Hypov8 has completed his updates for GunRace and v1.2 is now released for both Windows and Linux.
The main updates from v1.0 are:-
Fixed a bug that allowed players to get final kill with shotty Added weaponorder 4 (will rotate between machine guns) Added weaponorder 5 (will rotate between shotguns) Fixed bug that allowed players to spawn with Machete Added support for limited number of custom models - male_homer, male_alien, male_bender, male_krafty, male_mrburns, male_themask, male_soldier, female_wilma and male_drfreak.
There was no official v1.1 release as it was a lot of test versions that kept changing as more things were added and fixed.
There are full install zipfiles for both Windows and Linux which include everything you need to run a server or just connect to one as a client - server files, client files, all the GunRace maps and the KPDED2 files so you can run a public server.
But if you have played on the Luschen GunRace+bots server in the last couple of weeks you would have downloaded the updated client files in pak2 so you don't need to download anything more :)
The easiest way to check is to connect to the Luschen GunRace+bots server and in the top left hand corner of the hud it will tell you if your client files are out of date.
Recently Hypov8 added GunRace weapon support to several models so they could be used with the GunRace mod. When he was doing that he actually fixed some issues with four player models.
Beavis&Butthead - rescaled, moved to the centre and fixed the seam.
Alien - fixed the seam and added Kingpin weapon support
Krafty - added Kingpin weapon support
Mr Burns - rescaled.
I have now created a new zipfile for Mr Burns which contains all the model files, all known skins, GunRace weapons and Mr Burns player sounds.
I added the player sounds becasue Monkrey Harris is owrking on adding individual player model sound support to an upcoming patch.
You can download the Mr Burns complete package from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Mr.Damage
| Wednesday 31 October 2018 - 06:49 |
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Monkey Harris has now released the Halloween mod server files for both Windows and Linux.
During the course of the last month he has made several improvements to the mod including:-
added more blood added a custom_bm_map_file added an INI file option to set a BM maplist added an axe hitmen round enabled the "changemap" command to load any map on the server added a new bat hit sound (hit.wav) and some other little tweaks
You can download the Halloween server files from here:-
I have also updated the Halloween client files to include all the latest Halloween maps, levelshots for all 38 maps, and a new sound for the rocket launcher.
If you have been playing Halloween during the past few weeks you would already have downloaded all the new maps.
If you don't already have the Halloween client files you can download them from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations (kingpin/halloween).
Mr.Damage
| Wednesday 31 October 2018 - 06:18 |
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elfor has created another levelshots zipfile with levelshots for 1642 maps.
He has updated a lot of the existing levelshots so they are now all uniform by being the same size and all have 2 borders.
In case you don't know what they are. Levelshots are the pictures you see when you vote for a map on the map voting screen at the end of the current map in multiplayer.
You can download the levelshots zipfile from here.
Mr.Damage
| Tuesday 30 October 2018 - 11:37 |
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The Sunday Game this week will be the Halloween mod. The first hour or so will be Halloween Death Match then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Sunday 28th Ocotber Time : 9.00pm UK time/4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Fredz has uploaded the source files for another of the mods made by Atrophy. This time it's the Leveller mod.
Leveller is a simply but fun mod that tries to handicap players to make a more even playing field.
Basically everytime you kill someone your max health drops by 20 to a minimum of 20. Everytime you are killed your health goes up by 20 to a max of 200. If your handicap is 1 (20 health) and you manage a kill - you get 100 health automatically, the handicap is broken and you get a bonus frag.
There is a much more detailed explanation in the readme included in the Leveller zipfile.
This looks like it might be a good mod to have updated with Moneky Mod v2.0 and then to give it a try :)
You can grab the Leveller mod and Source files from here:-
The Thursday Game this week will be the first game of the new Halloween mod. The first hour or so will be Halloween Hitmen then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Thursday 25th Ocotber Time : 9.00pm UK time/4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
If you still need the Halloween client files grab them from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct location.
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Please note the earlier start time of 9pm UK time (instead of 9.30pm)
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Mr.Damage
| Tuesday 23 October 2018 - 23:51 |
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Craig Kore has alerted me to the sad news that Drew Markham has passed away in June this year.
For anyone who doesn't know Drew was the founder of Xatrix Entertainment who developed Kingpin, the Redneck Rampage series, The Reckoning addon for Quake2 and several other games.
Without Drew Marham there would be no Kingpin: Life of crime.
