 - possible?
13959           \-> Re: Random Teleport Destinations in Q1 - possible?
13960           \-> Re: Random Teleport Destinations in Q1 - possible?
13994           \-> Re: Random Teleport Destinations in Q1 - possible?
13955           WANTED: Map designers and Monster Modelers/Animators
13961           Quake writing font. Getting slightly desperate here.
13982           \-> Re: Quake writing font. Getting slightly desperate here.
13985           \-> Re: Quake writing font. Getting slightly desperate here.
14005           \-> Re: Quake writing font. Getting slightly desperate here.
14012           \-> Re: Quake writing font. Getting slightly desperate here.
14014           \-> Re: Quake writing font. Getting slightly desperate here.
14036           \-> Re: Quake writing font. Getting slightly desperate here.
14048           \-> Re: Quake writing font. Getting slightly desperate here.
14061           \-> Re: Quake writing font. Getting slightly desperate here.
14098           \-> Re: Quake writing font. Getting slightly desperate here.
14283           \-> Re: Quake writing font. Getting slightly desperate here.
13964           Re: Linking monsters and entities
13966           Skin help
13967           Coders/Modelers/Map Designers for Quake2 Teamplay Mod
13970           monster frames
14045           \-> Re: monster frames
13974           Windows 98 Review HERE
13975           Whatever happened to monster/item shadows in q2?
14010           \-> Re: Whatever happened to monster/item shadows in q2?
14026           \-> Re: Whatever happened to monster/item shadows in q2?
14067           \-> Re: Whatever happened to monster/item shadows in q2?
14088           \-> Re: Whatever happened to monster/item shadows in q2?
14481           \-> Re: Whatever happened to monster/item shadows in q2?
14499           \-> Re: Whatever happened to monster/item shadows in q2?
13976           What is a leak?
14009           \-> Re: What is a leak?
14019           \-> Re: What is a leak?
14023           \-> Re: What is a leak?
14046           \-> Re: What is a leak?
14068           \-> Re: What is a leak?
14162           \-> Re: What is a leak?
14222           \-> Re: What is a leak?
14306           \-> Re: What is a leak?
14329           \-> Re: What is a leak?
14348           \-> Re: What is a leak?
14353           \-> Re: What is a leak?
13981           QuArK
13983           QuakeC Problem
14097           \-> Re: QuakeC Problem
13987           Level designer/photoshop artist looking for job in game
               | industry...
13990           Re: ctf level builder
13995           textures
14000           \-> Re: textures
13996           Create skins using legal Quake colors?
14016           \-> Re: Create skins using legal Quake colors?
14105           \-> Re: Create skins using legal Quake colors?
13998           quake2 and ctf entities
14047           \-> Re: quake2 and ctf entities
14064           \-> Re: quake2 and ctf entities
14161           \-> Re: quake2 and ctf entities
14001           Quake2 FOV
14003           \-> Re: Quake2 FOV
14004           \-> Re: Quake2 FOV
14013           \-> Re: Quake2 FOV
14018           \-> Re: Quake2 FOV
14030           \-> Re: Quake2 FOV
14035           \-> Re: Quake2 FOV
14121           \-> Re: Quake2 FOV
14160           \-> Re: Quake2 FOV
14246           \-> Re: Quake2 FOV
14007           I Want to make my own mods for 3.14 !!!!!
14011           Models for quake 2
14020           Models in CTF?
14021           Q2 palette where do I get it?
14042           \-> Re: Q2 palette where do I get it?
14084           \-> Re: Q2 palette where do I get it?
14115           \-> Re: Q2 palette where do I get it?
14022           Model Making for Q2 w/3DSMax
14024           New Quake2 site
14025           I am searching for staff members to help at my site.
14027           HOHOHO
14029           Want your Level reviewed?
14031           Q2 CTF Door Questions
14049           \-> Re: Q2 CTF Door Questions
14159           \-> Re: Q2 CTF Door Questions
14032           Console Commands for Quake2
14072           \-> Re: Console Commands for Quake2
14033           How to upload to FTP.CDROM.COM
14034           Same prob as NCI
14037           How do I find a particular Brush Number?
14040           What compile times should I expect on P133?
14056           \-> Re: What compile times should I expect on P133?
14085           \-> Re: What compile times should I expect on P133?
