style | Team that this banner belongs to (1 or 2) |
scale | Model scale (default=1) |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
mass | Weight (default=400) |
mass | Weigth (default=400) |
health | Strength (default=25) |
2 | DONOTMOVE | Don't animate or don't move. |
mass | Weigth (default=400) |
health | Strength (default=50) |
item | Item to spawn when gibbed |
health | Strength (default=50) |
item | Item to spawn when gibbed |
health | Strength (default=50) |
item | Item to spawn when gibbed |
option | If set to '1', will not appear if the cvar 'props' is '0' |
dmg | Fish bite damage (default=2) |
health | Health (default=10) |
target | ID string for spawner |
option | If set to '1', will not appear if the cvar 'props' is '0' |
dmg | Fish bite damage (default=2) |
health | Health (default=10) |
deadticks | Total number of shrimps in level from spawner at a time (default=5) |
targetname | ID string for spawner |
targetname | This entity's ID |
option | If set to '1', will not appear if the cvar 'props' is '0' |
dmg | Fish bite damage (default=2) |
health | Health (default=10) |
2 | SKIN1 | |
4 | SKIN2 | |
8 | SKIN3 |
targetname | This entity's ID |
reactdelay | light distance from center (default=40) |
2 | SKIN1 | |
4 | SKIN2 | |
8 | SKIN3 |
targetname | This entity's ID |
health | Strength (default=25) |
health | Strength (default=25) |
health | Strength (default=25) |
health | Strength (default=25) |
targetname | This entity's ID |
health | Strength (default=25) |
health | Strength (default=25) |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
1 | 16 16 16 |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
targetname | This entity's ID |
health | Strength (default=50) |
item | Item to spawn when gibbed |
mass | Weigth (default=400) |
health | Strength (default=10) |
dmg | Damages to inflic on destruction (default=0) |
item | Item to spawn on destruction |
speed | Movement speed (default=20) |
target | Target path corner ID |
targetname | This entity's ID |
2 | NON_MOVEABLE | |
4 | TYPE_WOOD | |
8 | TYPE_WOOD2 | |
16 | TYPE_METAL | |
32 | TYPE_CARDBOARD |
mass | Weigth (default=400) |
health | Strength (default=10) |
dmg | Damages to inflic on destruction (default=0) |
item | Item to spawn on destruction |
2 | NON_MOVEABLE | |
4 | TYPE_WOOD | |
8 | TYPE_WOOD2 | |
16 | TYPE_METAL | |
32 | TYPE_CARDBOARD |
mass | Weigth (default=400) |
health | Strength (default=10) |
dmg | Damages to inflic on destruction (default=0) |
item | Item to spawn on destruction |
4 | TYPE_WOOD | |
8 | TYPE_WOOD2 | |
16 | TYPE_METAL | |
32 | TYPE_CARDBOARD |
mass | Weigth (default=400) |
health | Strength (default=10) |
dmg | Damages to inflic on destruction (default=0) |
item | Item to spawn on destruction |
dmg | Damages inflicted on destruction (default=25) |
dmg | Damages inflicted on destruction (default=25) |
health | Strength, unbreakable if 666(default=25) |
option | Set to '1' to make them dissapear if cvar props == 0 |
health | Rat health (default=10) |
dmg | Rat bite damage (default=2) |
option | Set to '1' to make them dissapear if cvar props == 0 |
health | Rat health (default=10) |
dmg | Rat bite damage (default=2) |
target | ID string for spawner |
deadticks | Total number of rats in level from spawner at a time (default 5) |
targetname | ID string for spawner |
option | Set to '1' to make them dissapear if cvar props == 0 |
health | Rat health (default=10) |
dmg | Rat bite damage (default=2) |
targetname | This entity's ID |
health | Strength (default=25) |
alphalevel | Opacity level, 1 to 10 (default=2) |
firetype | Length of steam, 1 to 100 (default=15) |
thudsurf | Start size of steam, 1 to 10 (default=5) |
thudsnd | End size steam increase, 1 to 10 (default=5) |
deadticks | Number of steam puffs per length element, 1 to 10 (default=2) |
2 | NON_MOVEABLE |
mass | Weigth (default=400) |
health | Strength (default=10) |
dmg | Damages to inflic on destruction (default=0) |
item | Item to spawn on destruction |
mass | Weight (default=400) |
health | Strength (default=10) |
dmg | Damages inflicted on destruction (default=0) |
item | Item to spawn on push down or destruction |
targetname | This entity's ID |