1 | Skidrow | bar_sr, bike, pawn_sr, pawn_sr2, sewer, sr1, sr2, sr3, sr4 |
2 | Poison Ville | bar_pv, idiot, pawn_pv, pv_1, pv_b, pv_boss, pv_h |
3 | Ship Yards | bar_sy, pawn_sy, sy1, sy2, sy_h |
4 | Steel Town | bar_st, pawn_st, steel1, steel2, steel3, steel4 |
5 | Train Yard | kpcut3, ty1, ty2, ty3, ty4 |
6 | Radiocity | bar_rc, kpcut4, pawn_rc, rc1, rc2, rc3, rc4, rcboss1, rcboss2 |
- | [undefined] | kpcut1, kpcut7, kpdm1, kpdm2, kpdm3, kpdm4, kpdm5, team_pv, team_rc, team_sr |
ai_moker_notinoffice | When touched, set EP_STEELTOWN_MOKER_NOTINOFFICE flag: "Moker's not here" |
ai_pv_deadlouie | When touched, set EP_PV_LOUIEPVB flag: "Louie's dead" |
ai_pv_fuseblown1 | When touched, set EP_PV_ONEFUSE and/or EP_PV_FUSEISBLOWN1 flag: "fuse needed". |
ai_pv_fuseblown2 | When touched, set EP_PV_ONEFUSE and/or EP_PV_FUSEISBLOWN2 flag: "fuse needed". |
ai_sy_blefty | When touched, unlink BLefty if EP_SY_FOUND_BITCH is set (found Lizzy's head) |
ai_sy_oilcan | When touched, set EP_SY_GOTO_DOORSHUT flag: "need oil can" |
ai_ty_fuseblown | When touched, set EP_TY_FUSEBLOWN flag: "I need a fuse" |
ai_ty_valvehandle | When touched, if the Valve is not into player's inventory, say "I need the valve handle" |
ep_skidrow_flag | When touched, set EP_SKIDROW_RATS_FIND flag: "Sewer Rats said Scorps wiped their moto battery" |
rc_initiation_observer | If flag EP_RC_INTOBRUSH is set and player fires his gun, this entity will make Patrick or Butch say they heard the gun shot and set EP_RC_FAILED_TEST flag |
rc_initiation_brush | When touched, set EP_RC_INTOBRUSH flag (also unset EP_RC_OUTOFBRUSH); Player mustn't fire his gun in rc1 (Joker's initiation) |
trigger_motorcycle | When touched, triggers the motorcycle cutscene at the end of Skidrow (only if player has the battery) |