14093           \-> Re: What compile times should I expect on P133?
14050           Q: Are Emacs and vi the best Quake editors?
14060           \-> Re: Q: Are Emacs and vi the best Quake editors?
14051           Effect of transparency on performance?
14052           Problems with QERadiant
14054           Re: Are Emacs and vi the best Quake editors?
14074           \-> Re: Are Emacs and vi the best Quake editors?
14078           \-> Re: Are Emacs and vi the best Quake editors?
14132           \-> Re: Are Emacs and vi the best Quake editors?
14055           Quick Question: Model Editing
14057           Freeware Quake Patch-(Japnese Bomb)
14058           WANTED: Quake 2 View Weapon Animator
14063           CTF "Security Lasers"?
14065           Q1 QBSP help
14087           \-> Re: Q1 QBSP help
14107           \-> Re: Q1 QBSP help
14069           What is the best way to make outside areas
14301           \-> Re: What is the best way to make outside areas
14070           failed to load game dll
14173           \-> Re: failed to load game dll
14071           Displaced brushes in Qoole
14215           \-> Re: Displaced brushes in Qoole
14075           Quake2 Moving objects disapear.
14077           \-> Re: Quake2 Moving objects disapear.
14092           \-> Re: Quake2 Moving objects disapear.
14076           Other textures in QERadiant
14079           BIIIIIG problemo!
14080           Serial cable
14081           \-> Re: Serial cable
14086           The *best* editor
14126           \-> Re: The *best* editor
14181           \-> Re: The *best* editor
14199           \-> Re: The *best* editor
14090           Quake2 weapon .md2
14127           \-> Re: Quake2 weapon .md2
14091           +mlook Swimming
14094           Screen Shots
14192           \-> Re: Screen Shots
14261           \-> Re: Screen Shots
14268           \-> Re: Screen Shots
14280           \-> Re: Screen Shots
14095           NEW Canopus Drivers
14096           Sounds and QERadiant
14194           \-> Re: Sounds and QERadiant
14100           Help
14124           \-> Re: Help
14101           problems with Qoole and new Pure3D drivers
14102           quake wepons cheat??
14103           DIABLO 2 Site
14108           If you thought the topless crackwhore was cool.
14109           If you thought the crakhor skin was cool:  posting #2
14110           One more Try.
14111           Quake Mods/patches/TC's
14112           Quake maps
14122           \-> Re: Quake maps
14172           \-> Re: Quake maps
14281           \-> Re: Quake maps
14299           \-> Re: Quake maps
14317           \-> Re: Quake maps
14373           \-> Re: Quake maps
14113           Deathmatch Maker mail-list problems?
14119           \-> Re: Deathmatch Maker mail-list problems?
14117           Creating my own textures for Q2.
14138           \-> Re: Creating my own textures for Q2.
14139           \-> Re: Creating my own textures for Q2.
14238           \-> Re: Creating my own textures for Q2.
14118           qbsp3 problem
14123           \-> Re: qbsp3 problem
14186           \-> Re: qbsp3 problem
14289           \-> Re: qbsp3 problem
14125           BSP to MAP - Is it possible???
14129           \-> Re: BSP to MAP - Is it possible???
14156           \-> Re: BSP to MAP - Is it possible???
14206           \-> Re: BSP to MAP - Is it possible???
14292           \-> Re: BSP to MAP - Is it possible???
14356           \-> Re: BSP to MAP - Is it possible???
14128           GWAR Game Using Quake II engine
14130           Problem using QME with Quake skins
14141           \-> Re: Problem using QME with Quake skins
14155           \-> Re: Problem using QME with Quake skins
14182           \-> Re: Problem using QME with Quake skins
14131           Quark- importing my own prefab
14170           \-> Re: Quark- importing my own prefab
14137           Quake I Models
14275           \-> Re: Quake I Models
14140           Quake Model Questions
14380           \-> Re: Quake Model Questions
14424           \-> Re: Quake Model Questions
14142           Help with error message
14143           is anyone still making quake 1 levels?
14151           \-> Re: is anyone still making quake 1 levels?
14158           \-> Re: is anyone still making quake 1 levels?
14187           \-> Re: is anyone still making quake 1 levels?
14235           \-> Re: is anyone still making quake 1 levels?
