I have released an updated version of the Sick City map, originally created by
Cole Savage, using upscaled textures. It's called Sick City 2023.
Sick City is a small to medium sized, classic, death match map made in 1999. This updated version features some minor layout changes and bug fixes, some weapon and item changes and uses all upscaled textures.
The textures were created by Method so full credit to him for making them.
Full credit also to Cole Savage for creating the original sickre map.
You can download Sick City 2023 from
here.
Because it has larger, upscaled, textures the download is larger than usual so it's better to download here rather than downloading from a server.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I'm working on a new DM map called Kill City. It's a Radio City themed map.
It's mostly an original map but the middle area with the Hopper's Cafe and nearby building is ripped from the map rc2. Also in the garage the car and hydraulic lift is ripped from the map sr4.
It's just gone into beta and will hopefully be finalised and released shortly.
Jerry has released some more screenshots from his upcoming single player mission Orbital Sanctum.
"Calhoun's Pavilion" - You pass through the mouth of the uncanny research deck, home to starlight insignia and unsightly developments. Moker Jr's last stand is just ahead..."
Macanah and I have collaborated on a new map for the Speedway mod. The map is called The Double O and is a medium sized map. The track layout is in a figure of eight and there are a couple of jumps.
The map is currently rotating on Macanah's Speedway server.
You can download the Double O from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Elfor has resized the recent maps jpnctf1_kp (CTF) and team_jpnctf1 (Bagman) to better suit the scale of Kingpin. The original maps were converted from Soldier of Fortune which has a smalelr scale that Kingpin.
You can download the updated maps from here:-
team_jpnctf1_final
jpnctf1_kp_final
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have done a revised version of the old Too Many Crates Bagman map that was originally made for Kingpin by
Cujo back in 2003.
This is a medium sized Bagman map set in a warehouse with many boxes, crates and large containers.
Each of the team's bases are full of crates and the team safes are opened by switches that are nearby.
The bases are connected via a two-level central area. The money drop is on the upper-level area.
There are side passages connecting the bases and also allow you to get to the centre area.
The update I have done has almost completely retextured the map. I also changed the weapon amounts and placement and changed the player spawns (each team now has 12 player spawns).
The crate piles in the bases were significantly changed and some weapon and item caches added.
Some minor architectural changes were also made.
Ful credit to Cujo for the original map.
You can download Too Many Crates! 2023 from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Last week I finished my latest Kingpin map. It is a revision of an old Bagman map that was called Too Many Crates! It was made by
Cujo.
It's currently in beta and needs testing.
Here are some screens.
I have made a CTF version of the Team Jpnctf1 map. It's a conversion of a popular SoF CTF map jpnctf1.
You can download jpnctf1_kp from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Bwcity is a medium sized map set in an urban cityscape converted to Kingpin by me.
It is a conversion of the Action Quake 2 map that was made by WizardExt and Beavisss.
WizardExt was more than happy to have his maps converted to Kingpin.
It uses all the original textures, has 16 player spawns and ample weapons and items.
Map description from the original readme:-
You are in a city. It's evening, closing in on the night. It's a cold weather, but the city warms you with its colorfull lighting.
There has been an aggressive robbery in the bank, resulting in pistol fire and injures. Police is it at, but the mosquitos don't seem too bothered and keep circling the garbage at the back of the restaurant. The bar is still open, but without too much action.
The whole restaurant is relying on the summer, where it's a yearly attraction for the visitors. If the recent accident wasn't enough, the whole city feels a bit torn apart. Times where better before...
Full credit to WizardExt & Beavisss for creating the original map.
You can download Bwcity from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
I have converted the popular jpnctf1 CTF map from SoF to Kingpin for Bagman play.
It is a smallish, three level, map set in a parking garage.
The top level is the Dragon's base, the bottom level is the Nikkie's base and the middle level is neutral.
The mid level is split into two sections, East and West, with acess to both bases from either side. Both East and West sides have a cash spawn area.
This version is a straight conversion from SoF so uses all the original textures.
The map has plenty of weapons, ammo, armour, health and has 12 player spawns for each team.
You can download Team Jpnctf1 from
here.
Full credit to the original author and to Raven Software for making SoF.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
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