Newsgroups: rec.games.computer.quake.editing
Path: clanworld.com!news.webspan.net!news.tacom.army.mil!ulowell.uml.edu!cam-news-feed2.bbnplanet.com!cam-news-hub1.bbnplanet.com!denver-news-feed1.bbnplanet.com!news.bbnplanet.com!coop.net!world!dodo
From: dodo@world.std.com (Dean ODonnell)
Subject: Re: Are these normal compile times??
Message-ID: <Epq1D0.F1r@world.std.com>
Organization: The World Public Access UNIX, Brookline, MA
References: <889124447.28502.0.nnrp-04.c1edb632@news.demon.co.uk> <35028CBB.59199D42@oanet.com> <EpIK32.L80@world.std.com> <3507A960.956012BA@oanet.com>
Date: Thu, 12 Mar 1998 19:41:22 GMT
Lines: 18
Xref: clanworld.com rec.games.computer.quake.editing:13810

In article <3507A960.956012BA@oanet.com>, ds  <dlspohn@oanet.com> wrote:
>plenty big swap file -- not getting out of memory error
>
>did you get it to vis? I don't know what the verbose values are, but when I
>switched to RVIS (available at cdrom.com) it reduced my vis times by over 60%.

Couldn't use RVIS on this one because of the "too many leafs per portal"
error.  I had to find the VIS source and change the constant to even get it
to vis, and the RVIS source isn't available (AFAIK).

At around 50 hours of vis'ing, my computer crashed for unrelated reasons (I
was running something else).  I haven't had the fortitude to start it over
again. 

Dean



