Changes v2.0a
=============
-added a bandick command for admin
-added a CDS on/off command so admins can turn 
 the CDS on or off from admin position
-if a thief jumps over edge the stolen money get put back to safe
-added a command in taunt.ini to disable/enable bunnyhopping

Changes v2.0
============
-bug fixes
-added new free look spec mode
-added team radar
-added kickdick command for admin
-added server uptime cvar
-removed bitch taunts

Changes v1.3
============
-added new death mode
-changed fonts color
-added new conback and font textures
-added see health of your killer
-made everyone start with shotguns
-scores are not reset by changing teams or going into spec mode
-cannons in maps give frags now
-removed bitch model
-u can only pickup adrenaline if you have less than 100 health
-u cannot pickup 2 or more flashlights
-u cannot pickup hmg cooler if you have one already

Changes v1.2
=============
-Removed bunnyhopping
-minor bug fixes

Changes v1.1
==================
-Shotty and pistol can be used under water
-Fixed the spawning problem
-Added more female taunts
-Made is so if you use a female model you can't use male taunts..vice-versa
-Added the curse taunt as people seemed to use it even though it wasn't there
-Made is so you can't taunt when in water deeper than hip height
-Removed the taunt animation from regular taunts as it was inaccurate

Taunt v1.0
===============
-Added heaps of male taunts
-Added lots of sfx (decals, shells, SP map props)
-Made is so you can configure sfx from the admin position or the taunt.ini
-Changed ping on the second menu to time
-Made it so you don't have to face the player to taunt
-Increased the team changing limit to 10 seconds
-Made it so you can only taunt every 5 seconds
-Removed the taunt animations from custom taunts 