Q3dm1_hellgate
Quake 3's first dm map.
I used the offical map release to start from.
Spent MANY hours optimizing it and exportin
q3 models to work in kingpin
q3_kp_dm18
A remake of a q3 map (q3dm18)
I decompiled it to get size, and remade every
brush
I have also added .map format, you can do as
you please with it, add more weps, retexture,
steel parts, use as base etc.
Hypo_ct_aftermath
A central towers style map, but I tore it it
shred's.
A rather tight map, most paths are short and
inter twined, making hunting more fruitful
Hotel_Nad
This map was a request by Truz, who basically
wanted a vertical hotel.
Its a SPAM map and only the grenade launcher
available
A few custom textures from max payne and level
design is based around the max payne theem
Team_hypo_mine
Set in a mine, making for a dark and gloomy
map.
The cash spawn area is known to have a fair
amount of gib's
Maybe I should not add so much grenade ammo
:)
Undying1
The idear for map was based on the game undying.
I tried to give it that haunted feel, and added
sounds to enhance effect
The rather wide open areas make you wana go
hide.