3785            t
3786            Digital ID
3791            \-> Re: Digital ID
3789            Re: Quake 2 Fullscreen?
3790            \-> Re: Quake 2 Fullscreen?
3793            \-> Re: Quake 2 Fullscreen?
3799            \-> Re: Quake 2 Fullscreen?
3803            \-> Re: Quake 2 Fullscreen?
3817            \-> Re: Quake 2 Fullscreen?
3818            \-> Re: Quake 2 Fullscreen?
3819            \-> Re: Quake 2 Fullscreen?
3821            \-> Re: Quake 2 Fullscreen?
3822            \-> Re: Quake 2 Fullscreen?
3834            \-> Re: Quake 2 Fullscreen?
3876            \-> Re: Quake 2 Fullscreen?
3997            \-> Re: Quake 2 Fullscreen?
4016            \-> Re: Quake 2 Fullscreen?
4028            \-> Re: Quake 2 Fullscreen?
4030            \-> Re: Quake 2 Fullscreen?
3792            Re: New Project! - advice
3794            Re: E2M1 -- Major Headaches!!!!
3795            randomiser
3830            \-> Re: randomiser
3840            \-> Re: randomiser
3872            \-> Re: randomiser
3907            \-> Re: randomiser
3796            Re: I want a map in quake to see the other players
3798            \-> Re: I want a map in quake to see the other players
4018            \-> Re: I want a map in quake to see the other players
4027            \-> Re: I want a map in quake to see the other players
4032            \-> Re: I want a map in quake to see the other players
3797            airquake
3815            \-> Re: airquake
3800            PLEA to add-on makers -- make a directory in your zip file.
3802            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3814            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3828            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3832            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3833            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3846            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3852            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3853            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3869            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3873            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3922            \-> Re: PLEA to add-on makers -- make a directory in your zip
               | file.
3804            FUCKING SPAMMMERS ALL NEED TO DIE!
3805            to all GOOD quake-c programmers
3806            Re: rocket jump
3820            \-> Re: rocket jump
3807            rocket jump
3809            check out my sight
3810            [Q] Multiple player models and 20+ weapons??
3813            \-> Re: [Q] Multiple player models and 20+ weapons??
3845            \-> Re: [Q] Multiple player models and 20+ weapons??
3882            \-> Re: [Q] Multiple player models and 20+ weapons??
3900            \-> Re: [Q] Multiple player models and 20+ weapons??
3926            \-> Re: [Q] Multiple player models and 20+ weapons??
3939            \-> Re: [Q] Multiple player models and 20+ weapons??
3811            Re: Teleporting rockets QuakeC
3883            \-> Re: Teleporting rockets QuakeC
3812            Re: X2 and pings that soar!!! HELP!!!
3816            KICK ASS QUAKE2 SITE
3829            Quake-c FAQ: Where can I get?
3847            \-> Re: Quake-c FAQ: Where can I get?
3857            \-> Re: Quake-c FAQ: Where can I get?
3831            Help decompiling qwprogs.dat
3835            1000+ Files. Maps. Editors. Bots. Links. Cheats(TF)
3836            Re: Newbie Question
3899            \-> Re: Newbie Question
3837            Re: Women Pay You For Intimate Services
3838            [Q] Flying in Quake and rotating freely
3848            \-> Re: [Q] Flying in Quake and rotating freely
3849            \-> Re: [Q] Flying in Quake and rotating freely
3850            \-> Re: [Q] Flying in Quake and rotating freely
3851            \-> Re: [Q] Flying in Quake and rotating freely
3858            \-> Re: [Q] Flying in Quake and rotating freely
3865            \-> Re: [Q] Flying in Quake and rotating freely
3881            \-> Re: [Q] Flying in Quake and rotating freely
3944            \-> Re: [Q] Flying in Quake and rotating freely
3839            Quake-C Question:
3841            \-> Re: Quake-C Question:
3843            Quake-C help?
3871            \-> Re: Quake-C help?
3844            Changing viewport in Quakeworld
3854            Team Fortress Map Help
3859            \-> Re: Team Fortress Map Help
3862            \-> Re: Team Fortress Map Help
3863            \-> Re: Team Fortress Map Help
3855            Team Fortress Map Help
3856            What marks a QW 'server-side' patch?
3884            \-> Re: What marks a QW 'server-side' patch?
3860            Online Game Programmers Needed!
3861            Quake.ee come see us!!!!!
3866            Weapon Animation Speed
3867            [Q] Looking for sources
3868            Quake-C Help needed...
3870            STARNET COMM. LAUNCHES ONLINE CASINO!!!!!
3874            AfterShock quake.ee
3943            \-> Re: AfterShock quake.ee
3875            AfterShock quake.ee
3877            QUAKE C
3895            \-> Re: QUAKE C
3878            Severed...
3985            \-> Re: Severed...
