New Test Version Of The MH Kingpin Patch

has released a new test version of his MH Kingpin patch.
This new version adds support for hi-res images of any type.

Here's a patch update for you lot to try. It should add support for hi-res images of any type (not only map textures) under a "hires" folder, eg.
you may have:
"main/hires/textures",
"main/hires/env",
"main/hires/models",
"main/hires/players",
"main/hires/pics".

As the hi-res files don't replace the originals, it's possible to switch them on/off, which can be done with a new "r_hires" cvar (enter "vid_restart" to apply changes).
Hopefully someone can create some nice hi-res images to make use of this.

Here's another patch update to add support for PNG images in the "hires" folder (it'll look for TGA first and then PNG), as well as fixing the path search order so that mod-specific customisations still have priority. It also re-enables the "gl_maxtexsize" cvar for setting the image size limit (larger will be downsampled), with a default value of 4096 (not that I think it'd be a good idea to make them that big!).

Yu can grab the new patch from here.

Just extract the file to your Kingpin folder and overwrite the existing file.
Mr.Damage Wednesday 11 October 2023 - 02:35 | News
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