Message-ID: <35167C87.DECB64BB@oanet.com>
Date: Mon, 23 Mar 1998 07:15:20 -0800
From: ds <dlspohn@oanet.com>
X-Mailer: Mozilla 4.03 [en] (Win95; I)
MIME-Version: 1.0
Newsgroups: rec.games.computer.quake.editing
Subject: Re: is anyone still making quake 1 levels?
References: <3512C8DB.4059@superlink.net>
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
NNTP-Posting-Host: 207.153.26.113
Lines: 14
Path: clanworld.com!news.webspan.net!opus.ies-energy.com!online.no!Norway.EU.net!nntp.uio.no!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!sunqbc.risq.qc.ca!news.uunet.ca!news.oanet.com!207.153.26.113
Xref: clanworld.com rec.games.computer.quake.editing:14235

I've noticed a lot of people aren't overly thrilled with q2. q1 TF maps is
where I concentrate my efforts, and I have enough difficulties with that to
discourage me from even thinking about trying to compile a q2 map.

Victor Storck wrote:

> Just wondering: anybody making quake 1 levels? is q1 all but dead as far
> as new maps are concerned? I do have q2, and played it all the way thru-
> but am a bit disappointed. Looks great, but not as interesting and
> varied as q1-IMHO-
> q1 still rocks-especially glquake.