14269           \-> Re: is anyone still making quake 1 levels?
14286           \-> Re: is anyone still making quake 1 levels?
14300           \-> Re: is anyone still making quake 1 levels?
14412           \-> Re: is anyone still making quake 1 levels?
14453           \-> Re: is anyone still making quake 1 levels?
14455           \-> Re: is anyone still making quake 1 levels?
14570           \-> Re: is anyone still making quake 1 levels?
14581           \-> Re: is anyone still making quake 1 levels?
14144           MD2 Model File Format
14146           QERadient
14147           DOES ANYONE HAVE THE ALIENS TOTAL CONVERSION?
14152           \-> Re: DOES ANYONE HAVE THE ALIENS TOTAL CONVERSION?
14148           TC Navyseal
14357           \-> Re: TC Navyseal
14149           Textures mysteriously changing colours!
14174           \-> Re: Textures mysteriously changing colours!
14534           \-> Re: Textures mysteriously changing colours!
14153           How to make a Quake TC?
14230           \-> Re: How to make a Quake TC?
14154           Worldcraft
14164           MDL
14210           \-> Re: MDL
14165           Improving skin at long range
14188           \-> Re: Improving skin at long range
14201           \-> Re: Improving skin at long range
14166           QBSP, VIS, LIGHT (Quake 1) for Linux
14167           Quake 'n' Stuff
14168           Quake 2 editing help
14183           \-> Re: Quake 2 editing help
14171           ARGG! I hate lighting!
14189           \-> Re: ARGG! I hate lighting!
14175           quake2->quake1 models
14184           \-> Re: quake2->quake1 models
14193           \-> Re: quake2->quake1 models
14176           HYDRA ENTERTAINMENT
14177           Re: creating skins
14282           \-> Re: creating skins
14178           Gl_loadtexture problem
14179           Looking for Tutorials on WorldCraft v1.6 & WinQoole & qME
14241           \-> Re: Looking for Tutorials on WorldCraft v1.6 & WinQoole &
               | qME
14180           SIte for Alien Quake TC
14185           Help with TC
14190           Mixed face contents problems
14287           \-> Re: Mixed face contents problems
14195           Quake 2 & Water
14274           \-> Re: Quake 2 & Water
14416           \-> Re: Quake 2 & Water
14196           Great new XXX Quake and Q2 levels and skins!!
14204           \-> Re: Great new XXX Quake and Q2 levels and skins!!
14208           \-> Re: Great new XXX Quake and Q2 levels and skins!!
14214           \-> Re: Great new XXX Quake and Q2 levels and skins!!
14197           Anyone want me to work for them in a TC?
14198           New WH40k-esque Quake2 Model
14200           Skin Problem
14205           \-> Re: Skin Problem
14212           \-> Re: Skin Problem
14273           \-> Re: Skin Problem
14202           QERadiant
14211           \-> Re: QERadiant
14203           Creating 3d models for Q2
14298           \-> Re: Creating 3d models for Q2
14364           \-> Re: Creating 3d models for Q2
14207           Quark levels
14209           MDL's Wanted
14535           \-> Re: MDL's Wanted
14213           Novice Asks: How do you run timedemo in Q2?
14221           \-> Re: Novice Asks: How do you run timedemo in Q2?
14231           \-> Re: Novice Asks: How do you run timedemo in Q2?
14271           \-> Re: Novice Asks: How do you run timedemo in Q2?
14216           Q2 func_rotating target?
14217           WANTED: Quake 2 Model Animator
14218           Does level of qvis affect HOM effect?
14242           \-> Re: Does level of qvis affect HOM effect?
14257           \-> Re: Does level of qvis affect HOM effect?
14440           \-> Re: Does level of qvis affect HOM effect?
14443           \-> Re: Does level of qvis affect HOM effect?
14452           \-> Re: Does level of qvis affect HOM effect?
14536           \-> Re: Does level of qvis affect HOM effect?
