Milkshape FatBoy Plug-In v1.0 (c) 2001 DragonZap, dragonzap1@aol.com

This plug-in for Milkshape is provided as-is, and I assume no
responsibility whatsoever for any damage it may cause.

HOW TO USE:
    1. Put the included "msToolFatBoy.dll" file in your Milkshape
       program directory.
    2. Run Milkshape. You'll find it listed under the "Tools" menu.

This plug-in will make your model fatter or thinner, similar to
Unreal Tournament's mutator of the same name.

This is mostly just a fun plugin which doesn't serve much purpose,
but you can also use it to make the "cartoon outline" effect with
the following steps:

1. Select your entire model (or whatever parts are supposed to have
   the outline)
2. Duplicate your selection
3. With only the duplicate parts selected, use the FatBoy plug-in
   to expand the duplicate outward however far you want it. Make
   sure it's not by too much or it probably won't look right.
4. Reverse the triangle order of all the triangles in the expanded
   part.
5. Assign a material to the duplicate which is all-black (or whatever
   color you want the outline to be)

That's it. You're done.