02/23/98 dual drawbridge.qle

Notes: Quake2 bridge that starts in the up position and comes down
        after being triggered. Used to prevent access to an area until
        a switch or some other trigger is hit. Uses 2 func_door_rotating
        entities to lower the bridges to either side. If you rotate the
        bridge in your level you'll have to adjust the axis of rotation.

Prefab type: Quake 2

Editors used: qED v2.0

Entities: 2 func_door_rotating

Textures: e1u2/metal12_2 for the supports
          e1u2/metal4_2 for the sides
          e1u1/grnx2_8 for the walkways
          e1u1/yellow1_2 and e1u2/yellow1_4 for the walk trim
          e1u1/p_tub2_3 for the bridge hinges
          e1u1/origin for the origin brushes

Build time: A couple hours

Files: You should have: azr_brg01.txt (this file)
                        azr_brg01.qle


Author: AzrKnight <azrknight@planetquake.com>
        The qED Prefab Park <http://www.planetquake.com/prefab>

Credits: Matt Tagliaferri
         Id software

Legal stuff: Copyright 1998 J. Girard aka AzrKnight
             This can be distributed freely on the internet. Cannot be used as part
             of a commercial release or other profit without my express written permission.
             The qED Prefab Park is in no way affiliated with 3dMatrix or qED.
             Quake and Quake2 are Copyrights of Id Software.