Radar is a conversion of the Action Quake 2 map that was made by WizardExt.
It is a medium sized death match map set in and around some sort of secret radar facility. It uses all the original textures, has 12 player spawns and ample weapons and items. It also features the rain weather effect.
Download and open the zipfile, then just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
Assassin 4 is a conversion of the Action Quake 2 map that was made by WizardExt.
Full credit to WizardExt for making the original map. I contacted WizardExt and he was more than happy to have his maps converted to Kingpin.
It is a smallish death match map set in a small town where the action takes place on the street, on the rooftops, and inside the buildings. It uses all the original textures, has 14 player spawns and ample weapons and items. The map is set in the evening.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have made a new map in the fragndie series of maps (fragndie8). This one is called Ancient Curse.
Ancient Curse is a small, arena style, death match map with an Egyptian theme. It uses all custom textures, has a custom sound, some Egyptian models supplied by Jonez, and a trap in the centre of the map.
It has 14 player spawns and plenty of weapons and items. It also uses a custom sky.
Hypov8 helped with the map by getting the trap to work properly, creating the barrels and the barrel texture, and making some small architectural amendments to the map.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Shoot First... is remake of the mnhq2dm30 Quake 2 death match map by Mr Damage for Kingpin. The original map was made by Macanah who gave me the map to remake for Kingpin.
Shoot First... is a small to medium sized, urban style, death match map. It is a two level map with a large vat of poisonous liquid in the centre of the lower level. There are two walkways on the top of the vat.
There are teleports in both of the containers, that are by the side of the vat, that teleport you to the upper level.
At either end of the lower level there is a small area that contain lifts that also transport you to the upper area (and back again).
The upper level consists of two side corridors that connect to the two end areas (with the lifts). There is also a cross platform that allows you to jump down to the lower level (via two cross beams).
There are ample weapons and items and thirteen player spawns.
The map features graffiti textures made by the Roarke twins.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
A remake of the Rooftop Finale map from the No Mercy campaign in L4D by Mr Damage & Hypov8.
No Mercy is a large map set on the rooftop of a large hospital.
Most of the action takes place on the rooftop area but there are also some lower passageways on the edges of the map.
Hypov8 created some custom textures for this map such as some of the building walls and Al0 made the barbed wire texture.
Hypo also did a lot of work lowering the rspeeds, added the satellite dish and search lights, did some structural changes and a few other things to make it a better map.
I tried to make the map as close to the original as possible taking into account the limitations of the Kingpin engine.
There is a large amount of weapons, ammo, and other items and twenty player spawns.
Full credit to Valve Corporation and the Left 4 Dead Team for creating L4D and the original Rooftop Finale map.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Deadend Street is a smallish death match map made by Stigma and me.
The map has an urban street setting. It has a main street with a small warehouse you can enter and also a large club/bar.
The is also an alley way behind the bar with lots of crates and boxes.
There are two custom song bytes included.
It has ample weapons and items, 14 player spawns, and the map features the excellent graffiti textures made by the Rourke twins.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Deathpit 2021 is my latest map release.
It is a small death match map and is a remake of a map from 2006 called dm_deathpit that I found in my maps folder (author unknown). Full credit to the original author.
The map is an arena style map with a pit in the centre. There are pools of acid at either end of the map and side passages beside the deathpit connecting the two ends of the map.
There are two jump pads that lift you up to armour and HMG cooling mods.
It has ample weapons and items and 14 player spawns.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
(K9)'s Frag Bowl 2021 is an updated version of the old (K9)'s Frag Bowl map by Mr Damage.
The original map was made by (k9)CoolMack & BigBen and was a Hitmen only map. Later it was updated for death match by Truzenzuzex[BC]. Full credit to the original authors.
The map is an arena style map set in an NFL statium. It's a very colourful map and includes the playing area and the stands which are packed out with a crowd.
You can climb up behind the scoreboard where there is a HMG and armour.
It has 14 player spawns and ample weapons and items.
I updated the map as it is a fun map to play but the old version only had 6 player spawns and the weapon/item placement and numbers needed updating for a modern Kingpin audience.
So I made the map a bit smaller to better fit the Kingpin view distance, replaced the original player spawns and added more, and updated the weapon/item placement and amounts.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.