3879            Re: Hi!
3880            \-> Re: Hi!
3887            \-> Re: Hi!
3888            \-> Re: Hi!
3885            JetPack
3886            SV Program Error
3898            \-> Re: SV Program Error
3924            \-> Re: SV Program Error
3889            Re: STARNET COMM. SPAMMED THIS NEWSGROUP!
3890            Public notice of binary posting [was: QUAKE C]
3891            JOIN MY QUAKE CLAN
3892            Binary Shifts?
3905            \-> Re: Binary Shifts?
3910            \-> Re: Binary Shifts?
3893            Random attack selection and creature spawning
3896            help!
4010            \-> Re: help!
3897            Re: I need a Quake C for teleporting rockets+grenades
3901            QuakeC - Getting started
3903            !
3904            Quakezar
3906            different random wavs for each level
4034            \-> Re: different random wavs for each level
4051            \-> Re: different random wavs for each level
4111            \-> Re: different random wavs for each level
4112            \-> Re: different random wavs for each level
3908            GAMEX86.DLL
3909            Can I run two PROGS.DAT on the same time ???
3911            \-> Re: Can I run two PROGS.DAT on the same time ???
3912            \-> Re: Can I run two PROGS.DAT on the same time ???
3919            \-> Re: Can I run two PROGS.DAT on the same time ???
3920            \-> Re: Can I run two PROGS.DAT on the same time ???
3927            \-> Re: Can I run two PROGS.DAT on the same time ???
3972            \-> Re: Can I run two PROGS.DAT on the same time ???
3976            \-> Re: Can I run two PROGS.DAT on the same time ???
3913            Top down camera ??
3917            \-> Re: Top down camera ??
4050            \-> Re: Top down camera ??
3914            SVC_ Constants
3915            \-> Re: SVC_ Constants
3947            \-> Re: SVC_ Constants
3957            \-> Re: SVC_ Constants
3916            Re: Team Fortress Problem
3928            \-> Re: Team Fortress Problem
3918            Re: Quake PaintBall
3921            Re: OpenGL choppy in Quake2 - Yucky, yucky, yucky...?
3923            Weapon Combination
3931            \-> Re: Weapon Combination
3925            QuakeC versus QuakeWorldC?
3967            \-> Re: QuakeC versus QuakeWorldC?
3929            Decompiler...
4007            \-> Re: Decompiler...
3930            Quake2
3932            Playing sounds
4038            \-> Re: Playing sounds
3933            Quake-C bot problem...
3945            \-> Re: Quake-C bot problem...
3934            Quake Bots
3940            \-> Re: Quake Bots
3941            \-> Re: Quake Bots
3935            ghost mode?
3936            deathmatch types
3938            \-> Re: deathmatch types
3954            \-> Re: deathmatch types
3979            \-> Re: deathmatch types
3937            New Quake Graphics
3966            \-> Re: New Quake Graphics
3980            \-> Re: New Quake Graphics
3942            Monster that tracks players?
4005            \-> Re: Monster that tracks players?
3946            DEATHMATCH EXTENSIONS MOD 1.20 OUT
3956            \-> Re: DEATHMATCH EXTENSIONS MOD 1.20 OUT
3965            \-> Re: DEATHMATCH EXTENSIONS MOD 1.20 OUT
3948            join my clan!!
3949            check this out
3950            Need help creating a one-shot-kills game
3959            \-> Re: Need help creating a one-shot-kills game
3963            \-> Re: Need help creating a one-shot-kills game
3973            \-> Re: Need help creating a one-shot-kills game
3974            \-> Re: Need help creating a one-shot-kills game
3983            \-> Re: Need help creating a one-shot-kills game
4006            \-> Re: Need help creating a one-shot-kills game
4013            \-> Re: Need help creating a one-shot-kills game
3952            quake.ee
3953            Re: ghost mode? sending source....
3955            Re: deathmatch options ??
3988            \-> Re: deathmatch options ??
3958            DAMN TELEPORT
3962            \-> Re: DAMN TELEPORT
3964            \-> Re: DAMN TELEPORT
3960            Blood!
4021            \-> Re: Blood!
3961            What is the best decompiler/compiler of QC?
3981            \-> Re: What is the best decompiler/compiler of QC?
3993            \-> Re: What is the best decompiler/compiler of QC?
4008            \-> Re: What is the best decompiler/compiler of QC?
3968            Quake Bio Suit
4002            \-> Re: Quake Bio Suit
3969            hey my BLOOD!
3970            \-> Re: hey my BLOOD!
