sonofsam | 0 | +1 unlock all merchandizes in Pawn-o-matics, +2 everything for free (including henchmen UNLESS you tried to hire them prior to cheat), +4 infinite ammo (rounds in clip is never decreased), +8 mods never wears out, +16 infinite clips (you never drain ammos from the inventory when you reload, it's like the infinite ammo cheat except you have a "time penalty" for shooting like crazy) |
sv_useentfiles | 0 | Enable creation of .ENT file for each new map loaded, which allows entity override when reloading the map (sometimes, the file dump is incomplete and it's no longer possible to load the map -- when it happens, erase the corresponding .ENT file and try again) |
g_maxgangmembers | 2 | Maximum followers in your party (Only two characters can be displayed on the HUD, followers may dissapear when entering a map with too few info_player_coop spawn points) |
sv_noautosave | 0 | Disable auto-save feature implemented in custom maps (target_savegame) |
cl_healthregain | 0 | Enable regeneration of health lost because of drowning |
cl_noratbite | 0 | Rat and leeshes are no longer deadly predators to the human race |
spmod_debug | 0 | Display in-game debug info (camera position, switcharea infos, trigger_toggle, eplog loading info...) |
freezeworld | 0 | Freeze world time (everything but the player and particles become static) |
entities | List all entities present in the current map |
itemlist | List all weapons, ammo, armors and keys by pickup names |
epflag | Followed by nothing, list all episode flags and their flag number. Followed by a list of flag numbers, assign new active flags for the current game |
smallcrew | Add a random sidekick to your gang. Select the sidekick using a number between 1 & 8 |
johnwho | Cycle through three ammo managment: infinites ammo, infinites clips, normal |
ducktales | You can get everything for free |
blackfriday | Everything is unlocked in every shop |
hornybee | Rocket launcher shoots heat-seeking missiles |
macgyver | Weapon mod never wears out |
god | Alias for "immortal" |
./ | gamex86.dll | This is the SPMod game "rules" |
./ | eplog0.ssf | SPMod Script File [0] (if your maps are set for episode 0) |
./pics/ | h_flamet_sburn.tga | Icon displayed when aquiring slowburn |
./pics/ | h_pistol_acc.tga | Icon displayed when aquiring pistol accuracy |
./models/pu_icon/accuracy/ | tris.md2 | Pistol accuracy pick-up model |
./models/pu_icon/accuracy/ | skin.tga | Pistol accuracy pick-up skin |
./models/pu_icon/slowburn/ | tris.md2 | Slowburn pick-up model |
./models/pu_icon/slowburn/ | skin.tga | Slowburn pick-up skin |
./models/props/menu_mdx/ | slot5.pcx | Fix for the original slot5.pcx |
./models/props/menu_mdx/ | slot6.pcx | Pistol accuracy in Pawn-o-matics |
./models/props/menu_mdx/ | slot7.pcx | Slowburn in Pawn-o-matics |