
  	        ATROPHY MOD DEVELOPEMENT PRESENTS

                      ===================
                      KILLERZ FOR KINGPIN
                      ===================


Version  : 1.0
Date     : October 15th, 2000
Author   : Jason "Rat instinct" Lucas and Warren "Pigwhistler" Jacobs.
Email    : RatInstinct@Atrophy.co.uk
www page : www.planetkingpin.com/atrophy



1) THE GAME
   --------

1.1) What is Killerz all about?

Right then Killerz is all about being the top bloke and kicking some serious ass.

1.2) The rules.

Everyone starts with the normal set of weapons and a required value to become the Killer.
Once you've killed that many people you become the big cheese and are instantly given full
heavy armour and your health is set back to full. Whilst your the Killer you gain more points
for killing any of the victims in the map as well as the standard 1 frag, but as a down side
you also will lose more frags if you suicide. Additionally there is a slight problem in the fact
that everyone is after you for they can't kill each other any more only you and they get their
own bonus frags for twatting you :) The Killer is easy to find as he can be assigned a glow or
other feature by the server helping you to spot him and his name will frequently be displayed
on your screen.

1.3) Whats new on the display?

You get to see what your position is compared to everyone else.

1.5) Installing and running.

If you are just a client wanting to connect to a game you don't need to do a damn thing as
this is a server side Mod meaning you just dial up and start killing. If however you want
to run a server on a LAN yourself just unzip all the files into your Kingpin directory
and run server.bat and away you go.


2) CONFIGURING A SERVER
   --------------------

New server commands :-

resettogo   - On/Off - If set on then when die your kills to go will be reset back to whatever
		       value the server has set.

resetkills  - On/Off - Once a Killer is born you can set the server so that anyone who has killed
		       one or more players towards them becoming a Killer gets their killstogo
		       count set back to the starting value.

killstoget  - 2 to 5 - How many kills its will take to become a Killer.

allowhealth - On/off - Can the Killer pickup health.

allowarmour - on/Off - Can the Killer pickup armour.

victimbonus - 1 to 10 - Extra points a victim gets for killing the Killer.

killerbonus - 1 to 5  - Extra points a Killer gets for killing a victim.

killersuicide - 1 to 5 - Extra points deducted when the Killer suicides.

killerglow  - 0 to 8  - What type of glow the Killer has to find him. 0=Off,1=Yellow,2=Red and
			so on. The higher values have some strange effects so beware :)

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* LINUX NB. YOU MUST USE THE V1.20 KINGPIN FILE AS THIS WILL NOT WORK WITH KPDED V1.21 *
****************************************************************************************


4) RELEASE HISTORY

15/10/00 - Initial release, v1.0

4)  DISTRIBUTION NOTES
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4.1) Disclaimer, copyright and permissions
     -------------------------------------

Kingpin: Life of Crime (c)1999 Xatrix Entertainment, Inc. (Cheers lads)

Extreme is Copyright where applicable by Jason "Rat Instinct" Lucas.

No written permission is needed for distributing this Mod on any media
known or unknown to me, but a mention of myself would be nice.



