target | Entity to trigger |
1 | NOMESSAGE | Disable messages display when triggered. |
killtarget | ID of the entity to delete when triggered |
count | Number of times this trigger must be activated before triggering its targets (default=2) |
targetname | This entity's ID |
target | Entity to trigger |
targetname | This entity's ID |
target | func_train's ID |
gravity | Gravity factor (default=1.0) |
1 | START_OFF | Set default state to OFF. |
2 | TOGGLE | Maintain state, switch only when triggered. |
4 | SILENT | No sound emitted in action. |
8 | NO_PROTECTION | Armor is not taken in account when inflicting damage. |
16 | SLOW | Slow... |
dmg | Damages inflicted when touched (default=5) |
1 | START_OFF | Set default state to OFF. |
2 | TOGGLE | Maintain state, switch only when triggered. |
4 | SILENT | No sound emitted in action. |
8 | NO_PROTECTION | Armor is not taken in account when inflicting damage. |
16 | SLOW | Slow... |
dmg | Damages inflicted when touched (default=5) |
1 | START_OFF | Set default state to OFF. |
2 | TOGGLE | Maintain state, switch only when triggered. |
4 | SILENT | No sound emitted in action. |
8 | NO_PROTECTION | Armor is not taken in account when inflicting damage. |
16 | SLOW | Slow... |
dmg | Damages inflicted when touched (default=5) |
target | Targeted entity's ID |
targetname | This entity's ID |
item | Item required (pickup name) |
angle | Thrown direction |
speed | Speed thrown forward (default=200) |
height | Speed thrown upwards (default=200) |
1 | MONSTER | Monsters can trigger this entity. |
2 | NOT_PLAYER | Player cannot trigger this entity. |
4 | TRIGGERED | Must be triggered before use. |
16 | TRIGGERED_TOGGLE | Allow a trigger to be toggled on and off, can't be used as a relay (SPMod only). |
target | Target entity ID |
targetname | This entity's ID |
killtarget | ID of the entity to delete when triggered |
wait | Seconds between triggerings (default=.2) |
delay | Wait before triggering targeted entities |
message | String to be displayed when triggered |
sounds | Sound emitted on trigger -- 0=silent, 1=secret.wav, 2=talk.Wav, 3=trigger1.wav (default=0) |
1 | MONSTER | Monsters can trigger this entity. |
2 | NOT_PLAYER | Player cannot trigger this entity. |
4 | TRIGGERED | Must be triggered before use. |
8 | SCENERIC | |
16 | TRIGGERED_TOGGLE | Allow a trigger to be toggled on and off, can't be used as a relay (SPMod only). |
target | Target entity ID |
targetname | This entity's ID |
killtarget | ID of the entity to delete when triggered |
delay | Wait before triggering targeted entities |
message | String to be displayed when triggered |
sounds | Sound emitted on trigger -- 0=silent, 1=secret.wav, 2=talk.Wav, 3=trigger1.wav (default=0) |
1 | PUSH_ONCE | Push once only. |
angle | Push direction |
speed | Push speed (default=1000) |
delay | Time in seconds before triggering the target |
targetname | This entity's ID |
target | Target entity |
killtarget | ID of the entity to delete when triggered |
random | SPMod only, chances for the trigger to succeed (100=always succeed, 0=always fail) |
targetname | This entity's ID |
target | Target ID to match door |