If you look in the menu Section on the left you will see a link has been added again for the Gamespy Lite Kingpin server browser.
We have put it back because it is such an important program for Kingpin. It is the most downloaded file here with over 350 downloads. You all need a server browser so you can see the Kingpin servers and come play online :)
Just extract the kingpinspylite.exe file to your Kingpin/Gamespy folder (it will overwrite the original one).
Some versions of Kingpin don't include Gamespylite so if you don't have a kingpin/gamespy folder just create one and extract the file to there.
Just click on the link in the Menu Section to download Gamespy Lite.
I was surprised to see we didn't have this map in our archive.
Fatcap, by Colt, is a smallish death match map. It is made up of two separate square rooms only connected by teleports. The teleports transport you to the other room, to a small upper level, where there are weapons and armour.
Thanks to Whoop Ass we can now host this map here :)
Team Bricktobrick is an excellent little map by Sonik and, as the .map file was available, and it would be a relatively simple task to do, I was able to oblige.
It's a small, urban style map with some nice gritty looking texturing. It's a mirrored map with the two bases inside old industrial stlye buildings and a grated river of slime in the in the centre of the map separating the two sides.
Monkey Harris has already added it to his Newskool CTF server.
I'm still adding maps from Captain Death's map list and Whoop Ass's map zipfile that they sent me.
One we didn't host here but I had on an old Kingpin install is Metalblood.
Metalblood is a smallish arena style map, which I assume is by Bloody, which uses very few textures. The map has a yellow and orange metalic look throughout the map which consists of three levels. There are plenty of weapons and it looks like it would play ok with a small crowd.
Now in some good news Acc is also working on a program that converts Build maps to the Quake 2 engine.
It's a very early release. Alpha. Like capital Alpha. The program converts Build Engine maps version 7 (that is anything from Duke Nukem 3D, Shadow Warrior, Redneck Rampage, Nam, WWII GI, PaintBrawl, Witchaven II, and Fate) to iD Software's Quake II maps.
Here is an older skin pack of thug skins made by Undead Fred.
Everyone loves zombies and this pack has several zombie skins. The included skins are an Undead Fred skin, other zombie skins, a Jason Voorhees skin, some band t-shirt and a Space Ghost skin. All for the thug model.
Check the read me for skin names.
You can download the Undead Fred Thug Skin pack from here.
Here is my latest map which I worked on for a week or two and finally finished last week.
Stalker Arena is a small death match map inspired by the arena in the game Stalker SOC.
I have tried to create the feeling of an arena deep underground where combatants fight for their lives :)
There are plenty of boxes and crates spread around the map, 12 player spawns and ample weapons and other items. I included a custom crowd sound to imply there is an audience watching the fights baying for blood lol.
Hypov8 assisted with some nice and helpful ideas and reducing the rspeeds in the map, overall helping to improve the map.
I have uploaded two death match maps made by Tunnleram back in the day.
They are both DM versions of two of his Bagman maps. The maps are Assassins City Killers and Assassins Gemini Temple Conversion.
Assassins City Killers is a smallish, multi level, map which uses standard textures and has ample weapons and items.
It wouldn't look out of place if it was added to some servers :)
You can download Assassins City Killers from here.
Assassins Gemini Temple Conversion was originally a Quake 2 CTF map. It was converted to Kingpin as a Bagman map (several times), there is a Kingpin CTF version and now there is a version for death match. The dm version is much smaller of course.
You can download Assassins Gemini Temple Conversion from here.
1new8 is a large death match map made by Control back in 2000.
It is urban stlye and has many buildings and outside areas to frag in. It has ample weapons and item spread throughout the map. It has many areas and a few of them are very dark and there are a few dead ends which affects the flow of the map a little.
I have made a new Bagman map called Team Crossfire 2016. This is a straight forward map that is a conversion to Bagman of an old death match map made by Cujo.
It's a smallish map with three ways to get to the other team's base. The middle corridor has the money drop, of course, but there is some lava that way which you have to be a bit careful not to fall into. If you do you can use the ladders to get out lol.
The bases are well laid out, with ample wepaons and some song samples playing too :)
Overall it's a fun little Bagman map which I hope you will download and play.
In another example of the global appeal of Kingpin Najlvin has done a video walkthrough of the Night Work At The Factory Single Player Episode. The commentary is in the Czech language and there are seven videos in the series.
If you haven't played Night Work yet you can find out more about it at Felikkz7's website here.
Macanah has released a new death match map for Kingpin called Blood. It is a conversion of one of his Quake2 maps. It's a smallish map similar in style to his other maps. There are eight player spawns and one of every weapon.
Captain Death has sent in a list of all the maps he has so I can check which ones we don't host here. Both his list and the maps sent in by Whoop Ass feature a lot of maps by Bloody we didn't have.
Bloodygallery is one of them. This is a simple death match map which consists of four rooms. Each room features different stlyes of textures, most of them being sort of pschyedelic. If you know the maps of Bloody then you know what to expect.
This map is basically a collaboration of his other maps. The rooms were previously released as Bloody_v2, Bloody14, Bloody3 and the last one I don't know. Bloody3 has no weapons so is good for Hitmen.
Alternately, thanks to Monkey Harris, you can download the client files from the actual server (it will create a ctf folder and download a pak1 file into it).
The only issue with this, though, is that if you already have a pak1 in your kingpin/main folder it wont work.
So what you should do is check your main folder to see if you already have a pak1 file (most ppl wont) and if so just rename it to any number between 2 and 9 (i.e. pak2, pak3, pak4 etc). Then you will be good to go :)
There is also a mappack of the maps that MH is rotating on the Newskool CTF server which you can download from here.