14219           Re: Make Your Own Cable TV Decrambler
14224           \-> Re: Make Your Own Cable TV Decrambler
14220           REQ:key code
14223           \-> Re: REQ:key code
14228           \-> Re: REQ:key code
14232           \-> Re: REQ:key code
14325           \-> Re: REQ:key code
14374           \-> Re: REQ:key code
14384           \-> Re: REQ:key code
14402           \-> Re: REQ:key code
14225           help please quake GL question
14237           \-> Re: help please quake GL question
14252           \-> Re: help please quake GL question
14272           \-> Re: help please quake GL question
14334           \-> Re: help please quake GL question
14338           \-> Re: help please quake GL question
14227           I wanna make a WH40K TC ... any one ?
14243           \-> Re: I wanna make a WH40K TC ... any one ?
14229           TF: moving goalitems?
14347           \-> Re: TF: moving goalitems?
14233           QME using player.mdl
14244           \-> Re: QME using player.mdl
14234           Model creation in 3DMAX2
14250           \-> Re: Model creation in 3DMAX2
14236           disapearing objects when viewing self made map
14239           \-> Re: disapearing objects when viewing self made map
14253           \-> Re: disapearing objects when viewing self made map
14263           \-> Re: disapearing objects when viewing self made map
14265           \-> Re: disapearing objects when viewing self made map
14582           \-> Re: disapearing objects when viewing self made map
14240           Hunt the microbrush!
14297           \-> Re: Hunt the microbrush!
14245           Note to all the "I want to make my own TC" posts.
14259           \-> Re: Note to all the "I want to make my own TC" posts.
14262           \-> Re: Note to all the "I want to make my own TC" posts.
14324           \-> Re: Note to all the "I want to make my own TC" posts.
14247           Paintball Quake
14332           \-> Re: Paintball Quake
14449           \-> Re: Paintball Quake
14248           Slight, er qrad problem...
14249           max2 export to mdl
14540           \-> Re: max2 export to mdl
14251           Help! How do I make a Quake World Patch?
14302           \-> Re: Help! How do I make a Quake World Patch?
14254           US Robotics modem problems???
14255           Quake .mdl files and OpenGL
14256           XXX Levels and sexy skins for Quake&Quake2!
14278           \-> Re: XXX Levels and sexy skins for Quake&Quake2!
14258           Q1 skinner needed!
14260           Quake I MDL to 3DMAX2 converter...
14266           James Bond weapons models needed
14295           \-> Re: James Bond weapons models needed
14312           \-> Re: James Bond weapons models needed
14333           \-> Re: James Bond weapons models needed
14267           Doors
14403           \-> Re: Doors
14270           force fields
14279           \-> Re: force fields
14294           \-> Re: force fields
14276           Rotating/Swinging Doors (Q1)
14290           \-> Re: Rotating/Swinging Doors (Q1)
14277           How big is the source to Q2?
14284           Another QBSP query
14293           \-> Re: Another QBSP query
14288           Re: REQ:key code..... DUHHHHH!
14291           Quark mod.
14296           Scale in Quake 1 Levels
14305           \-> Re: Scale in Quake 1 Levels
14303           New Games Site!!
14304           Quake 2 Font << Right here!!!
14309           \-> Re: Quake 2 Font << Right here!!!
14311           \-> Re: Quake 2 Font << Right here!!!
14425           \-> Re: Quake 2 Font << Right here!!!
14307           Worldcraft & textures
14315           \-> Re: Worldcraft & textures
14341           \-> Re: Worldcraft & textures
14400           \-> Re: Worldcraft & textures
14308           Quake2 BSP Editing
14318           \-> Re: Quake2 BSP Editing
14310           water in Quake2 using Qoole
14437           \-> Re: water in Quake2 using Qoole
14313           skins and models (don't shoot I'm new here!!!)
14349           \-> Re: skins and models (don't shoot I'm new here!!!)
14365           \-> Re: skins and models (don't shoot I'm new here!!!)
14314           Fading lights in/out
14411           \-> Re: Fading lights in/out
14316           HELP! HELP!   CONVERT QUAKE DEMO FILES!?!?!?!!?
14319           WHERE?
14330           \-> Re: WHERE?
14336           \-> Re: WHERE?
14339           \-> Re: WHERE?
14350           \-> Re: WHERE?
14362           \-> Re: WHERE?
14366           \-> Re: WHERE?
14370           \-> Re: WHERE?
14379           \-> Re: WHERE?
14396           \-> Re: WHERE?
14398           \-> Re: WHERE?
14404           \-> Re: WHERE?
14406           \-> Re: WHERE?
14419           \-> Re: WHERE?