3990            \-> Re: hey my BLOOD!
3991            \-> Re: hey my BLOOD!
3995            \-> Re: hey my BLOOD!
3996            \-> Re: hey my BLOOD!
4003            \-> Re: hey my BLOOD!
4009            \-> Re: hey my BLOOD!
4025            \-> Re: hey my BLOOD!
3971            Quake C Function List
4020            \-> Re: Quake C Function List
3975            Re: entity friction
3994            \-> Re: entity friction
3977            quake-c
3982            \-> Re: quake-c
3986            \-> Re: quake-c
3978            stack overflows
3984            ON SCREEN TEXT?
3987            Modem?
3989            Use more than one quake-C patch?
4000            \-> Re: Use more than one quake-C patch?
3992            THE CHRISTIAN BUSINESS OPPORTUNITY WEBSITE
3998            Modem?
3999            CTF CHALLENGE!!!
4001            Quake-C vs Quakeworld-C
4012            \-> Re: Quake-C vs Quakeworld-C
4127            \-> Re: Quake-C vs Quakeworld-C
4004            qcc for Solaris?
4011            \-> Re: qcc for Solaris?
4014            skins
4017            \-> Re: skins
4019            \-> Re: skins
4023            \-> Re: skins
4033            \-> Re: skins
4015            I want a map in quake to see the other players
4022            Get paid to surf the net
4106            \-> Re: Get paid to surf the net
4130            \-> Re: Get paid to surf the net
4135            \-> Re: Get paid to surf the net
4160            \-> Re: Get paid to surf the net
4024            MARKED AS DEAD
4049            \-> Re: MARKED AS DEAD
4026            quake graphics
4035            \-> Re: quake graphics
4041            \-> Re: quake graphics
4046            \-> Re: quake graphics
4062            \-> Re: quake graphics
4029            Help with Fear 2.0 Patch
4039            \-> Re: Help with Fear 2.0 Patch
4031            hrmm.. joystick problems.....
4036            Glowing Quads
4037            How do you change scoring in TF?
4040            Quake : can't think of a better description!
4052            \-> Re: Quake : can't think of a better description!
4054            \-> Re: Quake : can't think of a better description!
4073            \-> Re: Quake : can't think of a better description!
4093            \-> Re: Quake : can't think of a better description!
4105            \-> Re: Quake : can't think of a better description!
4042            Quazar
4044            \-> Re: Quazar
4059            \-> Re: Quazar
4082            \-> Re: Quazar
4043            Help Wanted...
4045            Compilation Error Help!
4047            \-> Re: Compilation Error Help!
4048            \-> Re: Compilation Error Help!
4053            Combo pack
4055            [Q] Projectile effects upon wall impact?
4065            \-> Re: [Q] Projectile effects upon wall impact?
4091            \-> Re: [Q] Projectile effects upon wall impact?
4092            \-> Re: [Q] Projectile effects upon wall impact?
4056            ?????????????????????????????????????????????
4057            Splashes?
4058            What is Quake C ?
4076            \-> Re: What is Quake C ?
4079            \-> Re: What is Quake C ?
4060            New UK based Quake clan hits the web!!!
4061            Pls Help - Looking for ISP in NYC
4066            \-> Re: Pls Help - Looking for ISP in NYC
4063            Quake-C FAQ?
4077            \-> Re: Quake-C FAQ?
4064            unpack gfx.wads
4070            Looking for programs? for quake C
4075            Tutorial
4102            \-> Re: Tutorial
4078            QBSP: "SubdivideFace: Didn't split polygon"
4229            \-> Re: QBSP: "SubdivideFace: Didn't split polygon"
4080            setsize function - how to use properly ?
4083            \-> Re: setsize function - how to use properly ?
4094            \-> Re: setsize function - how to use properly ?
4098            \-> Re: setsize function - how to use properly ?
4081            Need Help Playing Quake Through Ascend Pipeline 50
4084            Detecting user input
4085            \-> Re: Detecting user input
4096            \-> Re: Detecting user input
4124            \-> Re: Detecting user input
4086            Ideas needed for Morph 3.0
4087            A program to mix quake c patches. At last
4088            AK-47 MOD
4115            \-> Re: AK-47 MOD
4116            \-> Re: AK-47 MOD
4121            \-> Re: AK-47 MOD
4123            \-> Re: AK-47 MOD
4129            \-> Re: AK-47 MOD
4089            VISIT THIS
4097            Spawning from a nail
4099            Rapid-rire weapons?
4149            \-> Re: Rapid-rire weapons?
