Continuing with my project of putting all the custom weapon skins we host into pak files I have now placed the two greande launcher skins into pak6 files. I also included the extra file so you will see the custom GL skin on other players when they are using the GL.
The zip files are set up so you only have to extract the pak6 file to your Kingpin directory. This will place the pak6 file in your kingpin/main folder.
If you already have a pak6 file in your main folder then extract the new pak4 to a temporary folder somewhere and rename it to another number such as pak2, pak3 etc which you don't already have. Then copy it to your kingpin/main folder.
The other original Bagman map that was updated in 2007 is Team Towers.
Not being a big fan of the original I am not sure what the changes are but as Monkey Harris has just added this map to the rotation at Newskool Bagman server I'm posting about it so you can download before playing it there.
Download Team Towers 2007 (team_towers2007.bsp) from here.
The other night I was showing Killa a few maps he might not have seen before. One he liked, and has added to the rotation on his server, is Mephistopholes Lair.
Mephistopholes Lair is death match map converted by me from Quake 2 which was originally created by Monster. It's a classic style Quake2 map, an ancient structure floating in space, using all custom textures, some custom sounds and a custom sky as well.
It features some jump pads and dangerous slime pools, has ample weapons and items and yes if you fall off the edge you'll die.