14420           \-> Re: WHERE?
14426           \-> Re: WHERE?
14427           \-> Re: WHERE?
14450           \-> Re: WHERE?
14457           \-> Re: WHERE?
14320           Rocket Arena - One-Way Transparent Brushes?
14328           \-> Re: Rocket Arena - One-Way Transparent Brushes?
14399           \-> Re: Rocket Arena - One-Way Transparent Brushes?
14321           quake level editor
14323           \-> Re: quake level editor
14344           \-> Re: quake level editor
14322           quake & doom2 levels & patches
14327           \-> Re: quake & doom2 levels & patches
14326           Re: moving goalitems?
14405           \-> Re: moving goalitems?
14415           \-> Re: moving goalitems?
14331           Converting to skin PCXs
14515           \-> Re: Converting to skin PCXs
14335           Quark mod
14340           A newer page for you guys
14342           NEW GAMES SITES!!! FIND OUT HERE!!!
14345           How do i make wind tunnels?
14354           \-> Re: How do i make wind tunnels?
14346           ************ ERROR ************
14351           excuse mee, I am in need of editing assistans!
14355           \-> Re: excuse mee, I am in need of editing assistans!
14521           \-> Re: excuse mee, I am in need of editing assistans!
14352           Palletes
14358           QBSP errors (Quake1)
14378           \-> Re: QBSP errors (Quake1)
14360           Converting Hexen II models to Quake I?
14361           Converting Quake II models to Quake I
14363           Re: Total Conversion To Be Published
14369           \-> Re: Total Conversion To Be Published
14421           \-> Re: Total Conversion To Be Published
14423           \-> Re: Total Conversion To Be Published
14428           \-> Re: Total Conversion To Be Published
14451           \-> Re: Total Conversion To Be Published
14456           \-> Re: Total Conversion To Be Published
14470           \-> Re: Total Conversion To Be Published
14367           Another fine WH40K model
14368           How many levels can be added to a pak file?
14382           \-> Re: How many levels can be added to a pak file?
14371           Adding entities
14372           Quake X-Men conversion Editting
14377           \-> Re: Quake X-Men conversion Editting
14375           Error: failed to fix wal
14376           Re: Q95.bat file for Quake I
14385           \-> Re: Q95.bat file for Quake I
14383           need a tutorial
14386           New Stuff On Levelers lair!!
14387           Q95.bat file for Quake I
14388           Re: QERadiant Compiling help!!
14464           \-> Re: QERadiant Compiling help!!
14469           \-> Re: QERadiant Compiling help!!
14389           Mem allocation errors!
14395           \-> Re: Mem allocation errors!
14390           Total Conversion To Be Published
14391           Suck Mods
14392           QRAD PROBLEM, PLEASE HELP!!!
14393           Quake 2 Level Editors/Help?
14397           \-> Re: Quake 2 Level Editors/Help?
14394           QERadiant Compiling help!!
14407           3DS Base models for Quake
14408           Shadows revisited
14410           \-> Re: Shadows revisited
14413           Switching trigger_push on/off
14435           \-> Re: Switching trigger_push on/off
14414           quake2 modelers vs. mappers
14422           \-> Re: quake2 modelers vs. mappers
14417           Help in BSP
14418           transparency?
14429           Does *anyone* edit H2 levels with Worldcraft1.6[a]???
14430           Gaming Site Looking for 32 Mappers/Coders/Texturers
14431           qe3 level ed: spawn point?
14585           \-> Re: qe3 level ed: spawn point?
14432           More QBSP Errors
14438           \-> Re: More QBSP Errors
14433           More QBSP errors
14434           MEA CULPA! (Re: Does *anyone* edit H2 levels with
               | Worldcraft1.6[a]???)
14436           Ground Assault
14439           Putting other Mdls in Map
14441           New Creatures: Quake 2
14442           Combining mods
14444           Z_Malloc Error-- Please Help Me!
14445           Modeler / Map Maker Wanted
14446           DXF to MAP?
14485           \-> Re: DXF to MAP?
