03/21/98

q2wsthall.zip

Author: Fingal (Richard Farrelly)
email: fingal@bc.sympatico.ca
Editor used: Worldcraft 1.6
Known bugs: None



Notes: A set of halls similar to those seen in the "waste" maps.
      I have included this pack in both .map and worldcraft .ol format

Included:  wst_straight.map - Straight section (10 solids, 60 faces)
           wst_corner.map - Corner section (16 solids, 108 faces)
             wst_4way.map - Four way intersection (38 solids, 240 faces)
             wst_tee.map - Three way intersection (22 solids, 144 faces)
             wst_door.map - Door with Frame (41 solids, 238 faces)
           wst_light.map - 16x16 ceiling light with lighting set to 10000.(place as needed)

Textures used: e2u3/metal24_1
               e2u3/blum13_1
               e2u3/drsew1_1
               e2u3/green3_3
               e2u3/lead1_8
               e2u3/wstlt1_8
               e2u3/floor1_6

