I have made a Crash mod version of the bwcity2 death match map for the VIP scenario.
There is a train station, several apartment buildings, a Police station, donut shop and an area full of shipping crates. You can also get onto several of the building rooftops.
The Vip escape point is a truck in the corner of the map.
The original DM version was a conversion of the Action Quake 2 map that was made by
WizardExt,
Kurupt and
Beavisss. WizardExt was more than happy to have his maps converted to Kingpin.
Full credit to WizardExt, Kurupt & Beavisss for creating the original map.
You can downlaod Vip Donut from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
KUBA18i is currently working on porting hte Day of Defeat orange map to Kingpin for Bagman play.
Here are some screens of the WIP.
After releasing the Crash map Vip Area (final) -
Trickle found an error that needed to be fixed. So, he has updated the map and released the new version.
If you have already downloaded the map just download the updated map and overwrite the existing map file.
The map has unique gameplay that puts the VIP in a dangerous situation! There are sniping spots for both teams. The VIP must cross the bridge and choose two special exits to escape.
You can download VIP Area from
here.
Just extract/unzip the files into your Kingpin folder, and they will be placed in the correct locations.
LoneBullett is a gaming file archive site with a good Kingpin section.
The top five most downloaded Kingpin maps currently are:-
Orbital Sanctum Single Player Mission
4Room Urban 2016 DM Map
Junk Flea DM Map
Team Japan Bagman Map
The Abandoned Base DM map.
You can check out the Kingpin Files section
here.
Trickle has released a new map for the VIP scenario in Crash Mod called VIP Area.
From the readme:-
Unique gameplay that puts the VIP in a dangerous situation! There are sniping spots for both teams. The VIP must cross the bridge and choose two special exits to escape.
The map uses mostly vanilla and modified Half-Life textures, custom textures I created, and Kingpin textures in the party room. There are special animation .wal files included for the button, and teleporters (this took a bit to make, so enjoy).
There are two versions of this map. The first being traditional VIP gameplay, the _sf version having a special flag, where you must complete the obstacle no matter what, as VIP.
You can download VIP Area from
here.
Just extract/unzip the files into your Kingpin folder, and they will be placed in the correct locations.
A largish sized map set in an urban cityscape that I have converted to Kingpin.
It uses mostly original textures, has 16 player spawns and ample weapons and items.
There is a train station, several apartment buildings, a Police station, donut shop and an area full of shipping crates. You can also get onto several of the building rooftops.
It is a conversion of the Action Quake 2 map that was made by WizardExt, Kurupt and Beavisss. WizardExt was more than happy to have his maps converted to Kingpin.
You can download BWCity 2 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Elfor has done a retexture of the old Bodies 2012 DM Map and named it Bodies 2012 Alt.
Bodies was originally a DM map in Blood and then Blood 2.
You can download Bodies_2012alt from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have ported
Cold, a Quake 2 death match map originally made by
RedChurch, to Kingpin.
It is a medium to large sized DM map in the typical Quake2 style. It has multi levels, two bodies of water connected by a small passage (one body of water contains a jump pad up to a ledge with health and armour). It has several blue streams of flowing light and only uses a few textures (brick and concrete). It has ample weapons and items and 14 player spawns.
Full credit to
RedChurch for creating the original map.
The map has been ported before many years ago but this map is closer to the original and the water has been rescaled for Kingpin so you can jump out the sides.
You can download Cold (adm2_2025.bsp) from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Elfor sent me an old Hitmen map he found.
It's a variation of the old Piss Hole map called PH 2003. The map author is unknown.
There are two levels which you teleport to and from, and it looks like you can also rocket jump or use the Hitmen Grapple to get from the lower to the upper level as part of the ceiling is illusionary.
There is an overabundance of pistol and cooling mods and there are 4 sets of armour (2 on each level). There are 17 player spawns.
You can download PH 2003 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Ed has done a conversion/remake of the
Quake2 DDay mod map
Doomtown.
He has made three versions for Death Match, Bagman and Crash mod (all in the same zip file). All versions currently at beta 1.
Doomtown is a large map set in a bombed out urban environment. Ed has made a lot of changes to the original map, including structural, textures and adding an earh quake.
You can download Doom town (all three versions) from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
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