1 | TRIGGER_SPAWN | Must be triggered to appear. |
2 | NO_TOUCH | |
128 | TRIGGER_PICKUP | Picked up when triggered (SPMod only). |
256 | NOT_EASY | Do not spawn if skill = 0. |
512 | NOT_MEDIUM | Do not spawn if skill = 1. |
1024 | NOT_HARD | Do not spawn if skill >= 2. |
2048 | NOT_DEATHMATCH | Do not spawn in Deathmatch. |
4096 | NOT_COOP | Do not spawn in Coop. |
targetname | This entity's ID |
target | Entity's ID to trigger when picked up |
killtarget | ID of the entity to delete when picked up |
1 | START_OFF | Set default state to OFF. |
2 | IMPORTANT | Defined as reliable, always have priority on other effects. |
4 | NON_LOOPED | |
8 | GLOW | |
16 | NO_SHADOW | Disable shadow casting. |
32 | DIR_LIGHT | |
64 | FULLBRIGHT | |
128 | SURF2_ALPHA | Alpha-blending render, no depth sorting! |
angle | Facing direction |
scale | Model scale -- 0 to 1 (default=1) |
model | Model filename (.MD2 or .MDX) |
pawn_index1 | First frame (default frame) |
pawn_index2 | Last frame |
pawn_index3 | When set, defines opacity level -- 1 to 255 |
targetname | This entity's ID, toggle display when triggered |
1 | TRIGGER_SPAWN | Must be triggered to appear. |
2 | NO_TOUCH | |
128 | TRIGGER_PICKUP | Picked up when triggered (SPMod only). |
256 | NOT_EASY | Do not spawn if skill = 0. |
512 | NOT_MEDIUM | Do not spawn if skill = 1. |
1024 | NOT_HARD | Do not spawn if skill >= 2. |
2048 | NOT_DEATHMATCH | Do not spawn in Deathmatch. |
4096 | NOT_COOP | Do not spawn in Coop. |
targetname | This entity's ID |
target | Entity's ID to trigger when picked up |
killtarget | ID of the entity to delete when picked up |
targetname | This entity's ID |
noise | Wav file to play when triggered |
message | Flagname as defined in EPLOGS.KPL |
1 | ONCE |
targetname | This entity's ID |
message | Savegame name (default=quick) |
1 | MAKE_NOISE | |
2 | MORE_HEALTH_THAN | |
4 | LESS_HEALTH_THAN | |
8 | DRAW_GUN | |
16 | HIDE_GUN | |
32 | RELOAD_GUN | |
64 | NON_MELEE | |
128 | DONT_STOP |
targetname | This entity's ID |
target | Entity to trigger |
style | 0=at least one of the conditions is true, 1=all conditions must be true (default=0) |
delay | Delay in seconds between two checks (default=0.1) |
health_threshold | Use with spawnflag 2 (player health >= health_threshold) |
health_threshold2 | Use with spawnflag 4 (player health <= health_threshold2) |
1 | PRESENT | |
2 | ONCE |
style | 0=item, 1=episode flag (default=0) |
name | Item name as displayed in inventory (if style=0) or episode flag name as defined in KPL (if style=1) (CASE SENSITIVE!) |
target | Entities' ID to trigger |
targetname | This entity's ID |
killtarget | ID of the entity to delete when triggered |
1 | START_IN | |
2 | NO_IN | |
4 | NO_OUT | |
8 | MASTER |
angle | Area's direction |
targetname | The area's name |
target | Entity to trigger |
name | Episode flag name to toggle |