I have updated the CTF CLUB Brawl map that was originally made by [YFS]Mayhem and released CTF Club Brawl 2017. Hypov8 also helped with the update.
Mayhem gave me the source map file so I could update his map.
The main change is a new green wall texture in the Nikkies base. In the original map both bases had the same red wall texture. With Hypo's help I also fixed some visual errors (homs) and made the map a little lighter. I added a tommy and ammo to the flag area and also made other minor changes and fixes.
The map is a largish map mainly set in two clubs (the team bases). The clubs are separated in the middle of the map by a road. The clubs are large and have two levels. There are several bars and even a pool room.
Mayhem made blueprints for his CTF maps and as this is a largish map I have included the two blueprints for this map (level 1 and 2 of the clubs) in the zipfile.
This Thursday's game at 9.30pm UK time will be the Capture the Flag Mod on the Newskool CTF Server.
Game details:-
Server : Newskool CTF IP : 37.247.117.19:31514 Date : Thursday 31st August Time : 21.30 (9.30pm) UK Time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
You can download the files from the server but if you want to get them beforehand to save time you can grab the client files (includes all CTF maps) from here.
Another good Bagman map that has been forgotten about is Residents Rage by -CaT.
The setting of this map is in a residential area with many passage ways to and from each building. The weapons, ammo and armour are plentiful and equal for each team. This is a large map with 20 spawn points. There are sniper points in the windows of the base, making this a very defensive based map.
Team Village Rivalry is a sharp looking Bagman map that was made by DirtyDog.
It's medium sized and uses all custom textures. It's a fairly straight forward layout.
When he released it DirtyDog commented:-
I've just finished a BM map entitled Village Rivalry using the recently updated Kamikaze textures. The textures are prodominantly concrete, cement, stone type with a very gritty feel about them which gives the map a very old run down look--dirty walls, floors etc. I originally started this map some time ago with the intention of a DM map using standard Xatrix textures lol. The map has 24 respawns and as much as I hated to do this the map is made with NO grenades or flames :)
You can download Team Village Rivalry (team_vr2.bsp) from here.
Just unzip all files to your Kingpin folder and they will be placed in the correct locations.
Prophet's Tomb is a nice looking, Egyptian themed, Bagman map made by Whoop Ass.
It is a medium sized map, has 28 player spawns and at the time Whoop Ass described it as:-
Someone told me I wasn't using enough terrain in maps so I chose a desert theme and threw in an Egyptian cash drop. Most of the texture's are from Serious Sam with a few I made up myself. It IS possible to get the flamer from the lower floor, i'll let you work out how ;)
You can download Prophet's Tomb (team_pt_b1.bsp) here.
Mr.Damage
| Monday 21 August 2017 - 05:31 |
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Team Dragoon01 Beta3 is a smallish Bagman map set indoors. The texturing and lighting makes it really easy to know which side of the map you are in at all times. There are some nice Ancient Greek style symbols used to identify the team's bases.
The money drop is an open area with three ways leading to the teams' bases.
The Thursday game this week is going to be the Crash Squad mod. We haven't played it for a while so it will be good to give it another go.
Game details:-
Server : Newskool Crash Squad IP : 37.247.117.19:31515 Date : Thursday 17th August Time : 9.30pm UK time Maxclients : 18
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
You can download the client files from the server but If you don't already have them you can save time and download them from here.
Just unzip the files to your Kingpin folder and they will be placed in the correct location (kingpin/crash).
This is a great and fun mod with a reasonable sized crowd so I hope you can all make it for a game :)
Btw the client files contain comprehensive info which I have also uploaded as a webpage here.
Take note that there is a team radio where you can send simple command mesaages to your team (cover me, follow me, I see them etc). To access the radio and seelct a command press F3.
Mr.Damage
| Tuesday 15 August 2017 - 11:41 |
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Bagman Arena Gate is a Bagman version of the Q3DM1 map that Hypov8 converted to Kingpin. He also did the Bagman version.
Bagman Arena Gate is a smallish Bagman map. Two bases (with the big mouths at the bag where the safe bags are) and one open area, with Quake3 character statues, between them. The two bases have the HMG's but most of the other weapons and armour is in the central area.
Real Bosnia is a conversion of a SoF map which had been made by Turbo. He gave me permission to convert it to Kingpin.
Its a small to medium sized map set in a Bosnian village during the war there. The village is right in the middle of the warzone as is evident by the bombed out buildings and the sounds of a battle in the background.
