jawMD2 v1.29

============



WEB SITE:		http://www.quake2.com/jawmd2/

			http://www.ncsa.uiuc.edu/~jawed/



EMAIL:			jawed@quake2.com

			jkarim@students.uiuc.edu



jawMD2 is a Nullsoft product. Visit http://www.nullsoft.com/ for a list of

other products.



Mouse Controls are explained in HELP/ABOUT



Keyboard Controls: arrow keys (rotation), home (reset object)



New since 1.28:

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* color control for smooth shaded mode



* Internet version checking (must have dialup/network connection)



* improved zooming



New since 1.27:

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* common choose color dialog boxes for wireframe color and background color



* basic keyboard controls for model manipulation:

  arrow keys (translation), HOME (default position), plus/minus (zooming)



* quick skin selection dialog



* right-click popup menu



New since 1.25:

===============



* used Silicon Graphics' OpenGL implementation instead of Microsoft's OpenGL implementation.

  Significant framerate gains noticable.



* perspective correction works (is not the default) with this implementation



* fixed several interface bugs



New since 1.2:

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* ability to reload texture quickly (for external editing)

* change background color

* perspective correction (is ignored on some OpenGL implementations)

* added keyboard shortcuts for important menu items (CTRL-R to reload texture)



New since 1.1:

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* automatic texture rescaling (prevents lossy effects)

* smarter interface

* anti aliased lines





Greets:



Thanks to Pimpmaster |69| Greg for a cool logo!

Thanks to Mark Kilgard for answering my question.

Justin `Burn Frankel

Mike 'Keebler' Raiter