4100            quake fps
4125            \-> Re: quake fps
4126            \-> Re: quake fps
4153            \-> Re: quake fps
4101            Real Lottery at World Gaming!!
4104            fps
4110            \-> Re: fps
4113            \-> Re: fps
4128            \-> Re: fps
4133            \-> Re: fps
4134            \-> Re: fps
4136            \-> Re: fps
4148            \-> Re: fps
4152            \-> Re: fps
4158            \-> Re: fps
4161            \-> Re: fps
4107            contest
4108            Getting Quake II to run under Linux ...
4109            \-> Re: Getting Quake II to run under Linux ...
4117            Webmasters: Earn Money!
4119            Quake C help
4120            \-> Re: Quake C help
4195            \-> Re: Quake C help
4122            [Quake 2 TC] How long will it take?
4198            \-> Re: [Quake 2 TC] How long will it take?
4131            Model makers an artists needed for TC
4132            QW server slooooow down?
4137            \-> Re: QW server slooooow down?
4138            DO NOT READ OR YOU WILL SPONTAINIOUSLY DIE.  OK?
4155            \-> Re: DO NOT READ OR YOU WILL SPONTAINIOUSLY DIE.  OK?
4139            Quake-zar
4143            \-> Re: Quake-zar
4140            Q-C Coder, modeller...anything else that might help...
4180            \-> Re: Q-C Coder, modeller...anything else that might help...
4228            \-> Re: Q-C Coder, modeller...anything else that might help...
4141            What are the fasted ISP's?
4169            \-> Re: What are the fasted ISP's?
4142            welcome
4147            \-> Re: welcome
4144            Here!
4145            Here they are!
4146            Off-edge suspension.
4150            Re: fps - 49 on a K6
4167            \-> Re: fps - 49 on a K6
4151            Re: fps - good config file for 3dfx cards
4170            \-> Re: fps - good config file for 3dfx cards
4154            Newbie help with models and quake c/quake2 dlls
4162            \-> Re: Newbie help with models and quake c/quake2 dlls
4156            deathmatch contest
4157            WANT LEARN!!!
4159            \-> Re: WANT LEARN!!!
4163            \-> Re: WANT LEARN!!!
4165            colormap
4166            conback
4168            Reature spawning help needed
4172            \-> Re: Reature spawning help needed
4171            Bug help needed
4176            \-> Re: Bug help needed
4179            \-> Re: Bug help needed
4173            Nuke Missile
4174            \-> Re: Nuke Missile
4196            \-> Re: Nuke Missile
4175            Quake crack
4177            \-> Re: Quake crack
4187            \-> Re: Quake crack
4178            Need help making spawning nails.....
4200            \-> Re: Need help making spawning nails.....
4225            \-> Re: Need help making spawning nails.....
4181            Webmasters: Earn Money!
4183            [Q] New weapon model - how to align?
4224            \-> Re: [Q] New weapon model - how to align?
4184            [Q] Creating patch .PAK files?
4190            \-> Re: [Q] Creating patch .PAK files?
4194            \-> Re: [Q] Creating patch .PAK files?
4205            \-> Re: [Q] Creating patch .PAK files?
4185            driving flying entities around
4186            Compilation problems
4199            \-> Re: Compilation problems
4188            RIP problem
4192            Changing levels in DM
4193            () Welcome to the Quake newsgroups! ()
4197            MUD possible using Quake?
4210            \-> Re: MUD possible using Quake?
4237            \-> Re: MUD possible using Quake?
4201            New Quake C FAQ
4202            QuakeC and level designing people wanted!
4203            Re: ID ID rah rah rah
4204            DOE to normal Quake...
4206            config files
4208            \-> Re: config files
4209            \-> Re: config files
4212            \-> Re: config files
4211            NOOOOO, DON'T DO IT OR SATANS MINIONS WILL GET YOU!
4240            \-> Re: NOOOOO, DON'T DO IT OR SATANS MINIONS WILL GET YOU!
4213            Patch help
4215            \-> Re: Patch help
4217            \-> Re: Patch help
4218            \-> Re: Patch help
4223            \-> Re: Patch help
4214            Lies doch einfach mal die beiliegende Text Datei.
4226            \-> Re: Lies doch einfach mal die beiliegende Text Datei.
4227            \-> Re: Lies doch einfach mal die beiliegende Text Datei.
4216            Another Nuke problem....
4220            \-> Re: Another Nuke problem....
4219            Starnet International ****Introduces WORLD GAMING Software.****
4221            Patch IPX help
4222            HELP: HOW TO DISABLE WINDOWS KEY????
4230            Women Pay You For Intimate Services
4235            Map changing by clients
4236            Sound in entire level..
4239            \-> Re: Sound in entire level..
4238            How to trigger a mine
4241            rip3 problem
4242            >>>  F  R  E  E   V A C A T I O N S  <<<