I have used a combination of the original SoF textures and Kingpin textures. It also includes the origiinal custom sky and custom sounds. It has 16 spawn points and a good amount of weapons, armour and other items.
This is a conversion of the classic Quake 2 deathmatch map The Pits (Q2DM5) by Pigwhistler.
The Pits was the fifth deathmatch map of Quake 2. The map, as its name suggests, consists mostly of pits, which offer many opportunities for utilizing high ground.
You an download The Atrophy Pits (kpq2dm5c.bsp) from here.
Just unzip all files to your Kingpin folder and they will be placed in the correct locations.
Here is an older Bagman map made by Jaxon called Team Campa La Vista Beta1.
It's a medium sized Bagman map with an interesting layout. The team bases are back to back (separated by a wall of course) and the money drop area is basically above them.
You can download Team Campa La Vista Beta1 from here.
Just unzip all files to your Kingpin folder.
Mr.Damage
| Friday 11 August 2017 - 04:35 |
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Back in 2001 Cujo converted the Dogpound map from Half-life to Kingpin. A few years later I updated the map in an urban style and named it Dogpound (ver2).
The Dogpound (ver2) map is a three levelled arena style map. I made it so the shotty and tommy are on the ground floor with half armour, the middle level has the same weapons and the GL as well but no armour and the top floor has the HMG, RL and full armour.
This is a conversion of the classic Quake 2 deathmatch map Lost Hallways by Pigwhistler.
Lost Hallways was the fourth death match map of Quake 2. The map takes place mostly within claustrophobic narrow passageways, through there are a few small outdoor areas as well.
You can download Atrophy's Lost Hallways from here.
Mr.Damage
| Thursday 10 August 2017 - 03:03 |
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This was originally a map made by Cougar for Action Quake2 and converted to Kingpin by me.
It is a medium sized, urban style map, where players can fight on the streets or on the rooftops. It has 12 player spawns and a good supply of weapons and other items. It has mostly Kingpin textures and has a custom music sound for the nightclub where it's all happening :)
Light... is a medium sized death match map set in a castle. It is a conversion of a classic Heretic 2 level. The map uses all the oiginal Heretic 2 textures. There are plenty of weapons and items and 11 player spawns.
Did you know there is a Wolfenstein 3D map in Kingpin?
It was made by SyL^cS several years ago and is a largish map:-
Just a quickie map i made while waiting for my new comp, its layout is VERY similar to theoriginal Wolf3d level 1 released somewhere around 1992 I think. There are some small differences, like : theres stairs, i put them in to make it a little more "dimensional" lol. Theres lots of secret rooms all in the same places as they were in the original wolf3d, but instead of treasure theres teleports to different places around the map, giving it a bit more deathmatch friendly layout. Lots of weaps, lots of ammo, lots of armor, and more spawn points then you can shake a stick at.
Monkey Harris has released an updated version of the KPDED2 dedicated server files for windows and Linux.
This version uses master.kingpin.info as the default master server instead of gsm.qtracker.com.
Since the last release, it also adds demo recording of any player, tweaks to the anti-wallhack feature, and support for KP's parental control option (blocks cursing sounds).
If you're planning on running a Kingpin server it's recommended that you use the KPDED2 file. Basically you use the kpded2.exe instead of the kingpin.exe in your server shortcut and add any of the new options you want to use on your server to the server.cfg.
As well as fixing bugs and security holes, kpded2 adds a bunch of other improvements, including the following:
* A workaround for the Kingpin client's broken download support, to allow sounds and skies to be downloaded from the server. PAK files and other Game DLL specific files can also be downloaded from the server.
* Reduced bandwidth, memory and CPU usage. Very low CPU usage when idle mode is enabled by the Game DLL or config.
* Packet loss measurement and duplicate packet sending to reduce it.
* Message buffering to prevent overflows.
* Support for team info in server browsers.
* When a player has parental control active, they will not hear cursing sounds.
* A new console window with command history on Windows ("-oldconsole" can be used in the command-line to enable the old style console window).
* A bunch of new config options and commands (see the readme).
This Thursday's game at 9.30pm UK time will be the Capture the Flag Mod on the Newskool CTF Server.
Game details:-
Server : Newskool CTF IP : 37.247.117.19:31514 Date : Thursday 3rd August Time : 21.30 (9.30pm) UK Time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
You can download the files from the server but if you want to get them beforehand to save time you can grab the client files (includes all CTF maps) from here.
Mr.Damage
| Thursday 03 August 2017 - 01:33 |
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