Message-ID: <347544F2.7DD10CFB@cgo.wave.ca>
Date: Fri, 21 Nov 1997 03:23:14 -0500
From: Cameron Macintosh <cammac@cgo.wave.ca>
X-Mailer: Mozilla 4.03 [en] (Win95; I)
MIME-Version: 1.0
Newsgroups: rec.games.computer.quake.quake-c
Subject: Newbie help with models and quake c/quake2 dlls
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
NNTP-Posting-Host: cgowave-17-210.cgocable.net
Lines: 13
Path: clanworld.com!news.webspan.net!newsfeed.internetmci.com!206.172.150.11!news1.bellglobal.com!news.uunet.ca!news.cgocable.net!cgowave-17-210.cgocable.net
Xref: clanworld.com rec.games.computer.quake.quake-c:4154

Hi,
    I want to do a quake mod, including new weapon models and possibly
new monster models.  what 3d modelling software may i use to create the
models?
  How then do I ge tthem into quake?  where is a good place to start
loking for info on quake2, other than inside3d (been there, good spot).
Will I be wasting my time learning quake c if i intend to do my final
mod in quake2?

Thanks for putting up with my poorly stated questions!
Cheers,
SpleenMan

