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You can find maps i have fixed for various reasons.
Soon to add more. Including maps with the MAX_GLTEXTURES issue. using a dedicated compiler.

kp_biodm_v3

Released by MrDamage
The map was a good conversion to begin with but it kept crashing
While fixing the texture name issue, i decided to update the following
Changes to the lighting
Added some crates

Map kp_biodm_v3

ctf_compound_2016

Removed alot of the custom textures
Added a shorter pathways to base
Fixed overbright lighting

Map ctf_compound_2016

team_woods_2016

Entity overflow issue
Improvemtns to lower rspeeds
Added custome textures to lower poly count
Change lighting and textures

team_woods_2016

q_tg_eve_of_revenge_2016

Updates to map for BloodMoney mod
spawns stuck in ground
changed some lighting
added some needed juniors

map q_tg_eve_of_revenge_2016

MatrixDM1_rev

Initial release by Mr.Knoxville
I am a big fan of this movie and the map really needed to shine
So i went to work fixing it the ways i know best
The light is more realistic now, coming from the windows
Fixed some texture issue
Reduce r'speeds considerably

Map MatrixDM1_rev

kpq2dm8_hypo

A conversion of a popular Q2 map
Released because of a request by DirtyDog

map kpq2dm8_hypo

dm_trash_metal_2013

updates to dm_trash_metal

dm_trash_metal_2013

stigmadm4_2013

Updates to stigmadm4 map

stigmadm4_2013

stdm2_2013

Updates to stdm2

stdm2_2013map

greenway_fix

I have updated greenway.
Fixed DM spawns.. enjoy!

greenway_fix