I have updated the Def and FGD (Forge Game Data) files for Kingpin. Those are entites files for Map editors in Kingpin.
Most people that making maps where using whoop_def file or just the orginale def file that game with the map editor. Allot enties are there misssing or broken. ACC already figured that out with his SPMOD and entity guide. Where mostly these new def files are also based on. Just see the readme.txt for more info.
Mine def file come's in 2 shapes:
fredz_kingpin_multi_def.zip (multi def files)
fredz_kingpin_big_def.zip (1 file)
If you using radiant make sure there is a def file in kprad\*.def for example: kprad\kingpin.def
I also updated NetRadiant kingpin package with the new def file.
The FGD files are also based on the def file just checked manualy and got new options like showing diffrent models and selecting options as showed in the picture above.
I also update the TrenchBroom package with the new fgd file and some options in the cfg and including a picture how to setup compiling. (Update)
It seems a new version of TrenchBroom came out and you need new cfg file for it:
trenchbroom-kp-addon-v2019.3.zip
trenchbroom-kp-addon-v2019.4.zip
The fgd file come's also in 2 shapes:
fredz_kingpin_multi_fgd.zip (multi def files)
fredz_kingpin_big_fgd.zip (1 file)
Some entites got missing models you can download that package here. (For example teleporter models)
Monkey Harris has released version 5 of his Kingpin patch.
A summary of the new features:-
* All available resolutions are now included in the video mode option in the visuals menu, so you don't need to use the config app to access them.
* Custom resolutions are possible by dragging the window edges and also with a new "vid_size" cvar.
* Fullscreen mode can be set to always use the native resolution.
* The graphics system is no longer reinitialized every time a setting is changed in the visuals menu. Changes can also be applied quicker by just pressing enter instead of using the "apply changes" option.
* Small text HUD items (eg. "time left") and centered text messages use the hi-res font (like in the console).
* The size of HUD items (and centered text messages) can be adjusted via a new option in the visuals menu.
* Centered text message are not logged any more, to stop the overlay and chat text areas being cleared whenever a centered text message is shown.
* Up to 30 crosshairs can be installed. The selected crosshair is also shown alongside in the options menu.
* Health-based crosshair colour options.
* Sound files are loaded asynchronously (in the background) to prevent the game stuttering when Kingpin is installed on a slow drive.
* Custom model sounds are supported (but not downloaded from servers).
Some of Hypo's recent model updates have included sounds.
* Custom player model extras (hats/cigars/etc) are downloaded from servers.
* Binds are reloaded from the main config whenever changing mod so that mod-specific binds don't affect other mods.
* F12 can be set to ask for confirmation before quitting.
* Alt-tab works now.
You can download Monkey Harris's updated patch from here.
Just unzip the files to your Kingpin folder.
The Thursday Game this week will be an hour or so of Death Match then the remainder of the night will be the GunRace Mod.
Server Details:-
Server : Newskool Fragfest server
IP : 37.247.117.19:31513
Date : Thursday 7th March
Time : 9.00pm UK time/4.00pm EST time
Server : Newskool Gunrace
Date : Thursday 7th March
Time : 22:00 (10.00pm) UK time/5.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
There will be at least one new deathmatch map to play this Thursday :)
Bob sent us an email letting us know that you can play Kingpin in 3D using a VR headset and some free software and that it is awesome :)
Bob was also kind enough to write step by step instructions on where to download everything you need and how to get it all installed and working.
You can check that information out here.
Any questions just leave a comment in this post and Bob will see it.
The Sunday Games this week will be an hour or so of Hitmen mod to start the night off and then the remainder of the night will be Capture the Flag on Killa's CTF server.
Server Details:-
Server : Sunday Hitmen Game
IP : kp.hambloch.com:31519
Date : Sunday 3rd March
Time : 21.00 (9.00pm) UK Time/4.00 EST time
Server : Sunday CTF Game
IP : kp.hambloch.com:31519
Date : Sunday 3rd March
Time : 22.00 (10pm) UK Time/5.00pm EST time
Check out the wordclock here to see what time it is where you are when it is 9pm in the UK.
If you don't already have the CTF client files you can download them when you join the server or you can just download them from here:-
CTF Client Files
Just extract/unzip the files to your Kingpin folder.
I have converted the Death Room Bagman map and the Condemned Arena Gunrace map to the Power2 mod.
The Condemend Arena map was originally a Domination map in UnReal Tournament so is perfect for the Power2 mod and Death Room should be very intense as well :)
You can download Death Room Power2 from here.
You can download Condemned Power2 from here.
Just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
Death Room Power2 Condemned Power2
Mr. Goodfinger has let me know that work is progressing on his Street Revenge single player mission for Kingpin.
He has two more maps to work on then beta testing.
He has a Street Revenge page at ModDB here.
The Thursday Games this week will be hour or so of Catch the Chicken and then the remainder of the night will be Power 2 on the Newskool Power2 Server.
Server Details:-
Server : Newskool Chicken Catch
IP : 37.247.117.19:31517
Date : Thursday 28th Feb.
Time : 9pm UK time/4pm EST Time
Server : Newskool Power2
IP : 37.247.117.19:31515
Date : Thursday 28th Feb.
Time : 22.00 (10.00) UK Time/5.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
The Sunday Bagman game this week will be on Monkey Harris's UK Newskool Bagman server.
Game details:-
Server : Sunday Bagman
IP : 37.247.117.19:31512
Date : Sunday 24th Feb.
Time : 21.00 (9pm) UK Time\4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Grab the complete Bagman maps map-pack from here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from here.
Hopefully more new players will come along and join in the fun.
K9ComboDM1 is an older deathmatch map that was made by TeamK9 (Creamator, Iceman and CoolMack).
It's a medium to large map set in some sort of storage facility I'd say. It has ample weapons and items and uses a mix of standard and custom textures. It also has a secret room that I never found out how to enter :)
You can download K9Combodm1 from here.
This map is currently rotating on the Luschen GunRace+bots server and the Luschen Botmatch server.
If you want to check it out just join one of the servers, open the console and type :-
changemap k9combodm1
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