| style | Team that this banner belongs to (1 or 2) |
| scale | Model scale (default=1) |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| mass | Weight (default=400) |
| mass | Weigth (default=400) |
| health | Strength (default=25) |
| 2 | DONOTMOVE | Don't animate or don't move. |
| mass | Weigth (default=400) |
| health | Strength (default=50) |
| item | Item to spawn when gibbed |
| health | Strength (default=50) |
| item | Item to spawn when gibbed |
| health | Strength (default=50) |
| item | Item to spawn when gibbed |
| option | If set to '1', will not appear if the cvar 'props' is '0' |
| dmg | Fish bite damage (default=2) |
| health | Health (default=10) |
| target | ID string for spawner |
| option | If set to '1', will not appear if the cvar 'props' is '0' |
| dmg | Fish bite damage (default=2) |
| health | Health (default=10) |
| deadticks | Total number of shrimps in level from spawner at a time (default=5) |
| targetname | ID string for spawner |
| targetname | This entity's ID |
| option | If set to '1', will not appear if the cvar 'props' is '0' |
| dmg | Fish bite damage (default=2) |
| health | Health (default=10) |
| 2 | SKIN1 | |
| 4 | SKIN2 | |
| 8 | SKIN3 |
| targetname | This entity's ID |
| reactdelay | light distance from center (default=40) |
| 2 | SKIN1 | |
| 4 | SKIN2 | |
| 8 | SKIN3 |
| targetname | This entity's ID |
| health | Strength (default=25) |
| health | Strength (default=25) |
| health | Strength (default=25) |
| health | Strength (default=25) |
| targetname | This entity's ID |
| health | Strength (default=25) |
| health | Strength (default=25) |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| 1 | 16 16 16 |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| targetname | This entity's ID |
| health | Strength (default=50) |
| item | Item to spawn when gibbed |
| mass | Weigth (default=400) |
| health | Strength (default=10) |
| dmg | Damages to inflic on destruction (default=0) |
| item | Item to spawn on destruction |
| speed | Movement speed (default=20) |
| target | Target path corner ID |
| targetname | This entity's ID |
| 2 | NON_MOVEABLE | |
| 4 | TYPE_WOOD | |
| 8 | TYPE_WOOD2 | |
| 16 | TYPE_METAL | |
| 32 | TYPE_CARDBOARD |
| mass | Weigth (default=400) |
| health | Strength (default=10) |
| dmg | Damages to inflic on destruction (default=0) |
| item | Item to spawn on destruction |
| 2 | NON_MOVEABLE | |
| 4 | TYPE_WOOD | |
| 8 | TYPE_WOOD2 | |
| 16 | TYPE_METAL | |
| 32 | TYPE_CARDBOARD |
| mass | Weigth (default=400) |
| health | Strength (default=10) |
| dmg | Damages to inflic on destruction (default=0) |
| item | Item to spawn on destruction |
| 4 | TYPE_WOOD | |
| 8 | TYPE_WOOD2 | |
| 16 | TYPE_METAL | |
| 32 | TYPE_CARDBOARD |
| mass | Weigth (default=400) |
| health | Strength (default=10) |
| dmg | Damages to inflic on destruction (default=0) |
| item | Item to spawn on destruction |
| dmg | Damages inflicted on destruction (default=25) |
| dmg | Damages inflicted on destruction (default=25) |
| health | Strength, unbreakable if 666(default=25) |
| option | Set to '1' to make them dissapear if cvar props == 0 |
| health | Rat health (default=10) |
| dmg | Rat bite damage (default=2) |
| option | Set to '1' to make them dissapear if cvar props == 0 |
| health | Rat health (default=10) |
| dmg | Rat bite damage (default=2) |
| target | ID string for spawner |
| deadticks | Total number of rats in level from spawner at a time (default 5) |
| targetname | ID string for spawner |
| option | Set to '1' to make them dissapear if cvar props == 0 |
| health | Rat health (default=10) |
| dmg | Rat bite damage (default=2) |
| targetname | This entity's ID |
| health | Strength (default=25) |
| alphalevel | Opacity level, 1 to 10 (default=2) |
| firetype | Length of steam, 1 to 100 (default=15) |
| thudsurf | Start size of steam, 1 to 10 (default=5) |
| thudsnd | End size steam increase, 1 to 10 (default=5) |
| deadticks | Number of steam puffs per length element, 1 to 10 (default=2) |
| 2 | NON_MOVEABLE |
| mass | Weigth (default=400) |
| health | Strength (default=10) |
| dmg | Damages to inflic on destruction (default=0) |
| item | Item to spawn on destruction |
| mass | Weight (default=400) |
| health | Strength (default=10) |
| dmg | Damages inflicted on destruction (default=0) |
| item | Item to spawn on push down or destruction |
| targetname | This entity's ID |