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Date: Sun, 08 Mar 1998 04:19:08 -0800
From: ds <dlspohn@oanet.com>
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Newsgroups: rec.games.computer.quake.editing
Subject: Re: Are these normal compile times??
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I dream of half an hour - I've got a map I let BSP run on for 8 hours and it
still didn't finish. No error messages, everything works when it's broken into
parts - then I put them together, try to BSP it and my hard-drive light
basically goes on forever. Any suggestions? (Other that scap it and start
over?)

Jonathan del Strother wrote:

> Im in the middle of making a Q2 level - so far I have 5 largish, fairly
> detailed, some outdoor, some indoor  areas / rooms
> Anything which wont block anything is Make Detailed
> I have a K-6 233, 32 meg DIMM, 100meg swapfile blah blah
>
> Compiling these with QBSP, QVIS -level 0 and QRAD takes above half an
> hour.......is this normal??  what the hell am i gonna do when i stick in my
> huge castle section??
> Is there any way of speeding these up, short of buying a CRAY or 3?
>
> Thanks
> Jonathan del Strother
> jonathan@delstrother.demon.co.uk