Fredz has uploaded an old chat session from PlanetKingpin with Drew Markham and Greg Goodrich from Xatrix. The chat was doen i nMarch 1999 well before Kingpin was released.
I got an email from UnevenRatio saying he is going to get setup again and comeback to Kingpin. So I thought it was a good time to post about his old death match map he made called DM Shot Gun.
DM Shot Gun is a small death match map. It consists of two rooms with each room having two exits to the next room. The only weapon is the shotgun.
It has 8 player spawns and uses all standard Kingpin textures.
The Sunday Game this week will be the Halloween mod. The first hour or so will be Halloween Hitmen then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Sunday 14th Ocotber Time : 9.00pm UK time/4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
If you don't already have them you can grab the Halloween client files from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct location.
Mr.Damage
| Saturday 13 October 2018 - 12:51 |
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There was a texture missing from the zipfile of the KPDM1 Quaked map.
I have added the texture, a levelshot, and the source map file then uploaded the map again.
KPDM1 Quaked is KPDM1 remade in the Quake 3 style by Hypov8. It uses mostly Quake style textures and there are no ladders (as there are none in Quake 3 ). So it uses platforms and stairs instead. It also includes some Quake sounds. It's a very nice looking map.
OpenGL pseudo-driver (wrapper) that adds some graphical enhancements to OpenGL-based games. You should place opengl32.dll and QeffectsGL.ini to the game executable's directory before running the game. If the game has multiple renderers available (e.g. Half-Life, Unreal), OpenGL renderer must be switched to.
If you want to check out how it looks you can grab the latest version here.
If you want to change back to normal at any time just remove the two files you added.
Mr.Damage
| Wednesday 10 October 2018 - 07:45 |
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The Thursday Game this week will be the new Halloween mod. The first hour or so will be Halloween Death Match then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Thursday 11th Ocotber Time : 9.30pm UK time/4.30pm EST time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
Pika Commando had a bit of a conversation, via PasteBin, with Alex Mayberry who was one of the level designers for Kingpin. It is quite an interesting read.
Felikkz7 sent in some mapping tutorials but it looks like we already hosted them.
For setting up the KPRAD editor (that comes with the game) I recommend the mapping for winxp tute which you can download from here.
One change I suggest is:-
In the QERadiant picture in the doco under ‘Views/Rendering’ you will see the 4th one along is selected (the one on the end) I highly recommend using the 3rd one along.
We also host a zipfile called kp_map_tutorial. This has many mapping tutorials from making a simple one room map to advanced techniques.
The Sunday Game this week will be the newly released Halloween mod. The first hour or so will be Halloween Hitmen then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Sunday 7th Ocotber Time : 9.00pm UK time/4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
If you don't already have them you can grab the Halloween client files from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct location.
The Thursday Game this week will be the first game of the new Halloween mod. The first hour or so will be Halloween Death Match then the remainder of the night will be Halloween Bagman.
Server Details:-
Server : Newskool Halloween Mod Server IP : 37.247.117.19:31516 Date : Thursday 4th Ocotber Time : 9.30pm UK time/4.30pm EST time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
The client files for the new Halloween mod have just been released.
They contain the actual Halloween client files and all maps that will be used by the mod.
The major features of the Halloween mod are:--
- New skins for the Pistol and Pistol mods - New Shotgun skin and new Shotgun ammo model - New Tommygun skin and new Tommygun ammo model - New Hmg, Rocket Launcher, Grenade Launcher, and Flamer skins - New bat ammo (for RL) - New flame sprite - New health model - New adrenaline model - New armor skins - New money models - Candy replaces cashrolls and a Thug head replaces money bags - New Safe model - Pumpkin model - New team skins (mummy team skins made by al0 - All Halloween themed skins for Death Match - New cleaver model - New custom console background by Elfor - Halloween themed prefabs and alpha textures by Roarke
I have updated the old Bigroom map that was made by Deefa. The old map had a few issues so I decided to update it but not to change too much just to fix it. The new map is currently called Bigroom 2018 beta.
I added some more spawn points and fixed the old ones so you don't spawn facing the wall.
I changed the stairs and middle elevated room so they are both much easier to manoeuvre.
I moved the HMG from the top walk way to the ground floor and made a few other weapon/item placement changes.
Did some minor texture changes and architectural changes.
Here is an interesting article from earlier this year about the making of Kingpin. It discusses how it was made, who was invloved, and why it was so controversial at the time.
Here are some screens from some of the maps that have been remade by Killa, plus one remake and a new map by me, for the soon to be released Haloween mod.