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From: Butler Owen scm2211 <s9708172@tiger.vut.edu.au>
Subject: id's quake-c code
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Has anyone else noticed that there are some(lots) of useless and redundent
variables declared in the quake-c code?

eg.  in the code for w_firerocket() (i think)

local entity missile, mpuff;

and mpuff is never used, same with w_firegrenade() and lots of others.

I know, i know, one more local entity, so what?  but there are lots, and
it made me mad, so I removed them.

does anyone else have any tips on speeding, and cleaning up the quake-c
code?

thanks

OB

