Ever since Gamespy shutdown, we have been using the Qtracker master server to maintain the list of Kingpin servers but that appears to finally be on its way out (it was due to shutdown over a year ago), so we have now switched to a different master server.
If you downloaded GameSpyLite from kingpin.info in the last 18 months then you don't need to do anything but if you're using an older version (or the Qtracker server browser) then you s...hould get the latest GameSpyLite, to be able to see all Kingpin servers.
If you're using an old version (v1 or v2) of MH's patch then you will need to update that to see all servers in its in-game server browser.
Easiest way to tell if your Gamespylite is up to date is to open it and if you see a server named “Get the latest GameSpyLite from http://www.kingpin.info to see all servers” you have an outdated version.
I have updated the Def and FGD (Forge Game Data) files for Kingpin. Those are entites files for Map editors in Kingpin.
Most people that making maps where using whoop_def file or just the orginale def file that game with the map editor. Allot enties are there misssing or broken. ACC already figured that out with his SPMOD and entity guide. Where mostly these new def files are also based on. Just see the readme.txt for more info.
If you using radiant make sure there is a def file in kprad\*.def for example: kprad\kingpin.def
I also updated NetRadiant kingpin package with the new def file.
The FGD files are also based on the def file just checked manualy and got new options like showing diffrent models and selecting options as showed in the picture above.
Monkey Harris has released version 5 of his Kingpin patch.
A summary of the new features:-
* All available resolutions are now included in the video mode option in the visuals menu, so you don't need to use the config app to access them.
* Custom resolutions are possible by dragging the window edges and also with a new "vid_size" cvar.
* Fullscreen mode can be set to always use the native resolution.
* The graphics system is no longer reinitialized every time a setting is changed in the visuals menu. Changes can also be applied quicker by just pressing enter instead of using the "apply changes" option.
* Small text HUD items (eg. "time left") and centered text messages use the hi-res font (like in the console).
* The size of HUD items (and centered text messages) can be adjusted via a new option in the visuals menu.
* Centered text message are not logged any more, to stop the overlay and chat text areas being cleared whenever a centered text message is shown.
* Up to 30 crosshairs can be installed. The selected crosshair is also shown alongside in the options menu.
* Health-based crosshair colour options.
* Sound files are loaded asynchronously (in the background) to prevent the game stuttering when Kingpin is installed on a slow drive.
* Custom model sounds are supported (but not downloaded from servers). Some of Hypo's recent model updates have included sounds.
* Custom player model extras (hats/cigars/etc) are downloaded from servers.
* Binds are reloaded from the main config whenever changing mod so that mod-specific binds don't affect other mods.
* F12 can be set to ask for confirmation before quitting.
* Alt-tab works now.
You can download Monkey Harris's updated patch fromhere.
The Sunday Games this week will be an hour or so of Hitmen mod to start the night off and then the remainder of the night will be Capture the Flag on Killa's CTF server.
Server Details:-
Server : Sunday Hitmen Game IP : kp.hambloch.com:31519 Date : Sunday 3rd March Time : 21.00 (9.00pm) UK Time/4.00 EST time
Server : Sunday CTF Game IP : kp.hambloch.com:31519 Date : Sunday 3rd March Time : 22.00 (10pm) UK Time/5.00pm EST time
Check out the wordclock here to see what time it is where you are when it is 9pm in the UK.
If you don't already have the CTF client files you can download them when you join the server or you can just download them from here:-