The Italian Eve map was originally ported to Kingpin as a death match map by
Hypov8,
Stigma, and myself. I have now made a version for the bombing scenario in Crash Squad mod.
Italian Eve is a largish map set in an Italian village. It uses all custom textures and has 14 player spawns for each team.
The original counter-strike map was originally made by
Torque[mod] who gave me permission to port the map to Kingpin. Full credit to him as the original mapper.
You can download Bom Italian Eve from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have uploaded a Bagman map we didn't have here called
Team X Octagon v2 by
Matrix [RnD].
It was found on an Kingpin archive that was supplied by
bunkmaster1 who used to run the Canadian Hogie's server.
There are several versions of the X Octagon maps but all sufficiently different to warrant uploading them all.
Team X Octagon v2 is a smallish Bagman map with a central octagon shaped area with a pit in the middle where the money drop is. There are side passageways to each base. Each team has ten player spawns.
You can download Team X Octagon v2 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations
Team Circles (named team_circle_rave.bsp due to an old Bagman map with same name) was an old Bagman map left unfinished by AB!R4V3
The map was sent to
Elfor by
Fredz and it ended up with me. I updated it and released it.
Team Circles is a smallish two forts style Bagman map that utilises all Quake2 textures. It has a simple layout with the bases being two levels. There are ladders and platform lifts to get between levels. There are ample weapons and items and twelve player spawns for each team.
You can download Team Circles (team-circle_rave.bsp) from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Stigma and I have collaborated on another death match map. It's smallish map with an urban street settings and a few alleys around the back of the map.
It has plenty of weapons and items, 14 player spawns and it's raining.
You can download Dadeville from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have uploaded beta2 of the Bagman map 2Estate. The map was originally made by
Acc and revised by
Joyeuse.
It's' a small to medium sized, picturesque, Bagman map. The two bases are mansions, and the middle area (money drop) is a small courtyard with beds of purple flowers.
You can download Team 2Estae beta2 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have uploaded two of
Trickle's Crash Mod beta maps. Stoned (bom_stoned_b2.bsp) and Sneaking Around (bom_sneak_b11.bsp), both large maps and for the bombing scenario.
You can download the maps here:-
Stoned
Sneaking Around
I have uploaded the Death Match map called
Quick Death. We had earlier versions but not this one (qd_urb2.bsp). Quick Death is a map originally made by
Hogie and then
Dirty Dog revised it in 2003.
It is a largish, two-level arena style map.
You can download Quick Death from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Elfor found a KitMod map we didn't host here.
Go Fast KiT is a small KiTmod map from 2007 made by -
Sonik.
You can download Go Fast KiT from
here.
I have done a Crash mod version of
Industrial Rumble map for the bombing Scenario.
It has two bomb sites. One near the Crash spawns and one in the workshop/garage.
Industrial Rumble is a medium sized map with an industrial setting. The map mimics a gritty, multi-level warehouse or factory complex. It features several biuldings that can be entered, exposed pipes, and tight corridors.
It has twelve player spawns for each team.
Full credit to
NRGizer for creating the original map in Quake 2.
You can download the Bom Industrial map from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have done a partial port/partial remake of the Quake 3 Welcome to Fragcity map for Bagman.
The original Quake 3 map was created by
DarkArtist.
It's a medium sized, urban style Bagman map. There are two team bases separated by a two level middle section where the cash drop is (cash rolls).
The team bases are large urban areas with the team cash bags (safe) near the front.
There are also two side passages that connect the two team's bases.
It has ample weapons and items and twelve player spawns for each team.
Full credit to DarkArtist for creating the original map.
You can download Welcome to Fragcity Bagman map from
here,
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
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