14447           addons question
14448           Moving textures in QERadient
14454           \-> Re: Moving textures in QERadient
14462           \-> Re: Moving textures in QERadient
14459           Converting Hexen II models to Quake I
14460           Converting Quake II model to Quake I
14486           \-> Re: Converting Quake II model to Quake I
14461           Anyone have the STAR TREK: First Contact TC??!
14463           team needs artists
14466           \-> Re: team needs artists
14527           \-> Re: team needs artists
14539           \-> Re: team needs artists
14465           SP2 editor
14467           Lighting Problems
14473           three editing questions
14474           Quake for LCDBIOS
14475           Doom and Quake WAD files wanted!
14476           \-> Re: Doom and Quake WAD files wanted!
14494           \-> Re: Doom and Quake WAD files wanted!
14560           \-> Re: Doom and Quake WAD files wanted!
14477           Re: Rocket Jump
14484           \-> Re: Rocket Jump
14545           \-> Re: Rocket Jump
14478           Re: R_AliasDrawModel error
14479           R_AliasDrawModel error
14480           Rocket Jump
14482           Sounds...
14483           Clan Calculators
14487           Help with Entities needed.
14488           Any chance for " 'Return to Super Mario' Quake"???
14489           QuakeC & Skins
14506           \-> Re: QuakeC & Skins
14490           target_lightramp
14500           \-> Re: target_lightramp
14508           \-> Re: target_lightramp
14491           qME models ???
14492           Recording QuakeWorld Games
14510           \-> Re: Recording QuakeWorld Games
14493           Total Darkness!
14501           \-> Re: Total Darkness!
14511           \-> Re: Total Darkness!
14518           \-> Re: Total Darkness!
14532           \-> Re: Total Darkness!
14549           \-> Re: Total Darkness!
14495           Q1 skins Heeeeelp!
14505           \-> Re: Q1 skins Heeeeelp!
14509           \-> Re: Q1 skins Heeeeelp!
14513           \-> Re: Q1 skins Heeeeelp!
14496           VISIST: Quake2 reviews site
14497           Weird colours in id pictures
14507           \-> Re: Weird colours in id pictures
14512           \-> Re: Weird colours in id pictures
14526           \-> Re: Weird colours in id pictures
14498           Need staff for Quake2 site
14502           qbsp error "point off plane"
14503           Quake Players are Evil
14533           \-> Re: Quake Players are Evil
14537           \-> Re: Quake Players are Evil
14538           \-> Re: Quake Players are Evil
14504           NEW GAMES SITE!! CHECK IT OUT!!
14514           WW2 Quake (finally)
14516           Quake 2 Intro sound
14522           \-> Re: Quake 2 Intro sound
14528           \-> Re: Quake 2 Intro sound
14547           \-> Re: Quake 2 Intro sound
14556           \-> Re: Quake 2 Intro sound
14517           Need help making TF maps with WorldCraft!
14519           Quark & teleporters
14531           \-> Re: Quark & teleporters
14520           HELP!  Q2 Map Newbie!
14543           \-> Re: HELP!  Q2 Map Newbie!
14550           \-> Re: HELP!  Q2 Map Newbie!
14555           \-> Re: HELP!  Q2 Map Newbie!
14523           Q1 sky textures...
14525           \-> Re: Q1 sky textures...
14524           have an idea?
14529           Any Good Weapon Ideas?
14551           \-> Re: Any Good Weapon Ideas?
14557           \-> Re: Any Good Weapon Ideas?
14564           \-> Re: Any Good Weapon Ideas?
14567           \-> Re: Any Good Weapon Ideas?
14530           Brushes emitting light?  Especially Sky...
14548           \-> Re: Brushes emitting light?  Especially Sky...
14542           chassing camera behind main player in Q2?
14561           \-> Re: chassing camera behind main player in Q2?
14568           \-> Re: chassing camera behind main player in Q2?
14571           \-> Re: chassing camera behind main player in Q2?
14572           \-> Re: chassing camera behind main player in Q2?
14544           Battlestar Galactica Total Conversion
14546           Anyone knows how to make RocketArena maps?
14552           Quake II doesn't recognize my DLL
14558           \-> Re: Quake II doesn't recognize my DLL
14553           qbsp3/qvis3/qrad3 latest sources???
14554           A simple Question (re - .BSP maps)
14559           Help needed for a GREAT NEW team TC f/quake1
14562           Expanding the green glow around things
14563           Ghetto Warez
14575           fixedtime 9999
14576           Which Progs make PPM's?
